Thanks, Andy. Here, by the way, is my simplest version of the translation of Claud's formula into WOW's language:
((fml("A"))- (llv(fml("A"),20))/(hhv(fml("A"),20))- (llv(fml("A"),20)) +.001)*100
where Formula A = 4 * Std(C,20)/Mov(C,20,S)
But it's not right. It makes a line, but not the one intended, I'm sure. And the .001 in it is virtually meaningless. So what Claud's formula really amounts to, I still don't know: The real mystery is what is divided into what. And I've tried every possible combination, and analyzed the placement of every parenthesis, but nothing seems to work, and the .001 remains meaningless.
Here's his:
((4*(Std(C,20))/Mov(C,20,S))- Lowest(4*(Std(C,20))/Mov(C,20,S)))/ (Highest(4*(Std(C,20))/ Mov(C,20,S))-Lowest(4*(Std(C,20))/ Mov(C,20,S))+.001)*100
Would anyone with Metastock mind sending me a chart with a picture of the line that this baffling formula generates? I even tried the Rosetta Stone this time. |