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Technology Stocks : C-Cube
CUBE 36.52+0.3%Dec 12 9:30 AM EST

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To: BillyG who wrote (25172)11/12/1997 4:15:00 PM
From: John Rieman   of 50808
 
Making Iraq officials stay at home is a threat to world markets. Like a parent would say, "Your Grounded!" Dr. Sun selling VCD Kiosks......................................

Video Engine from Digital Video Systems, Inc. Powers Up Nintendo Point-of-Sale Kiosks

Business Wire - November 12, 1997 12:47

%DIGITAL-VIDEO-SYSTEMS DVID %CALIFORNIA %WASHINGTON %GEORGIA %COMPUTERS %ELECTRONICS %COMED %INTERACTIVE %MULTIMEDIA %INTERNET %ENTERTAINMENT %PRODUCT V%BW P%BW
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LOS GATOS, Calif.--(BUSINESS WIRE)--Nov. 12, 1997--

Video CD Format Lowers Costs for Systems Integrators, Offers

Better Image Quality, Greater Convenience and Durability Than

Tape-based Point-of-Sale Kiosks

Nintendo, long a leader in the global video game market, is powering up its in-store merchandising efforts with the help of a new video engine from Digital Video Systems, Inc. (NASDAQ:DVID).

Nintendo of America recently selected Impart, Inc., a full-service electronic merchandising company based in Seattle, to retrofit approximately 2,000 point-of-sale kiosks. Laird Laabs, president of Impart, chose the DVS Video Engine 100, a video CD-based control subsystem, to replace the laser disc players used in the Nintendo kiosks. Laabs chose the DVS video CD system for both its image quality and overall economy.

"Video CD and the VideoPerfect standard deliver an excellent image to the screen, and that's what the video game business is all about -- what's on the screen," said Laabs. "At less than two dollars a disc, video CD is far less costly than conventional laser discs."

Now being installed at major retail locations worldwide, including Toys R Us stores, the Nintendo point-of-sale kiosks allow customers to preview high-quality digital video clips from more than 30 software titles and obtain information about Nintendo gaming systems. Housing a 20-inch color video monitor in a metal frame, each freestanding kiosk takes up less than five square feet of valuable retail floor space. A customized touch pad lets customers call up video demonstrations of Nintendo games. In auto mode, the kiosks play random series of clips to attract passersby.

Designed for true plug-and-play simplicity, the DVS Video Engine is as easy to operate a standard CD player. A store employee simply loads a video CD into the player and hits the "play" button. An attractive alternative to expensive and often temperamental laser disc players, the DVS Video Engine 100 approximates their crisp audio and video output at a fraction of their cost. Unlike tape-based systems, the DVS Video Engine 100 offers true digital interactivity and none of the image degradation, mechanical jamming and high maintenance and overhead costs associated with analog tapes.

Creating Content

Content for the DVS Video Engine 100 can be created using popular, inexpensive MPEG-1 encoding and video CD authoring tools. The DVS family of Video Engines supports the Video Perfect standard, which virtually eliminate encoding artifacts.

More Interactive Kiosks on the Way

Interactive point of sales and information kiosks are the wave of the future. According to Probe Research, the market for such devices will grow from $700 million in 1996 to more than $3.3 billion in 2001.

About Digital Video Systems, Inc.

Digital Video Systems develops and markets Video CD players, including subassemblies and components, DVD products, Video on Demand network products, kiosk products, digital ad insertion products, and MPEG encoding and authoring products for entertainment, business and educational uses. Established in 1992, DVS is a publicly held company based in Los Gatos, California, with branch offices in Suwanee (Metro-Atlanta), Georgia; Taipei; Tokyo; Hong Kong; and Panyu Municipality, Guangdong Province, China.

This release contains forward-looking statements within the meaning of the "safe harbor" provisions of the private Securities Litigation Reform Act of 1995 that involve various risks and uncertainties, including, without limitation, statements with respect to DVS's strategy, proposed sales of DVS's products, markets, and the development of DVS's products. DVS's actual results may differ materially from those described in those forward-looking statements due to a number of factors, including, but not limited to, risks of competition and the enforceability of Synchrome's intellectual property rights, risks relating to the development and market acceptance of DVS products, and risks relating to the planned rapid growth of the business of DVS and the conduct of business by DVS in foreign countries, which factors and others described in documents that DVS files from time to time with the Securities and Exchange Commission, including its Current Report on Form 8-K dated Jan. 7, 1997.

Note to Editors: All trademarks mentioned are property of their respective owners.

CONTACT: Digital Video Systems
Diana Nelson, 408/874-8200 ext. 137
diana@dvsystems.com
or
Access Communications
Mark Smotroff, 415/904-7070 ext. 270
msmotroff@accesspr.com

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