S3 Eliminates Internet Bottlenecks To Enable Powerful, Easy-To-Use and Content-Rich 3D Worlds
Unveils The RIO Platform and the Industry's First VRML 2.0 Plug-In To Support 3D Hardware Acceleration on PCs
SAN FRANCISCO, Jan. 30 /PRNewswire/ -- Driving the convergence of the Internet with 3D graphics, video and audio, S3(R) Incorporated (Nasdaq: SIII) today unveiled industry-first technology that will reduce bandwidth constraints in immersive 3D worlds by up to 75 percent. At a press conference today at the World Movers Developer show in San Francisco, S3 demonstrated the RIO (Redistributed Internet Objects) Platform, a high-bandwidth solution that enables users to store graphics and audio data directly on their hard drive - eliminating the need for lengthy downloads over the Internet. In addition, the company demonstrated the industry's first Virtual Reality Modeling Language (VRML) 2.0. plug-in to incorporate 3D hardware acceleration.
"S3 is the leader in delivering accelerated 3D technology to personal computing applications, especially those in the multimedia arena, where we hold the majority market share," said Neal Margulis, senior vice president, Research & Technology, S3 Incorporated. "Today, we are leveraging this success and knowledge by creating an industry standard that allows developers and end-users to maximize 3D capabilities on the exploding World Wide Web." S3 Internet Initiative Components
S3 is a charter member of the VRML Consortium and also a host of the World Movers Developers Conference, the industry's first event focusing on VRML 2.0. This conference is backed by S3, Apple Computer, Inc., Netscape Communications Corporation, Microsoft Corporation and Intervista Software, Inc. S3's Internet Initiative components currently support today's VRML 2.0 language, with future Internet 3D technologies supported as they become available.
S3's Internet Initiative includes:
-- RIO (Redistributed Internet Objects) -- Designed to eliminate the need to download massive amounts of data, RIO consists of standardized libraries of graphics textures and audio samples that will be distributed with future shipments of S3's 3D accelerators. Developers can use these standard libraries to create immersive, 313-enabled Websites. As the end-user enters a 3D, or VRML-based Website, textures and sounds can be loaded directly from the hard drive, rather than downloaded via a modem from the Internet. This capability will increase the performance of 3D worlds and improve the end- users' experience while navigating through such sites. Also distributed with the texture and audio databases will be six sample VRML 2.0 worlds, currently used as a benchmark for 3D browsers. |