Not a lot of StarCraft players here on SI, or maybe everybody is playing Tiberian Sun-- there are certainly plenty of strategy war games out there...
Well, I had to concede the Protoss/Terran game. In fact, we replayed from a saved game and I again I lost.
If you're playing terran, I think it is idiotic to "turtle in" and defend crystal patches. Quite obviously I need to learn my hotkeys, constantly comsat the board, and make airdrops from time to time into poorly defended Protoss expansions.
The strategy of defending high terrain with the superior reach of the Seige Tanks--with marine, SciVessel and Battlecruiser support is fine, but why not take that defense out for some fun? I will build a second drop vessel in the next game, and after establishing the second command center (or having moved the first cc to the second patch) I will go on some Tank drops. One tank and four marines in each dropship, with some Yamato fire power to take out Protoss cannons--this has to win. Protoss is a pricy race, knock back the expansions! |