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Technology Stocks : GTIS - Will it be a Phoenix or not ?

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To: Scot who wrote (2263)9/27/1999 3:21:00 PM
From: Scot  Read Replies (2) of 2319
 
Here's some Cavedog news (on Amen):

stomped.com

>>>>>>>begin quote<<<<<<<<<
More on Cavedog Layoffs
by Redwood @ 12:42 PM CDT [Comments]

Our own John Callaham talked to Brandon Smith, the communications director at Cavedog about the level designer layoffs for the Amen project. Here is what he found:
Redwood's post late Sunday night about the Amen level designers being laid off by Cavedog was confirmed this morning in a exclusive telephone interview with Cavedog communications director Brandon Smith to Stomped.

According to Smith, seven members of the Amen team, which he believed to all be level designers for the game, were let go as of Friday. Smith said the reason to try and improve aspects of the game engine in order to match the ideas the company wants to put in the game. "It was extremely ambitious and we might have underestimated how ambitious it was," Smith said.

The game was originally scheduled to be released this year, but because of the delays, Smith said the new tentative date for Amen's release was now mid-2000.

Smith called the cutbacks in the team "unfortunate" and expressed hope that at least some members of the team will be called back again once level designers are needed, which according to him should be around February.

Smith said the work the level designers had done prior to their departure would be used in the game in some way, even if some of them decide not to come back to the team.

Amen is Cavedog's first venture into the first person shooter genre of gaming after working in the real-time-stratagy genre with Total Annihilation and TA:Kingdoms.
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