Hi RDM; Re tweaked code &c. I agree. Probably most of the time critical game stuff has hand tweaked inner loops, my guess. (Of course, this is something I don't know much about, but I do know that you can make code run a lot faster by hand tweaking it.)
By the way, once upon a time, a long, long, time ago, I hand tweaked some code (BitBlt) for a very obscure, very doomed, Orange County graphics card manufacturer... As far as assemblers went, '86 was nasty then, and it sure hasn't got any nicer. Right now, my big favorite is Java, which makes windows stuff easy.
-- Carl |