November 5, 1999 How to Play Video Games By Paul R. La Monica
A LITTLE REMINDER: There are only 50 shopping days left until Christmas. And if any of you have young kids living at home (or hey, even grown-up children like me with a severe Peter Pan complex) odds are that a video game or two is going to wind up on their holiday wish list. According to estimates from market-research firm NPD Group, sales of video games during last year's holiday shopping season (from the day after Thanksgiving until New Year's) were $2 billion.
This Christmas, sales are likely to be boosted for many game publishers because Sega introduced a new hardware console, Dreamcast. NPD estimates that sales will reach $2.4 billion during the holiday season. For the whole year, NPD predicts that video-game sales will reach $7.1 billion, up slightly from last year's $7 billion record year.
And looking ahead to next year, there's cause for even more optimism. Sony (SNE), which makes the industry-leading PlayStation, will start selling the PlayStation 2 in the U.S. sometime in the fall of 2000. And Nintendo is set to unveil its latest system, which as of now is going under the code name Dolphin, in time for Christmas Y2K as well. And even Microsoft (MSFT) is said to be considering getting into the hardware business with a system that is being vaguely dubbed the X box.
You may be wondering, dear readers, why all this is interesting. This is, after all, SmartMoney.com, not Electronic Gaming Monthly. Well, the reason I'm opining on this subject today (besides the fact that I still enjoy playing video games) is that there are several publicly traded gaming-software companies for investors to look at. It's pretty much a given that the holiday season is going to translate into big bucks for many of these companies, so it's reasonable to wonder whether any of the stocks look appealing as an investment.
As with any sector, you need to be selective. There do appear to be some definite winners in this group — but some stocks I'd avoid as well. Many have performed strongly this year but are still pretty cheap. And the sector has taken a hit in the last month along with toy manufacturers, thanks to Mattel's (MAT) earnings bombshell related to its acquisition of educational software maker, the Learning Company. Bobby Kotick, the CEO of video-game maker Activision (ATVI), says the fact that a toy giant like Mattel is having problems with a software division has had a bit of a psychological effect on investors.
Activision, for one, is down about 14% in the last month, but it's still up more than 30% since January. And I think there's a really good chance it will have a monster fourth quarter. The company previewed some of its new releases for the holidays in New York last month and could have several big hits on its hands.
Activision is releasing a game tied to the upcoming movie "Toy Story 2" and also has a new "Star Trek" game. But the overwhelming crowd favorite at Activision's event was "Wu-Tang: Shaolin Style," a kung-fu fighting game featuring members of the rap group Wu-Tang Clan, such as Method Man and Ghostface Killah, as characters. The game, set on Staten Island (which is known as Shaolin in Wu-Tang mythology), even features previously unreleased music, which is likely to create an even bigger demand for it. Personally, I'd be stunned if this isn't one of the best-selling games of the season. (I'd also like to proudly point out that I beat my SmartMoney.com colleague Ian Mount every time we played this game.)
OK, enough bragging about my video-game prowess. Should you buy the stock? Despite Activision's gain this year, the stock still looks pretty cheap, trading at just 14.6 times estimated earnings for 2000. Analysts expect earnings to increase 25% next year and 27% annually over the next three to five years.
Another company that looks attractive right now — if a bit riskier — is 3DO (THDO). The company, which was started by Trip Hawkins, the founder of video-game kingpin Electronic Arts (ERTS), has taken a circuitous route to becoming a software developer. When Hawkins left EA in 1993 to start 3DO, his original goal was to produce a new hardware system that could rival Sega and Nintendo. But the 3DO gaming unit failed miserably mainly because it was overpriced. Hawkins returned to what he does best, and 3DO has made a remarkable turnaround.
The company's strategy of building brands for its games seems to be working. Instead of relying on licensing (i.e., making games tied to sports leagues or movies), 3DO has taken a similar approach to Nintendo, which made its internally developed video-game characters Donkey Kong and those wacky Italian brothers Mario and Luigi into pop-culture icons. 3DO has a long way to go before its characters are as ubiquitous as Nintendo's, but the company has been successful so far with its Army Men and BattleTanx line of games.
And Hawkins has also been astute enough to recognize the dominant presence that Sony has in the hardware market. 3DO has spent most of its time focusing on production of new PlayStation games, and isn't making any games for Sega's Dreamcast. "Sony is in an incredibly strong position, so we decided to build our business around them," Hawkins says. The company should benefit immensely once the new PlayStation hits stores.
3DO stock is up more than 66% year-to-date, but cooled recently after 3DO announced in its third-quarter earnings report last month that it would delay shipping one of its anticipated games until after Christmas. Even though earnings were ahead of expectations, the stock has since slipped 20%. And that's the sort of thing that makes this stock a bit of a risk. Obviously, a continued pattern of delayed shipments would not be a good sign. Still, I think investors overreacted, and now the stock looks to be very reasonably valued, trading at just 11.5 times 2000 earnings estimates. Earnings are expected to increase at a 32.5% clip over the next three to five years.
THQ (THQI) is another relatively cheap software company that has some momentum. The company makes World Wrestling Federation (WWFE) licensed video games and a line of games based on the popular Nickelodeon cartoon Rugrats. Earnings are expected to increase 20% next year and about 21% for the next three to five years, but the stock trades at a multiple of just 14 times 2000 earnings estimates.
But as I said, you don't want to buy every game company. Take a look at Acclaim (AKLM). The company was a huge success in the mid-1990s with hits such as Mortal Kombat and NBA Jam. But it was slow to adapt to the new hardware systems, and its inability to meet the demand for new games for these systems handed the company some horrendous earnings problems. Profits fell in 1995, and the company lost money the next two years before returning to the black last year. As a result, the stock is trading at about 7, well off its five-year high of 27 1/4.
And Acclaim's problems don't appear to be behind it just yet. The biggest red flag is that the company has a huge amount of debt, 63% of capital. The software industry is not typically one where a lot of leverage is needed. Activision and 3DO sport debt loads under 40%, and THQ has no debt whatsoever. So even though Acclaim is cheap, trading at about 10 times earnings, I'd stay away from this one.
Another stock I'd be wary of is Eidos (EIDSY), a British software producer that trades in the U.S. as an American depositary receipt. The company is best known for making the Tomb Raider series of games, which feature the incredibly lifelike, not to mention, uh, well-endowed, cyberbabe Lara Croft character. Lovelorn gaming freaks may think Lara is a hottie, but that's not enough to justify the big premium the stock gets to other game manufacturers. Eidos hit a new 52-week high today and trades at about 27 times next year's earnings estimates — even though its estimated long-term earnings growth rate of 20% is lower than Activision's, 3DO's and THQ's.
Finally, we have Electronic Arts. There's no disputing that EA is the king of this market. This company has made a name for itself by making licensed sports games that feature the names and official stats of popular athletes. I can personally attest to the fact that these games are among the best sports games…and highly addictive as well. They were a major abetter of procrastination in college.
Of all the publicly traded video-game makers out there, EA is the one to buy if you're looking for a well-known name. With sales of $1.2 billion last year and a market cap of $5 billion, Electronic Arts is the closest to a large-cap blue chip in this sector. (All the other video-game makers have sales and market values in the hundreds of millions range.) But the problem is that an investment in EA comes at quite a price. The stock trades at a P/E of 32 times estimated earnings for next year. Earnings are expected to increase 14% next year and 23% over the next three to five years, about in line with the growth rates for smaller rivals that trade at sizable discounts.
I wouldn't go as far to say that EA is overvalued, but I think some of the smaller players out there are better bargains. And I think that if the PlayStation 2 is as big a hit next year as everyone expects it to be, current estimates for the smaller companies could wind up being on the conservative side, which would make them even more attractive.
Now I know you may scoff at the notion of buying video-game stocks — leave it to me to find something frivolous to write about on a Friday. But let's be honest: How much of a difference is there between clicking the buy button at your online broker's Web site and playing the Wu-Tang Clan game? You could argue that investing is just one big video game these days anyway.
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