Hi richard surckla; Yeah, your information is out of date. Rambus lost out to a combination of two kinds of memory, DDR II (sort of), and embedded.
Old news:
May 17, 1999 MIPS out, PowerPC in for next-gen Nintendo As for memory, the system has a bandwidth of 3.2 Gbytes/second, the same as Sony's Playstation 2, which uses Direct Rambus DRAMs. Nintendo did not disclose whether it will use Rambus or another memory technology. techweb.com
The embedded design win:
September 06, 1999 One-transistor SRAM lures game maker So-called one-transistor SRAM technology developed by MoSys Inc. (Sunnyvale, Calif.) has gained a high-profile design win. It will be used by Nintendo Co. Ltd. (Kyoto, Japan) in its Dolphin game console, due to debut in fall 2000. techweb.com
The "DDR II" design win:
October 25, 1999 Toshiba, NEC push embedded memory ahead NEC will invest about $755 million on a fab to make Nintendo's graphics chip, which uses a one-transistor SRAM cell from MoSys Inc. (Sunnyvale, Calif.).
The fab will also build a discrete high-speed DRAM for Dolphin.
The DRAM will be "an application-specific memory" with a data transfer rate of 3.2 Gbytes/ second-presumably, based on the emerging DDR II specification-and dedicated for use in Dolphin, said Keiichi Shimakura, associate senior vice president of NEC. techweb.com
-- Carl |