Jon...you did read the part of the article that applies to EDIG though, right? Just making sure you went far enough down the page:
"Sound advice
Today, everything from printers and digital cameras to Internet music players and set-top boxes comes packed with some kind of computing engine. MicroOS from e.Digital, for example, is a flexible real-time system designed to transparently manage writing, reading, and editing data on flash-memory chips. Taking less than 8 kbytes of memory, it serves as the backbone for all operations in handheld devices using either removable or embedded flash for data storage. MicroOS is compatible with virtually all types of removable flash memory as well as other standard IDE drives.
"When Intel was developing a removable format to take the place of a tape recorder, they needed a way to manage it," recalls Robert Putnam, e.Digital's senior vice president. "Because flash memory was used as back-up memory, nobody looked into what it would take to manage flash memory. MicroOS has morphed beyond that and now works with rotating media like IBM's MicroDrive, Dataplay's new optical disk technology, and miniature hard drives."
Applicable to any product that utilizes flash memory as its primary storage medium, MicroOS supports any type of data files including music, voice, text, images, and video. Some possible examples include voice recorders, one- and two-way voice pagers, cellular phones, portable digital music players, handheld PCs, home-audio components, car-audio components, and telephone answering devices.
Where MicroOS has found the most success is in digital audio players that support multiple codecs and digital-rights management. "The key is its flexibility and ability to manage multiple systems in a device," Putnam says. "If it's strictly MP3 then you don't need us, but if you also have WMA or AC3, and want to support each natively, that's where MicroOS comes in."
MicroOS also addresses power and memory issues common to complex portable digital devices. "MicroOS caters to handheld applications by eliminating the need for a high-powered CPU—thus paring down all necessary code to fit and run efficiently on a low-cost microcontroller while preserving valuable memory for other applications," Putnam says.
More importantly, MicroOS facilitates ease of use, flexibility, and reliablilty, and thus enables development teams to bring a product to market faster. "MicroOS serves as the glue to bind everything together and to make it easy to do so." Putnam says. "That helps to accelerate the development of a product to market more quickly."
Nice mention in a respected magazine IMHO. Not blockbuster PR, but word does get out... |