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Technology Stocks : 3DO: Hot Games for Hot Machines (THDO)

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To: David Patrick O'Connor who wrote (3740)1/11/2001 7:53:02 AM
From: U Up U Down  Read Replies (1) of 4081
 
Networked computer game system with persistent playing objects

Abstract

The mapping of playing objects from one game to another. In one embodiment, generic attributes of an object may be mapped
to game-specific attributes. The mapping may either change or maintain the look and feel of an object. For example, a fast but
lightly-armed starship in one game may be mapped to a quick but weak warrior in another game.

164.195.100.11
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