Tremor Games Signs Post-Production Executive Andrea Miloro New Vice President Overseeing Completion of Company's First Original Title for XBOX
BURBANK, Calif., May 16, 2002 (BUSINESS WIRE) -- Burbank, Calif.-based video game software developer Tremor Entertainment, Inc. (OTCBB: TROR chart, msgs) announced today that it has hired industry veteran Andrea Miloro as Vice President of Production to oversee completion of Tremor's first title for Microsoft's XBOX (MSFT).
"Andrea Miloro is a proven producer who comes to Tremor at a very important time in our production cycle," stated Steven Oshinsky, Chairman and CEO of Tremor Entertainment. "Andrea has quickly developed the communications pipelines and production processes necessary to complete our first original title for Microsoft on time and on budget. We are thrilled to have someone with her skill level, determination and passion on our team."
Andrea Miloro is no stranger to the entertainment industry having first served as a production executive for TriStar Pictures where she oversaw 16 feature films including Philadelphia, Sleepless In Seattle and Rudy. In 1995, she joined Digital Domain as Vice President of New Media and during her tenure the company developed the multi-million dollar hit game "Barbie Fashion Designer" for Mattel. Ms. Miloro's next position was as Executive Vice President and Managing Director of POP Television, a major postproduction facility in Los Angeles.
"It is truly an exciting time to be joining the talented team at Tremor, as I believe all innovative and original content for more traditional forms of media will eventually be derived from the game industry," said Ms. Miloro. "It's wonderfully challenging to be part of a company that will be at the forefront of that evolution."
Ms. Miloro left her most recent position as Chief Operating Officer at Adwired Inc., an application service provider (ASP) for the country's leading advertising agencies, to join Tremor.
Founded in 1998, Tremor Games is a developer of interactive entertainment software for the most popular video game consoles, including Microsoft's Xbox, Sony's Playstation, and Sega's Dreamcast. Tremor creates software that provides immersive game experiences by combining advanced technology with engaging content, vivid graphics and rich sounds. The Tremor creative team includes industry veterans whose past credits include: STARCRAFT, WARCRAFT, DIABLO and SACRIFICE.
Tremor has developed a variety of products including SEGA SWIRL, RAILROAD TYCOON II, and KISS: PSYCHO CIRCUS. tremorgames.com Contact:
Tremor Entertainment, Inc., Burbank Kerry O'Reilly, 310/476-8108 or Tremor Investor relations Email: IR@Tremor.net |