First of all, nice job Jim. If only we could get those actually IN the media to write as objectively as you!!
> Message from Jerry Whlan on Nov 20 1997 9:01AM EST
>> The company has deployed a vast 1,328-processor machine that is the largest production >> supercomputer in the world - but is still is binary compatable with their smaller machines. SGI's >> unique investment in cc-NUMA architecture.
> It may be binary compatible with the older T3E-900, but it is not binary compatible with any of the > Origin products. It is based on the DEC Alpha chip, not any of the MIPS family. Also, I don't think it > is a cc-NUMA box, it may be NUMA, but I don't think it is cache-coherent which makes all the > difference.
The T3E series are Vector Supercomputers.
> So far, the largest Origin system that SGI has announced is only 128 processors and it will be in beta > until next year.
There are solid plans to scale to numbers of processors in the thousands.
>> (SGI will still be making royalties on those Nintendo 64 game cartridges, too.)
> I'm sure Nintendo will be making royalties on those cartridges, at least until someone successfully > challenges their requirement that all game manufacturers pay them for the privilege of writing software > for their game console. But I digress. Unless those cartridges have MIPS chips in them (and they > typically only have ROM and a little NVRAM), I can't see SGI making a cent off the cartridge sales, > only the game console sales.
Each game console contains an R4300i CPU and a Reality Co-Processor, or RCP.
> I think you should also mention how much cash in the bank SGI has (somewhere around 300-400 > million isn't it?).
$657 million.
Hippster |