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Technology Stocks : GTIS - Will it be a Phoenix or not ?

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To: Robert Floyd who wrote (1797)3/17/1998 8:12:00 PM
From: RJC2006  Read Replies (1) of 2319
 
<<<3. Do good "vibes" about a product usually translate into success? Are you confident these producers know what will be a successful program? Do they typically run these games buy a test sample, to see if the games really do appeal, or do they just put them out in the market as fast as they can and hope for the best? If they do "test" their product first, maybe you could enlighten us on the process behind the testing?>>>

My instinct dictates that the nature of your questions tells me that you already know the answers. It stands to reason that a horrible game to a developer is much like the face only a mother could love.

<<<4. How many successful programs(let's say top 20) do you think GTIS needs to be a successful and profitable company? What fraction of these need to be produced in-house at GTIS? When making your determination, please consider G.O.D. will be making the profit margins on out-of-house products shrink.>>>

I was wondering how long it would take to point out the obvious. I don't know about you but there is an outside chance that after talking to THE Scott Miller I might be inclinded toward a pirate copy of Duke Nukem Forever! But that wouldn't hurt 3DRealms, only GT. Wow! His behavior here is now finally starting to make sense. As Scott has not even a passing acquaintance at such trivial things such as accounting I wonder how much help he would be in answering your questions. After all, 3D Realms gets a pay check regardless of whether the game sells or not.
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