NEXT GENERATION REVIEW: ARMY MEN IT COULD BE A HIT
------------------------------------------------------------------ Army Men
Harkening back to the earlier, gentler years in your life, 3DO's Army Men has a distinct charm it adds to the RTS genre.
April 30, 1998
Army Men is a game whose roots can be traced back to the plastic toy-littered battlefields of our youth. But this time around, you can guide that miniature army into a war campaign that combines both elements of strategy and action in a real-time game that's just a bit different than the norm.
Gameplay takes place on a top-down map where the player guides the 3D modeled Sarge and his troops through one of three campaigns: Desert, Alpine, or Bayou. Each campaign contains four scenarios, in which two to three missions are completed to progress. Each mission contains multiple tasks, and after you complete each objective, Headquarters relays new ones for you to pursue. To complete a mission, the player needs to meet each of the specified goals in the allotted time period and keep Sarge alive throughout. In some of the hairier spots, the challenges come fast and furious, so stay sharp and be ready for anything! When a mission is completed, the player is rewarded with Black and White newsreel-type cinematics.
A nice feature of the game is the Boot Camp where users take the time to hone their skills with various weapons, vehicles, and tools before charging into battle. As a member of the armed forces there are a number of weapons at the user's disposal, such as a Rifles, Flamethrowers, Mortars and Bazookas. Each offers varying capabilities, and the Boot Camp proves extremely useful for honing shooting skills. The player also has to learn which position (standing, kneeling, or lying-down) works best for hitting a given target. When the player is ready, it's time to enter the battlefield and blast the enemy into bits of charred plastic.
In addition to the entertaining single-player games, there's also a multiplayer mode that enables two players to wage war in one of two ways. In Capture the Flag, the objective is to collect each of the enemy's flags to claim victory, while Blitz requires the elimination of a specified number of foes from the enemy forces.
One of the game's few drawbacks is the lack of intuitive controls. It seems like the numerous gameplay keys are spread throughout the keyboard, and it takes a bit of time to mentally map them all. And a good understanding of the controls is imperative, because battles become pretty intense, requiring split-second actions and decisions.
However, the good elements certainly outshine any minor drawbacks, and when combined with the title's nostalgic feel, Army Men offers an attractive package to just about any game player.
Bottom line: Quite simply, Army Men is fast-paced, well-designed, and a whole lot of fun.
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