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Technology Stocks : 3DFX

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To: Joe C. who wrote (5873)7/29/1998 10:22:00 AM
From: Jeff Lins  Read Replies (1) of 16960
 
Ok, here is the link to the Banshee review at AGN
agn3d.com

Go to Hardware (left frame), then look for the Banshee article; I think it is at the top.

They have a nice interview along with the review. The only thing that confuses me is that the numbers look great, but the reviewer says that he thinks TNT and Savage may do a little better. Savage? When DIMD said that Savage would be low end, that made me feel that Banshee was clearly superior; I figure DIMD has had their hands on both pieces of silicon for a while...

In the interview the TDFX guy says that TNT will do 2 pixels per pass but, not in multitexturing games, and so that that will slow it down. Is he trying to confuse us? I thought that it was clear that the dual pipeline architecture ran 2 pixels per cycle for apps that do not support SPM, and will do 2 texels per on games that do. IF they get this to work, this is clearly superior to the V2 design. So why is he knocking it? Is there something I missed or is he trying to belittle the competition? (no, I am not big on TNT as I have SERIOUS doubts that they will get much over 100mHz without spontaneously combusting...)
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