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Technology Stocks : 3DFX

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To: Claude who wrote (8663)10/29/1998 11:55:00 AM
From: Chip Anderson  Read Replies (1) of 16960
 
There are a couple of gems in this interview with Jason Hall of Monolith (Shogo, Blood2):

voodooextreme.com

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8) What do you see as the next big step for gaming engines? How do you see the LithTech engine as working its way into the future?

Obviously, the graphics in gaming engines are going to continuously improve. Things like bump mapping into LithTech is only the start. LithTech is going to visually become more and more stunning as the months go by. We are very much prepared for new technology as it comes out, as most of our ideas push past what current hardware can handle. It will be cool. You are going to see a lot of neat things like "superserver support" - (where you can dynamically link servers and have bigger servers control smaller servers. Example: server 1 is running a deathmatch map of a city, server 2 is running a different deathmatch map of a different city, server 3 is CONTROLLING the AI patterns based on activity in server 1 and server 2 while people transparently jump between server 1 and 2 while playing).
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There are several lemons too...

Chip
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