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Technology Stocks : 3DFX

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To: Nav Toor who wrote (9487)12/10/1998 5:20:00 AM
From: Ben Wu  Read Replies (1) of 16960
 
That SMP trick is pretty risky from what I've seen. Hope you have a bunch of Celeron's lying around... But i guess for $80 they're pretty much lying around =). (FYI: 450 MHz Celeron + 450 MHz Celeron does not = 900 Mhz dual processor system. It = a 450 Mhz dual processor system... damn got me excited for no reason =) )

Re: multiprocessor support in Q3A - the last i heard was that Carmack experimented with it and found it gave very little performance increase due to internal engine overhead necessary to setup the mutiple threads, so he's NOT including it.

How well V3 will work with a dual processor system is entirely up to the software/game. Since V3 is still CPU limited (i.e. still relies on the processor for geometry set-up calculations) it's up to the software to take advantage of the second CPU in order to share the work of the setup. The V3 is limited to 7 million triangles a second and most games don't even come close to that mark.
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