Now, here's a suggestion for 3dfx... why stick to 32 bit color, when you could make a card with 128 Bit color, and 4 TMU's :) Now, before you all think I'm crazy, think of doing all your matrix math using Multi-texturing in 3-4 cycles. Or maybe 2 Parallel V3's , with each supplying half bit's, providing true 30 bit color, by adding a little external circuitry. Wouldn't be too hard, and wouldn't run any slower either.
Okay, my interest is peaked. Please explain how this could be done in further detail please.
Pat
P.S. I believe Voodoo2 was announced at Comdex last year (mid nov.) and shipped in February. |