Reuters, Sunday, January 31, 1999 at 20:38
SINGAPORE, Jan 30 (Reuters) - Multimedia firm Creative Technology (NASDAQ:CREAF) second quarter earnings were positive but may signal tougher times ahead, analysts said on Saturday. "It's kind of disappointing as I was expecting a stronger showing for the audio business," Terence Khoo, analyst with Vickers Ballas, told Reuters. He said the graphics card business, taking up a larger share of Creative's business, was higher risk and margins had been coming down. Creative Technology, which has a listing in the United States, develops and manufactures multimedia products for personal computers and entertainment. Late on Friday, Creative reported sales for the second quarter ended December 31, 1998 grew US$428.7 million versus $395 million for the same quarter previously. Its net profit rose to $60.58 million from $14.67 million for the same period a year ago. But net income reported for the same period last year reflected a one-time write-off of $60.3 million. Analysts surveyed by Reuters expected net profits of about $65 to $67 million for the second quarter. "I was a bit disappointed. The thing that was more worrying to me was that the guidance was very cautious," said Lucas Ward, technology analyst with Goldman Sachs. Analysts said that Creative executives expected revenues to come in flat to about 10 percent lower for the third quarter. Creative cited its changed relationship with main supplier 3Dfx, which it would now compete with. This meant Creative would have to cut prices on items which used 3Dfx products, such as Voodoo graphics cards, to move them, analysts said. "You get price cuts in graphics, Latin America seems to be a very big problem, and the shortage in DVD ROM drives they expect to last till late into the March quarter," Ward said. The shortage of DVD ROM drives would impact Creative's sales of multimedia kits consisting of CD-ROM and DVD-ROM drives bundled with cards and software. "It basically means there is strong demand for DVD drives right now and Creative is not able to meet that demand because they can't get enough drives from their Japanese suppliers," Ward said. Analysts quoted Creative executives as saying in a conference call that sales had been hit by Latin American troubles. Some analysts also felt the revenue mix for the second quarter revealed weaknesses for the company going forward. Vickers' Khoo said audio comprised some 39.9 percent of revenue, less than what the market had expected, while graphics made up 25.1 percent of sales, a larger contribution than ever. Audio accounted for about 49 percent of revenue a year ago, while graphics and others came up to 13 percent. "What it means is that graphic cards are playing a larger role than ever now," Khoo said "This mix of lower margin business with their historical higher margin cards does not translate well to the bottomline." Analysts said the Sound Blaster Live system would remain the main driver of Creative's revenue, but with computers getting cheaper, users may opt for a lower range multimedia product.
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