Not tdfx, but 3-D stuff for gamers:
But now anybody who wants to build an original 3-D graphics game can pick up one such software engine for free -- thanks to a game developer called Crack dot Com that went out of business last year.
Started in June 1994 in Mesquite, Texas -- the Dallas suburb that's home to id Software, makers of the frighteningly successful Doom and Quake franchises -- Crack dot Com once had a promising future. Its most popular game, a side-view action shooter called Abuse, netted enough in royalties for the company to fund work on a follow-up title.
Then the problems began. Crack dot Com spent way too much time and money kicking around concepts for its next game before settling on a plan for Golgotha -- a simulation/strategy game similar to Command & Conquer, but with 3-D graphics. Despite signed deals with AMD, Red Hat Software and a European games publisher, Crack dot Com ran out of money and shut its doors in September 1998. A month later, the company's owners did an unusual, and generous, thing: They took everything they had worked on for Golgotha -- the source code, 3-D models, texture maps, sound effects library, music and the complete script for voice actors -- and released it to the public. |