Another Mac game out before PC version?
>Jeff Morgan, president of Graphic Simulations, said the Mac version of Descent III, a first-person shooter that is due out in early June, had a chance to beat Interplay's PC version out the door, but at the last minute Interplay was able to move its ship date up.
The reason for the almost-parity of ship dates is that Descent III was written using OpenGL, an API (programming environment) that Apple recently licensed from Silicon Graphics. OpenGL is fast becoming the industry standard for game creators, who use it to create 3D graphics. Apple's incorporation of it into the Mac OS allows Graphic Simulations to port such games quickly and easily. "OpenGL is the easiest, cleanest way to get really cool effects," said Morgan. "They hand over the code and we take it from there."
OpenGL is supposed to be incorporated in the next version of the Mac OS (8.6), and Mac OS X, and a beta of it is available now. "It's good that Apple is using OpenGL," Morgan said, "because without it, Decent III would not be on the Mac."<
machome.com
Yummy screenshots of Descent 3.
PS> Had my copy of Carmageddon 2 shipped to Tekserve. My boss David saw me holding the box and asked "You're not going to come in with a machine gun and kill all of us one day, are you?"
I said "Well ... not while I'm holding Apple stock." |