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Technology Stocks : 3DFX

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To: Sun Tzu who wrote (12814)5/20/1999 1:12:00 PM
From: Chip Anderson  Read Replies (1) of 16960
 
Re: "RPG games, flight simulators,"

These are moving from 2D graphics to 3D graphics now. It is a good (debatable) point that RPG games usually don't benefit from high 3D frame rates but then they also don't use the features that nVIDIA is touting right now either. I could be wrong, but I'm not aware of a RPG title that uses large 32-bit textures or stencil buffers.

(BTW, nVIDIA is winning the FUD battle that equates < 32-bit color with "unusable". That is simply not the case however.)

Flight Simulators, on the other hand, do benefit tremendously from "high FPS" _if_ you remember that high FPS equates to the ability to run at higher resolutions. The Flight Sim guys are resolution junkies. (Still waiting for TRI's "Fly!") Of course the Driving Sim guys need all the frames they can get.

Re: "digital imaging and video editing programs, etc."
These use the 2D side of the card - not the 3D acceleration stuff. Not really an issue.

Chip
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