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To: esecurities(tm) who wrote (2216)6/8/1999 10:02:00 PM
From: esecurities(tm)  Read Replies (3) | Respond to of 2443
 
INTERNET--(esecurities.W)--June 8, 1999 - Talk n' Play hits radio;Talk 'n Play-enabled SpiritWars Launches.

Talk n' Play was recently promoted by EarthLink on a weekly radio broadcast in Detroit and LA. Talk n' Play was used as a prize for call-in contests and talked-up by the show hosts. Check out the Reviews section over at the EarthLink Internet Radio Show <http://radio.earthlink.net/> to hear what they have to say!

Source: 6/99 ThrustMaster Homepage thrustmaster.com

WON.net launches [Talk 'n Play-enabled] SpiritWars

WON.net Launches SpiritWars [6-8-99 4:00pm EST]
WON.net announced today the launch of SpiritWars, an on-line playable game that combines the magic of a trading card game with the strategy of a board game.  SpiritWars, originally a beta game before today, has traditionally attracted strategy, fantasy and war gamers, but, due to its fashionable game design and graphics work, it is expected to attract casual gamers as well.
     Scott Fasser, product manager of WON.net, said that with regard to the launch, “WON.net is continually adding to the quality content and community elements of our site…The exclusive opportunity to offer SpiritWars, a unique game designed strictly for online play, is an incredible enhancement to our site and our community.  SpiritWars represents a game that is both strategic and quick with each game lasting about 20 minutes.

SOURCE: June 8, 1999 gamedaily.com

Talk 'n Play-enabled SpiritWars won.net

&copy copyright 1999 SiliconNewswire.com. All Rights Reserved.



To: esecurities(tm) who wrote (2216)6/10/1999 6:14:00 PM
From: esecurities(tm)  Read Replies (4) | Respond to of 2443
 
INTERNET--(esecurities.W)--June 10, 1999 - Battlecom DirectX 8.0:WeCanTalk.com WINDOWS® MediaPlayer:G2 RealMedia Player?

>>INTERNET--(esecurities.W)--June 6, 1999 - Intel®
>>Multi-[disap]Point Audio*.

>>Microsoft plans to incorporate BattleCom into DirectX 8.0...

"DirectX 7.0 Shown to Developers" [6-10-99 3:25pm EST]
"Microsoft Corp. today annonced that it demonstrated the forthcoming DirectX 7.0 to developers at this week's Meltdown 99 conference in Seattle. The purpose of the event, which ran from June 7-9 and drew over 500 developers, was to inform developers of new features and ensure compatibility in the DirectX API (application programming interface). Microsoft also notes that the Meltdown event was co-sponsored by chip-maker nVidia.
     Additions and improvements over DirectX 6.0 include better support for hardware-accelerated transformation and lighting with a 3-D accelerator card, which takes the load off the computer's processor; the enabling of visual effects, such as reflections on water and light passing through a stained-glass window; and improved audio algorithms for 3-D sound. DirectX 7.0 has also been optimized to run 20 percent faster than the current DirectX 6.1, which translates into better game performance.
     DirectX 7.0 is expected to be released to the public in late Summer..."
[emphasis added]SOURCE: June 10, 1999 Game Daily.com

Battlecom Direct 8.0:WeCanTalk.com WINDOWS® MediaPlayer:G2 RealMedia Player?

...an update of WINDOWS 98 with Direct 6.0 was [quietly] released to the public today...Direct 7.0 expects to ship to the public in late Summer (September)?...Talk 'n Play expects to ship version 3 (self-launching out of the program/application it is enabling) q4 '99/contemporaneous with Direct 7.0, i.e. not integrated into WINDOWS, and on the heels of national and international formal launches of Talk 'n Play Europe, iEducate, iConference...it still ain't over till the fat lady sings?...

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