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Technology Stocks : e.Digital Corporation(EDIG) - Embedded Digital Technology -- Ignore unavailable to you. Want to Upgrade?


To: Kerry Sakolsky who wrote (5929)6/18/1999 9:31:00 AM
From: bob  Respond to of 18366
 
Tuesday June 15, 10:30 am Eastern Time
Company Press Release
SanDisk Memory Cards Will Capture and Store Internet Music Downloaded With Interactive Objects' Software
Interactive Objects' Software Gives Windows CE Devices Capability to Play Digital Music Downloaded From Internet
LA JOLLA, Calif.--(BUSINESS WIRE)--June 15, 1999-- SanDisk Corporation (NASDAQ:SNDK - news) announced today a partnering relationship with Interactive Objects, Inc., (OTC.BB:OBJX), under which CompactFlash(TM) (CF(TM)) memory cards will store digital music files on Palm-sized PCs using Interactive Objects' digital audio technology.

Interactive Objects and SanDisk, which invented CompactFlash and is the world's largest supplier of the flash memory cards, also agreed to work together to ensure hardware/software compatibility on future devices.

Microsoft's Mobile Audio Player, developed by Interactive Objects, gives Windows CE devices and Palm-sized PCs, such as the new Casio E-100, the capability to play digital music downloaded from the Internet.

The announcement was made at the MP3 Summit '99 trade show in La Jolla, CA, where SanDisk and Interactive Objects are showing their products. (SanDisk booth No. 2. Interactive Objects presents at ''Ware Wars'' in the Main Convention Hall on June 16, 1999). You can also visit Interactive Objects on the web at iobjects.com

''We have been working for some time with Interactive Objects on the development of Windows CE based solutions for audio. Providing the capability to play digital music on a Windows CE device is a tremendous feature and will help to expand the market for these devices,'' said Ed Cuellar, product manager at SanDisk. ''Just as SanDisk's flash memory has provided a solid-state storage solution for major digital camera and handheld PC manufacturers, it is now providing the same kind of solution for digital audio storage on Palm-sized PCs.''

The Mobile Audio Player software allows consumers to play back near-CD quality music compressed in Microsoft's Windows Media Audio (WMA) format on Palm-sized PC hardware running the Windows CE operation system. Storing approximately two minutes of WMA music per megabyte, a 96MB CompactFlash memory card can provide up to an additional three hours of digital audio music on the Palm-sized PC. The Mobile Audio Player, which will be shipped with the Casio E-100, is capable of playing one to four hours of music stored on the E-100, depending on the degree of compression utilized. With the addition of CompactFlash hardware to the Casio E-100, the Mobile Audio Player will be capable of playing up to seven hours of music in the WMA file format.

''The most important element of our digital audio player is its portability, and the key here is storage. Consumers want the advantages that the digital music platform has to offer, but they are not willing to sacrifice the quantity or quality of the music for portability,'' said Mark Phillips, Chief Technology Officer, Interactive Objects, Inc. ''With the addition of a CompactFlash card they get the best of both worlds: high quality digital audio and lots of it. We look forward to ensuring software compatibility with SanDisk as they introduce even larger capacities in both CompactFlash Type I and Type II form factors in the near future. Soon, you'll be able to carry your entire music collection in your pocket.''

SanDisk's CompactFlash memory cards are available at more than 10,000 retail stores worldwide. SanDisk also sells products through an extensive worldwide industrial distribution network. SanDisk is shipping a wide range of CF Type 1 card capacities between 4 and 96MB. Its 160MB CompactFlash Type II memory card started shipping earlier this year.

Interactive Objects was founded in 1995 by former Microsoft employees to develop object software for commercial Internet and intranet applications. Today, Interactive Objects continues to evolve and expand its offerings by leveraging revenue generating intellectual property and technical talent.

Interactive Objects is headquartered at 217 Pine Street, 8th Floor, Seattle, WA 98101, USA. Interactive Objects is listed on the OTC.BB under the symbol ''OBJX'' and on the ''Third Segment'' of the Frankfurt and Berlin Stock Exchanges under the symbol ''IOX'' and German securities code WKN: 913011. The Company can be reached on the web at iobjects.com

SanDisk Corporation, the world's largest supplier of flash data storage products, designs, manufactures and markets industry-standard, solid-state data, digital imaging and audio storage products using its patented, high density flash memory and controller technology. SanDisk is based in Sunnyvale, CA.

The matters discussed in this news release contain forward looking statements that are subject to certain risks and uncertainties as described under the caption ''Factors That May Affect Future Results'' in the company's annual report on Form 10-K and quarterly reports on Form 10-Q, filed with the Securities and Exchange Commission. The company assumes no obligation to update the information in this release.

CompactFlash and CF are trademarks of SanDisk Corporation All trade names are either registered trademarks or trademarks of their respective holders.

--------------------------------------------------------------------------------
Contact:

SanDisk
Bob Goligoski, 408/542-0463
bgoligoski@sandisk.com
or
Interactive Objects
Steve Wollach, 206/464-1008
stevew@iobjects.com



To: Kerry Sakolsky who wrote (5929)6/18/1999 11:16:00 AM
From: JimC1997  Read Replies (2) | Respond to of 18366
 
Kerry,

I agree that archiving is going to be a major issue. I had an idea in that regard that I sent to Wendy for consideration recently:

(E-Mail to Wendy:)

As a long-time EDIG/NCII shareholder I have been following your progress with Lucent to develop a portable digital music player for distribution through consumer electronics companies beginning this Christmas.

It seems to me that the home market for such devices will ultimately require a large storage device to contain the downloaded music and/or converted CD music.

I doubt that most consumers will want to store only one hour's worth of music on their players, so either they will buy multiple flash cards for their favorite music (likely, but expensive given the current cost of flash memory) or they will need to store the digital music in another device and swap it in and out of the flash memory cards that they own.

Obviously the PC's hard disk could be used to store music, but given the memory requirements for even a few albums, it is clear that this would not be practical for large-scale storage.

It seems to me that e.Digital should be developing and offering a stand-alone hard disk storage device that can be easily attached to the portable music player and to the PC (for the initial downloading and/or CD conversions. It should be sized to hold at least 200 CDs of music, which would require about 13 to 15 gigabytes of memory in one or more hard disks.

This would be a very good use of the MicroOS (as a controller of the files on the hard disks) and could be produced relatively inexpensively, since no microprocessor mother board should be necessary, and the input/output would not require more than a simple LCD screen and the connectors to the host PC.

The device should be made to fit into the dimensions of standard audio equipment for rack mounting and to give it less of a PC- peripheral look.

This could greatly broaden your product offering and the same device might be useful as a central dictation storage system for the Lanier products.

Let me know what you think.