Can satellites go Hollywood? A satellite network might form the heart of a new distribution system for electronic cinema
americasnetwork.com
July 15, 1999
By Dan Sweeney
lectronic cinema β that is, the replacement of motion picture photography in movie theaters by a form of high-resolution video, is a timely topic in Hollywood. Lucasfilm Ltd. has officially endorsed the concept to the extent of sponsoring special public showings of the latest "Star Wars" installment, "The Phantom Menace," in electronic format. Furthermore, every major studio has set up committees to study the issue.
A consensus appears to be developing on the inevitability of a changeover to video. Out of dozens of individuals interviewed for this article, both on background and on the record, only two doubted the general wisdom of the move. One of those doubters was an executive of Rochester, N.Y.-based Kodak, a company with perhaps the most to lose from a video takeover.
"In less than five years, digital cinema will be well established in exhibitions," predicts Phil Barlow, executive vice president of the motion picture group at Disney (Burbank, Calif.) and a vocal studio proponent of the new technology. "Economics will dictate the change. We simply have to change what we're doing with theatrical releases in order to make them more profitable. We cannot depend upon recouping production costs from video anymore."
Why is a change to a purely electronic medium likely on economic grounds? For reasons discussed here, electronic cinema promises to cut production and distribution costs significantly, as well as boost revenues. But, at least in its initial stages, the new medium faces a number of highly significant challenges, of which perhaps none is more formidable than the establishment of essentially new modes of distribution and delivery. Already a certain segment of the industry is betting that a satellite network will form the heart of the new distribution system, and that satellite technology will be the key determinant in the success of electronic cinema.
The Movie Channel Remarkably, in this, the last year of the 20th century, feature films are still delivered to the viewing public in essentially the same way they were in the first year the century. Much as they've always been, film prints are hand-duplicated at film processing plants and hand-delivered by courier to the theaters. Indeed, an impresario of the nickelodeon era would find nothing unusual in the way the distribution business is handled today and would see little indication on the operational level that that process is likely to change fundamentally in the future. It seems likely that this process will not change so long as photographic film remains the medium of commercial motion pictures.
Traditional film distribution obviously works, or it wouldn't have survived for so long. But that doesn't alter the fact that film itself is a relatively expensive and fragile medium, and that film replication is a painstaking and time-consuming process. If motion pictures could be freed from dependence on a single physical medium and instead represented as numerical data, as to an increasing extent are music and television programming, then a major cost factor could be eliminated.
Of course this process needn't necessarily involve a satellite network. Digital copies on optical disc could be produced and distributed in the traditional manner of film copies, albeit at a tiny fraction of the cost of film duplication.
Some in the industry see electronic cinema following this model, initially. "There's definitely a comfort factor associated with a DVD disc array in the theater as compared to network distribution," explains Monica Dashwood, general manager of Lucasfilm's THX division (Hollywood, Calif.), which certifies commercial theaters for exhibition quality and is planning on extending their certification program to encompass the new medium. "You're not asking the theater owners to change everything overnight."
Perhaps not, but a disc-based digital video system would bring little improvement in the responsiveness and flexibility of the distribution arm of the industry. Thus, the disc-based system wouldn't fully exploit the potential of a digital medium to transform the exhibition process. The real desideratum is network distribution β over the air or over the wires.
Electronic distribution at the current levels of resolution proposed by Japan's JVC, which is the only manufacturer of production video projectors for commercial theaters, would require DS3 for real-time transmission and multiple T1s for store and forward over reasonable lengths of time. Currently, only fiber rings and broadband wireless could accommodate such throughputs on the local level. Neither type of network is close to being ubiquitous in the U.S. or elsewhere. That leaves satellites.
Some argue that lower throughput rates approaching those in use for high-definition broadcast television might suffice. However, Steve Morley, vice president of technology at Qualcomm Inc. (San Diego), which claims to have developed a complete end-to-end satellite based system, will have none of that.
"Lower rates may be okay for home video," Morley says, "but on a 50-foot screen you get artifacts if you go any lower than about 40 megabits. And satellite is the only feasible way of achieving those rates over a ubiquitous footprint."
"We don't see any other network-based system in the running," agrees Scott Cress, director of broadcast products at Hughes Network Systems (Germantown, Md.), which is in negotiations with one major studio and two third-party integrators to develop a commercial system for the exhibitions industry. "Satellite is the only practical solution."
Not everyone in the industry is convinced, however. "We could see using ISDN lines to distribute the files," says Dave Schnuelle, a consultant with Lucasfilm who has been instrumental in that company's electronic cinema program. Spokespersons for Texas Instruments (TI; Dallas), which markets the DMM (deformable micro mirrors) video projector technology currently vying with the Hughes-JVC light valve for supremacy, as well as for AndAction (Reseda, Calif.), which offers an end-to-end network solution for exhibitors, both believe terrestrial networks are viable distribution channels as well.
A principal objection to satellite distribution is the "gatekeeper" argument.
"We don't want someone like Qualcomm involved as a middleman," insists Barlow. "That's parasitic." Others agreed (off the record).
But Ron Maehl, president of Loral's CyberStar division, impatiently dismisses all such counterarguments. "There are companies out there claiming they'll be delivering movies over the Internet. It's so ridiculous. Information theory tells us the limits of video compression, and 56K connections are never going to be remotely adequate. Qualcomm is right. You need several tens of megabits of throughput. You're not going to get that with terrestrial networks based on NT servers. And that's ignoring the problem of doing multicasting over IP. Satellite is clearly the only way to go at present.
"Sure, we're aware of the gatekeeper argument," Maehl says. "But as long as equipment is standards-based, the studios can always go to another carrier."
What's Driving It, and How It Might Happen In 1994, I had lunch with Gerald Nash, a principal in the firm of Sigma Designs (Los Angeles), a company devoted to the optical design of both public movie theaters and private screening rooms. During that meeting, Nash discussed contractual work the firm had undertaken toward the design of a digital theater. The distribution method was to be satellite. Due to a nondisclosure agreement, Nash could not reveal the sponsor.
Two years later, Japan's Sony Corp., which by then owned a movie studio and had developed high-resolution video cameras specifically to replace 35-mm film cameras, began publicizing electronic cinema heavily. Sony later retreated from active advocacy, but the company permanently raised the visibility of the new technology.
It was also a pivotal year in 1996 for two other electronic cinema champions, CineComm (Los Angeles) and CyberStar. Both companies offer purely satellite solutions.
"In '96 the technology was finally ready," relates Russ Wintner, chief technology officer at CineComm, "and the business began to make sense economically. That's when we launched." CineComm represents a joint venture between Qualcomm and JVC, and currently offers a comprehensive end-to-end solution for exhibitors.
CyberStar's Maehl realized the potential of the business during negotiations with a studio for the satellite backhaul of dailies. "If it would work for that, why not use it as a primary delivery system? We've been talking to the studios for the past three years, and we've actually had some commercial showings of a movie called βThe Last Broadcast,' which was shot in high-resolution video and then downloaded to projectors via satellite," he says.
Both Qualcomm and CyberStar currently favor Ku-band transmissions down to inexpensive small-dish receivers, although Maehl allows that "Ka-band is definitely a possibility in the future."
Both also believe that the transmissions must be heavily encrypted and that decoding must occur only in the projector itself. Over-the-air security is clearly a strong concern with the movie industry. Cylink, the leading manufacturer of highly secure hardware encryptors, indicates that they're in negotiations with at least one studio to secure satellite transmissions.
The Business Case Does the motion picture industry really represent a vibrant new market for satellite carriers?
"We see it as a niche market," says Scott Cress of Hughes. "How many movies are released a year, and how long would it take to download them all? It clearly won't afford us the sales provided by broadcast television, but we see potential. And it ultimately might involve more than just feature film releases."
"It won't involve that much airtime," agrees Morley. "But what it could involve is the rental of a half or even an entire transponder to allow for movies to be downloaded on demand."
Of course, such speculations ultimately hinge upon the viability of the whole concept of electronic cinema, which in turn depends on the benefits the industry as a whole can hope to obtain from a purely electronic image storage and presentation system.
The most frequently cited benefit associated with an all-electronic system is sharply reduced cost for the actual software product. Thirty-five millimeter feature films today cost in excess of $2,000 per print, with a hit movie generating as many as several thousand prints. Thus a successful general release movie can easily incur duplication costs of several million dollars. Indeed, film duplication can run to 10% of total production costs in a film produced on an average budget.
Proponents see benefits beyond merely reduced duplication costs, however. A singularly attractive aspect of the change to an electronic medium, at least in regard to network-distributed electronic cinema, is the possibility of the studios responding instantaneously to accelerated demand. If the movie proves unexpectedly popular, the network can deliver it to any number of theaters to meet the increased demand. Within an individual theater complex, the movie can be delivered to any number of screens simultaneously from a single server. There's no need to rush extra prints into production only to see demand cool by the time they're prepared.
The prophets of electronic cinema also see the new medium stimulating an increased viewership by virtue of superior presentation quality, although such claims are disputed. Actual line resolution of the image according to currently proposed standards is only at the top end of high-definition broadcast quality, 1,280 lines, with information density no better than 35-mm film. Opinion in the film community is currently divided on the issue of whether the proposed video standards for commercial presentation provide equivalent image quality to pristine film. However, no one denies that film deteriorates with repeated showings.
In terms of soundtracks, electronic cinema would appear to hold a decisive advantage over film. Currently, movie sound is recorded on noisy, bandwidth-limited analog sound tracks and severely data-compressed digital tracks β generally both simultaneously. Electronic cinema would permit the use of as many as 12 uncompressed, extremely high-resolution digital audio tracks of better than CD quality.
Electronic cinema's biggest boosters are the studios, as they stand to reap the most immediate financial benefits. The exhibitors themselves tend to be ambivalent. Digital projection equipment is expected to run at least $100,000 per screen initially, and the video servers and internal fiber networks proposed in some schemes would further add to the cost. Proponents are optimistic that cost objections can be overcome, however. "Some kind of cost sharing arrangement will be worked out," says Barlow. "We're not going to ask the exhibitors to assume the full risk."
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