To: Bert Kuo who wrote (13543 ) 8/30/1999 1:07:00 AM From: Chris Tomas Read Replies (1) | Respond to of 14577
From GXS: Yep, Savage Daily News seems to be the first to unveil the specs of the GX4. First of all the name will be Savage2000, or S2K for short : ) . I will try to summarize the press release a bit. Sampling now, the Savage2000 chip will be in mass production in October and Diamond will make the first videocard based on that chip (or chips ?): the Viper 2 and it should be available before Christmas. ("the fourth quarter of this year") The S2K will not be cheap, $ 169 to 249. Savage2000-based systems should be available in the first quarter of 2000. Two flavours for the Savage2000: a 150 MHz core/166 MHz memory version and a 200/200 version called the Savage2000+. The memory supports now 128 bit, so that is a big improvement compared to the 64 bits of the Savage4 and Savage3D. Another improvement is 64 MB of memory support. Imagine that combined with S3TC : ) which is of course supported too. Full-scene anti-aliasing will be supported, this will give you real nice smooth graphics. No more jaggies ! An extra pipeline, so it will do 2 pixels in one clock and 2 texels on one pixel gives you 4 (four!) texels per clock. Theoritically this would give 200x4=800 Mtexels/second for the S2K+, in practice about 700 ! This QuadTexture Engine will allow complex visual effects as shadows, reflections, bump, noisy environment and simulation, without a loss in performance. S3TL? Technology : we all know it as T&L, the Transform and Lighting engine. S3 calls it S3TL, combine that with S3TC and you get S3-TLC : ) . Of course it will need some extra support of OpenGL and DirectX 7 . This smart T&L thingy will handle a lot of graphic stuff and your CPU can do other nice things like Artificial Intelligence, audio, collision detection and physics. The S2K can handle the DVD and DTV stuff too.