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Technology Stocks : Worlds.com 3D Voice Chat virus model -- Ignore unavailable to you. Want to Upgrade?


To: ForYourEyesOnly who wrote (45)10/24/1999 5:54:00 PM
From: maxum  Read Replies (1) | Respond to of 49
 
Is Activeworlds another virtual world sight. I am unfamiliar with it. I am looking into this technology and the players as an investment. Could you give me a little info on this Co. At the moment I'm looking at Avaterra (AVAR) and Worlds (WLDI)

Thanks in advance.



To: ForYourEyesOnly who wrote (45)11/24/1999 3:47:00 PM
From: R. Bond  Respond to of 49
 
(BSNS WIRE) Worlds.com Inc. Announces 157% Increase In Revenues, Growing
Worlds.com Inc. Announces 157% Increase In Revenues, Growing User Base and
Additional E-commerce Stores


Business & High Tech Editors

BOSTON--(BUSINESS WIRE)--Nov. 24, 1999--Worlds.com Inc. (OTC:
WLDI; www.worlds.com) today announced a 157% increase in 3rd quarter
revenues up from $57,748 in the second quarter of this year. Revenues
for the nine months ended September 30, 1999 were $241,607. The
company was in development stage in 1998.
"The increase in revenues derives mainly from the addition of 6
new music artist stores to WorldsStore.com 3D Universe, including
Ricky Martin and Bruce Springsteen, which brings our music merchandise
e-commerce sites up to a total of 33 artist stores," said Worlds.com
President & CEO Thom Kidrin. Affiliate sites have also grown to
approximately 3300 up from 2100.
In addition, Kidrin added, "With the launch of our Freeserve 3D
chat service, NYYankeesWorld, the Road Runner broadband service and
this month's GQ magazine with our software bundled inside, we have
experienced a significant increase in user traffic and are beginning
to realize growing VIP membership revenues and related music
merchandise sales. This trend continues to confirm Worlds.com's
business model of developing a 3D Internet Network and selling goods
and services to our growing targeted user base. As this base grows, we
will be able to bring new entertaining and immersive advertising never
before seen in any medium. Conversations with strategic advertisers
have been encouraging."
As more Internet companies try to differentiate themselves with
rich media content to attract and hold users, Worlds.com's proprietary
internet content and technology offers a unique online experience.
Worlds.com users are spending an average of 225-275 minutes per month
on Worlds.com sites, which if measured by Media Metrix would rank
within some of the top stickiest sites on the internet.
Steven G. Chrust, Chairman of Worlds.com said "Our early user
statistics and e-commerce revenues growth serves to reinforce my
belief that Worlds.com offers the online audience entry into the next
phase in the Internet. When people are able to "get into" rather than
"on" the internet with our 3D technology and content, they spend more
time and ultimately purchase more product as a result of their more
entertaining experience. Worlds.com is now beginning to benefit from
the strategic relationships we have established for distribution,
content and merchandise."

About Worlds.com

Worlds.com creates, markets and operates three-dimensional,
interactive, multimedia, virtual environments for and over the
Internet, employing proprietary technology. Worlds.com Internet
software and broadband content are delivered and installed via HTML
downloads, broadband, interactive cable networks or embedded on
traditional audio CDs. They form the basis for multi-user chat,
E-commerce and advertising forums.

Forward-looking Statements: Except for historical information
contained herein, the matters discussed in this news release contain
forward-looking statements that involve risks and uncertainties that
could cause actual results to differ materially from those set forth
in the forward-looking statements. These risks and uncertainties are
described in the Company's filings with the SEC. Given these
uncertainties, prospective investors are cautioned not to place undue
reliance on such forward-looking statements. The Company disclaims any
obligation to update any such factors or to announce publicly the
results of any revisions to any of the forward-looking statements
contained herein to reflect future events or developments.

--30--tia/ny*

CONTACT: Worlds.com Inc.
Thomas Kidrin, 617/725-8900

KEYWORD: MASSACHUSETTS
INDUSTRY KEYWORD: E-COMMERCE ENTERTAINMENT MUSIC INTERNET
ELECTRONIC GAMING/MULTIMEDIA EARNINGS

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