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To: cfoe who wrote (3280)11/15/1999 1:42:00 PM
From: Bux  Respond to of 13582
 
..., do you think we can expect improvements in HDR over time where the delay would be reduces?

Clark knows more about this than I do but my understanding is the allowance for delay was purposefully incorporated to increase capacity. The downlink has much more capacity than the uplink. I believe this is because the handsets are relatively dumb compared to the base, ie., handsets are unaware of other handsets in the cell. The base is smart, it is aware of every handset and what each handset is to receive. Therefore, it can dole it out in a steady and efficient stream (since it is allowed to delay some transmissions slightly) but the handsets will transmit as soon as the user tells it to. The longer the delay allowed, the more capacity that can be carried to a point. I.J. and team have separated data and voice to take advantage of the fact data can wait a little longer than voice.

Remember early overseas telephone calls? I think the delay must have been almost a second. Both people would start talking at the same time and not realize it for a second. Very confusing. Some people would say "over" to indicate the other could talk. So delays are not acceptable for voice but with data you might not even notice it. Even then, I think the delay is not always there, but only when the network is nearing capacity (everyone requesting packets at the same moment).

So, no, I don't think this will improve with time. Keep in mind that CDMA2000 is optimized for voice and data so data will have the same delay as voice <30ms, not detectable. This would allow real-time, high action wireless gaming but I think I.J. thinks the flexibility, efficiency, low cost, ease of deployment and scalability of HDR combined with 1XRTT will win out over CDMA2000 for some time to come.

Bux