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To: Tony Viola who wrote (93078)11/26/1999 10:47:00 AM
From: Process Boy  Read Replies (2) | Respond to of 186894
 
Tony and Thread - New Intel Software Puts Video Footage of the Actual Gamers into the Game

Tony Glover

Nov. 21, 1999
Knight Ridder Tribune Business News - KRTBN
KRTBN
Copyright (C) 1999 KRTBN Knight Ridder Tribune Business News; Source: World Reporter (TM)

Computer gamers may soon find themselves projected into the thick of the action by the little bug-eyed cameras on PCs.
Researchers at microchip giant Intel have developed software for desktop cameras that videos anyone at the keyboard and puts them on screen as players in games and activities.

The new put-you-in-the-picture games developed by Intel free the player from the mouse, keyboard and joystick by putting them at the heart of a game.

A new version of pinball, for example, puts players on the board, deflecting balls with their arms as flippers. A dancing game speeds up the music as the player learns to dance faster.

Intel's researchers expect "full-body involvement" to become standard for the games industry.

Another game involves a player flying a plane. Other games on the drawing board include surfing and snowboarding.

But the ultimate goal, according to Intel developer Dave Ryan, is playing games against other players across the net as if they were on the same pitch, seeing the other players' faces.

It could open the way for people in different countries to use the internet to play virtual basketball. Intel's software allows players to move their hands towards objects on screen, such as a ball, and make virtual contact without touching the screen. By introducing new camera-friendly software, Intel hopes to make it easy for games developers to pour software skills into developing new thrills for consumers rather than focusing on complex software for the camera.

The key to Intel's software is a process known as segmentation which separates the picture of the user from the background before placing the image on screen.