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Microcap & Penny Stocks : QuesTec.com (QSTI) -- Ignore unavailable to you. Want to Upgrade?


To: Richard Phillips who wrote (2243)12/22/1999 2:36:00 PM
From: Victor Cassella  Read Replies (1) | Respond to of 2393
 
Shareholders Approve Corporate Name Change to
QuesTec.com, Inc. from QuesTec Imaging, Inc.

DEER PARK, NY--(BUSINESS WIRE)--Dec. 22, 1999--QuesTec Imaging, Inc. (NASD-BB:QSTI), announces that
stockholders have approved a proposal to change the Company's name to QuesTec.com, Inc. The Company's Board of
Directors had recommended the name change to better reflect QuesTec's presence as the global leader in real-time sports
telemetry content for today's emerging digital media.

QuesTec.com is an international technology-based information services provider leading the way in providing unique
computer-generated, real-time virtual replays and in-game digital analysis content for professional sporting events on
television, during webcasts, for ''Interactive Television'' and video games. QuesTec's patented products use a series of
cameras, computers and sophisticated military-grade technology to track moving objects (such as balls or players) and
instantly reconstruct digital 3D images which can be replayed in real-time, viewed from any angle, compared and analyzed.
QuesTec's products are routinely and increasingly used during coverage of baseball, tennis and golf around the world, while
development of new products for other sports continues. QuesTec's unique digital video content has been shown and used
for analysis during coverage of such high-profile sporting events as the World Series, the Major League Baseball All-Star
Game, the French Open, the ATP World Championships and World Cup Golf.

''With the integration of our eSports(TM) technology with the company's virtual replay business, our focus has shifted more
towards providing unique and informative sports content for the convergence of today's digital media. Our ability to capture,
quantify and transmit live sports action in real-time over the internet has catapulted our presence into the forefront of
providing global business-to-business live sports action content. Our eSports technology allows us to provide Internet
Service and Interactive Television providers with unique and informative content that not only attracts viewers, but holds
them with unique live and sticky content of mainstream sports,'' said Michael W. Russo, president of QuesTec.com. ''Our
market proven ability to combine real-time sports action through narrow-band digital streaming with the existing Internet
infrastructure, produces the most comprehensive coverage of sports available today.''

In the U.S. and Europe, QuesTec.com will market its unique businesss to business sports content under the eReplays(TM)
(http://www.ereplays.com) brand which was launched earlier this fall. Internationally, the QuesTec brand for virtual replays
has gained prominence in Europe through the company's strategic partnership with Live Motion Company (LMC) of
Wiesbaden, Germany and through QuesTec's direct marketing efforts in the Far East and South Africa. The company will
continue to be traded under its current symbol QSTI, on the OTC:BB.

eReplays(TM) add a new dimension to internet and web-based TV sports coverage by providing, for the first time,
real-time digital replays of professional sporting events. eReplays capture, transmit and reconstruct live sports action to
create comprehensive, unique and informative content. eReplays allow service providers to differentiate their content
offerings from that of their competition. eReplays can boost web site traffic by providing clients with compelling information
and a unique viewing experience. eReplays puts the ''real'' back in real-time.

What is an eReplay?

eReplays are the digital capture, transmission and re-creation of live professional sporting events, through the use of
proprietary and patented data capture and quantification technologies owned and operated by QuesTec.com, Inc. These
digital re-creations are available today for authorized licensed providers. QuesTec's eSports(TM) is the technology behind
the delivery of this real-time digital content. eSports-enabled applications do not require high bandwidth connections, unlike
many other multi-media sources. A simple analog dial-up connection is all that is necessary for a real-time viewing
experience of a professional sporting event. While others continue to say that the future of digital sports convergence is
coming, QuesTec delivers it now.

How is it done?

eReplays are created through proprietary tracking systems developed by QuesTec.com, Inc. and its partners. These
systems instantly analyze the live game action and convert that action into encrypted digital data. This digital data is then
delivered to the sports information provider over the Internet by QuesTec's eSports(TM) technology. The information is
then used for the re-creation of live game action on your home computer or web-based TV. All this takes place in seconds.
In fact, eReplays often arrive on home computers as quickly or faster than the live production appears on your TV.

eSports (TM) and eReplays(TM) are registered trademarks of QuesTec.com, Inc.

This news release was prepared by management and they accept responsibility for its contents and forward looking
statements. - Michael W. Russo, president, QuesTec.com, Inc.



To: Richard Phillips who wrote (2243)12/30/1999 11:12:00 AM
From: Richard Phillips  Read Replies (1) | Respond to of 2393
 
To ALL:

I have enjoyed posting with you guys over the past several years.

I will no longer post on SI. Seems that I am not grandfather on SI.
Been a member since 1996, but ???

ALSO:

My wife is very sick, so I am no longer doing much research.

If I do any posting it will most likely be on RagingBull !

Good luck to all of you and may you have a great year 2000.

God BLess

O'Pops ><>

pops501@ragingbull.com