To: Marc Newman who wrote (13341 ) 2/12/2000 6:45:00 AM From: Andrew C.R. Biddle Respond to of 14266
The news on Q1 00 not beating Q1 99's .55 is out now instead of on Feb. 23rd. I believe year to year, the growth is still there based on my four year old's two favorite TV shows; #1 Power Rangers and #2 Scoopy Do. <GGG> As for making a guess on Q 1 00's earnings: Can I use a lifeline and call Brian Farrell? From Jono at iionline: >>THQ, a perennial favorite of mine for the last several years, has slumped by nearly 50% since mid- December, to a recent $19.50. Investors have fled shares of the developer, publisher and distributor of entertainment software over growing concerns that industry growth will slow and that the introduction of new consoles will result in industry-wide transition issues. Additionally, concerns are being expressed with regard to THQ's accounting practices, issues that seem to come up frequently when the sector in general and THQ, in particular, is out of favor. While the growth rates that the industry has enjoyed in 1999 are unlikely to be duplicated in 2000, THQ is still uniquely positioned to capitalize on the long-term growth of the industry. THQ management has demonstrated flawless execution of its business plan, transitioning the company over the past several years to an industry leader while avoiding the pitfalls that have plagued many of its competitors. According to industry reports and Piper Jaffray research, video game console software grew by nearly 22% in 1999 while PC entertainment software sales grew nearly 12%. In the U.S., sales of entertainment software for both the PC and console platforms totaled $5.7 billion in 1999, and when including Europe and the U.K. sales totaled $8.3 billion. Industry forecasts do call for an overall contraction of sales in 2000, a forecast that no doubt has cast a cloud over the stocks in the sector. Despite a slowdown in the entertainment software industry, THQ will continue to expand its business, revenue and profitability in 2000. THQ continues to shift toward higher margin products and is able to capitalize on industry growth in International markets as a result of its strong presence in distribution overseas. In 2000, THQ will publish between 44 and 48 titles, up from 35 in 1999 and 21 in 1998. THQ shares are too cheap at current prices and industry related concerns are more than factored into THQ's valuation. While final numbers are not yet in for 1999, it is estimated that THQ earned $1.64 per share. In 2000, estimates call for earnings of $1.92, growth of approximately 17%. At under 10 times estimated earnings, THQ shares are a steal. Over the next few quarters, I expect continued flawless execution by management and some easing of concerns over THQ's ability to grow its business. I also believe concerns about THQ's accounting practices, which some consider aggressive, will subside. I for one am not concerned with THQ's practice of capitalizing software development expenses. THQ follows GAAP (generally accepted accounting principals) and spreads out the cost of development over the course of the projected life of a game. Keep in mind that THQ shares have always been volatile, affording investors great buying opportunities from time to time. With the recent weakness and negative sentiment toward the story, shares are appealing to me. <<http://www.individualinvestor.com/tbd/article.asp?ID=7356 More on the X-Box from MCV:mcvnow.com THQ at the Nuremberg Toy Fair:thq.de Cut and paste the above link into babelfish.altavista.com and choose german to english. Andrew