This Month in the Front Office: THE FRONT OFFICE GORILLA GAME
Volatility: It goes with the territory.
Few examples of that will be better than the example of our own Front Office Game. Noticing the discussion of volatility in the folder lately, it's especially pertinent to bring some data to light about the Front Office Game. (Am I the only person who notices that volatility is only an issue when it appears on the downside?! :)
Having begun less than two years ago, the Game rarely showed a profit in the earliest days. Just the opposite, in the first five months its value rather gradually declined to the point that it lost 40% of its value. During that time the S&P 500 declined about 5%. Those who remember the Nazdaq decline of two years ago won't be surprised to learn that that all-time low point in the Game occurred in October, 1998.
Every bit as gradually, the value of the Game increased through the last two months of the year so rapidly and assuredly that it regained all of its previous losses by mid December and showed a 10% gain at the end of the year.
Just one month later, in January, the Game sported a solid 40% again, almost exactly the same profit that it showed in losses just three months earlier. To put it differently, in a little more than three months the Game increased 135%. In the middle of the following April, another two-and-a-half months later, all of the profit was once again almost completely decimated. To be accurate, the value of the Game was exactly 3.64% greater than when it had begun nearly 11 months earlier. Yet just six weeks later in late May, on the first anniversary of the Game's beginnings, the profit was once again back to its old high of about 40%.
Five weeks later the profits had advanced from that 40% high to a new high of 95%. In little more than 13 months, the portfolio had nearly doubled. But not quite.
Continuing in its ever-present course of volatility, the Game lost almost half of its value between early July, 1999, and early August of the same year. One month later all those profits were again attained and the Game hit a new high with about a 112% gain since inception.
Just as many people in the folder saw their personal portfolios expand exponentially in the last quarter of 1999, the Game's profits also exploded from that 112% to a 325% gain in late December.
Unlike many people in the folder who are disappointed that their personal portfolios haven't continued to rise this year, and might even be more disappointed due to a declining portfolio, the value of the Front Office Game went ever upward to a 490% profit at the end of February. Though the Game is 40% higher now than at the beginning of the year, it continues to exhibit its totally volatile ways. In February it increased in value 45% and gave up half of those profits in March. To put that in perspective, the Game was begun with $10,000 nearly two years ago. Last month it decreased in value close to $9,000.
The lesson to be learned? Though the portfolio has been wildly up and down throughout the entire course of its existence, the net volatility has been upward during these 22 months. Rooted to the core in the SAFETY of Gorilla Gaming fundamentals, the Front Office Software Game that began with $10,000 is now valued at more than $50,000, having increased at an average annual rate of 160%.
The Numbers
History History Year Annualized Gorilla Game 400.90% 22.61% 159.79% Nasdaq 153.35% 12.38% 73.47% S&P 500 34.95% 2.00% 19.44% Russell 2000 16.44% 6.80% 9.44%
The numbers continue to speak for themselves. Even though the Nasdaq advanced an unbelievable 85% last year and will be up 60% again this year if it continues at its current rate, the Front Office Game has more than doubled that index's unprecedented performance.
Now the details of the two stocks still remaining in the Game:
5/25/98 5/1/99 Change % of Buy Buy Average Current from 'Folio Price Price Cost Price 5/25/98 RMDY 18.9% $17.44 $17.50 $17.46 $42.13 141.54% SEBL 70.1% $11.50 $19.22 $13.55 $119.44 938.59%
It's no surprise that Siebel, the Gorilla of the huge, CRM market, has grown much more than Remedy, the dominating chimp of the much, much smaller internal help desk market. By the time we celeebrate the 2nd anniversary of the Game, I just might do something about Remedy's drain on the Game.
The final numbers:
Stocks $44,592.75 Cash $5,497.58 Total $50,090.33
The important stuff:
The Game was begun on May 25, 1998, with $10,000 using not-real money. Though $8 commissions are accounted for, interest earned on the cash is not accounted for because the material lessons we could learn from watching the Game in progress would be no different if we did account for them.
The really important stuff:
I own shares in Siebel Systems. I've owned long and/or short positions in both of the above stocks as well as other front office stocks and reserve the right to do so at any unannounced time in the future.
When I met the gang in San Diego, one of the precious moment ocurred when a lurker thanked me for the work I do here and elsewhere in the folder. Concerned that she was following my comments too closely, I was reassured when she explained that she does her own research. At that moment another lurker quickly repeated verbatim my monthly closing comments about the Game that continue to apply today: "Do your own homework. Don't make any investment decisions based on the stuff that comes from my keyboard."
I do hope the two people who joined straightlife and me in that brief conversation see this. It was a joy meeting the two of them. But if I told you who they are, I'd have to kill ya. :) Right, straightlife?
--Mike Buckley |