ATI's new RADEON(TM) PC boards deliver the fastest high-quality performance for the power gamer
- Patented Hyper-Z(TM) technology delivers fastest ultra-high resolution, true color performance in the industry - Advanced 3D game features and hardware Transform and Lighting engine for incredibly realistic characters and environments - Three RADEON board versions introduced: - 64 MB of ultra-fast DDR memory and video capture and video out support for the power gaming enthusiast - 32 MB of DDR for high performance gaming - 32MB of SDRAM delivers RADEON power under $200
TORONTO, July 17 /CNW/ - ATI Technologies Inc. (TSE:ATY, NASDAQ:ATYT) announced today the most powerful and feature packed graphics board ever designed, the RADEON graphics board. Using its patented Hyper-Z technology and its three texture units per rendering pipeline, the RADEON board delivers the ultimate 32-bit gaming experience and blazing fast frame rates at ultra-high resolutions in games such as Quake III Arena(TM) and Unreal Tournament(TM). RADEON boards feature the fastest hardware geometry T&L engine and a quantum step forward in 3D architecture with the most Direct X(R) 8 and OpenGL(R) features. The RADEON Charisma Engine(TM) and Pixel Tapestry(TM) architecture enable the most realistic characters and environments ever created, as demonstrated in upcoming games such as Obi-Wan(TM) by Lucas Arts, Dungeon Siege(TM) by Microsoft and Giants(TM) by Interplay.
More performance - for ultra high resolution, true color gaming
RADEON boards are optimized for ultra-high resolution true color game play. This is accomplished through such unique features as:
- patented Hyper-Z technology which decreases the amount of information sent to the frame buffer alleviating the memory bandwidth problems that bottleneck other architectures - 3 Texture Units - The only card on the market to support 3 texture units, RADEON will speed through games such as Microsoft's Halo(TM) since it can render multiple textures in a single pass
Playing at high resolutions and in true color is optimal for all game play. First person shooter games such as Quake III Arena(TM) and MDK2(TM) will benefit from the speed and improved background detail of RADEON. Fans of strategy games such as Homeworld Cataclysm(TM) will be able to view and manage their ships more effectively while Flight Simulator 2001(TM) pilots will be able to better judge their flight patterns and distance targets with the increased field of view and improved visual quality.
More realistic characters and detailed environments
ATI's RADEON is the only card to offer the Charisma Engine with advanced features such as 4 Matrix Skinning and Key Frame interpolation. The 4 Matrix Skinning in RADEON allows characters that in the past seemed blocky and robotic to jump to life with fluid, realistic movements. "Dungeon Siege's animation system has been designed from the ground up to take advantage of advanced hardware acceleration", said Mike Biddlecombe, senior engineer at Gas Powered Games, "and now with the 4 Matrix Skinning of RADEON we can achieve faster framerates and smoother animation, resulting in characters that move with realism never seen before." RADEON brings game environments to life with the most advanced 3D engine ever developed. ATI is the only card to support advanced features such as 3D texture support for new volumetric effects and support for all forms bump mapping effects (Emboss, Dot product 3 and Environmental Bump Mapping).
The most complete DirectX 8 and Open GL feature support
DirectX is the Microsoft interface that allows games to communicate with the graphics hardware. DirectX 8 is the latest version of DirectX that will be available later this year. ATI offers the most complete DirectX 8 feature implementation available today with support for programmable pixel shaders, tweening and skinning, all forms of bump mapping and 3D textures.
The best video support for DVD and HDTV
RADEON boards advance ATI's leadership in digital video with more new features, including on-chip Motion Compensation and IDCT MPEG acceleration together with adaptive de-interlacing. The ability to decode all the HDTV formats without loading the CPU, and directly driving both analog and DVI digital high definition displays without the need for external hardware, make RADEON the world's best platform for PC-based HDTV and DVD. "The MPEG acceleration in the RADEON is very impressive in that it will let the PC platform decode an HDTV signal while at the same time doing MPEG picture in picture," stated Dave Marsh, technical evangelist, TV and video, Microsoft. "Couple this with the dramatically improved video de-interlacing and the well implemented multi-tap scaling, and the PC becomes an even better solution for all aspects of TV and video entertainment."
Pricing and Availability
The RADEON board with 32MB of Double Data Rate (DDR) memory is shipping now with a street price of $279. The RADEON board with 64 MB of DDR memory for the power gamer with video capture and TV out support is shipping in August with a street price of $399. A third RADEON product with 32MB of SDRAM memory, delivering the best price/performance of any board in its class, will ship in September with a street price of $199.
Corporate Profile
ATI Technologies Inc., the world's largest supplier of 3D graphics and multimedia technology, designs, manufactures and markets innovative and award- winning multimedia solutions and graphics components for the personal computer, set-top box and consumer electronics and e-appliance markets. An ISO 9002 company, ATI is the world's leading supplier of video and 2D/3D graphics accelerators to OEM and retail customers. Founded in l985, ATI employs more than 1,800 people at headquarters in Thornhill, Ontario, and in offices in the United States, Germany, France, the United Kingdom, Ireland, Barbados, Malaysia, Japan and Hong Kong. ATI is a public company whose shares trade on the Toronto Stock Exchange and NASDAQ.
For other ATI news releases visit our web site at ati.com Copyright 2000 ATI Technologies Inc. All rights reserved. ATI, RADEON, Charisma Engine, Pixel Tapestry, Hyper-Z are trademarks and/or registered trademarks of ATI Technologies Inc. All company and/or product names are trademarks and/or registered trademarks of their respective manufacturers. Features, pricing, availability and specifications are subject to change without notice.
Top developers are supporting RADEON
"The performance of Quake III Arena will benefit using RADEON's hardware geometry transform, clipping and lighting engine," said Graeme Devine, Quake III Arena designer at Id Software. "Graphics vendors such as ATI are removing the barriers for developers to create detailed characters and life-like environments and we will be incorporating RADEON's new features in upcoming titles." "The Hardware Transform and Lighting engine of the RADEON is really going to kick ass," said Tim Sweeny from Epic. "RADEON's T&L will allow us to deliver up to 4 X more polygons. Having huge amount of polygons no longer limits us to confined indoor scenes. We can now draw incredible outdoor scenes with huge amount of terrain, trees, castles." "It's always the way, we give our artists the benefit of hardware transform and lighting, so that they can push loads of polygons on to the screen, but they just aren't satisfied", said John Heap, Group Technical Director at Rage. "Now they need more multi-texturing, and not just 2 way either, to create more realistic effects! Enter the RADEON, the 3 way single pass multi-texturing with no hit to performance solution. The added realism, and stunning effects we are now creating, (with no hit on performance, so my programmers are happy), are enriching the visuals of all of our forthcoming PC products." "Dungeon Siege's animation system has been designed from the ground up to take advantage of advanced hardware acceleration", said Mike Biddlecombe, senior engineer at Gas Powered Games, "and now with RADEON's 4 Matrix Skinning we can achieve faster framerates and smoother animation, resulting in characters that move with realism never seen before." "Our new ShadowCaster game engine will be able to take full advantage of the new features and performance that RADEON can offer us providing a new level of realism for our game titles," said Jez San, Managing Director of Argonaut Games. "Features such as Cube Mapping, Dot Product and Environmental Bump Mapping combined with use of dynamic shadows and lighting will make for the most realistic environments produced in games today." |