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To: Pravin Kamdar who wrote (19367)11/16/2000 4:30:41 PM
From: andreas_wonischRead Replies (2) | Respond to of 275872
 
Pravin, thanks for the very interesting post. I believe the mail reflects the general attitude in the gaming industry towards optimizations. Since especially with the X-Box platform independent software becomes more and more an issue the times of optimized games for a single OS/system are gone IMO.

In the not too distant future, the game geometry will be moved off to the video cards. Graphics and geometry take up a large portion of our processing time. About 15-20% is taken up by geometry. With this part of our game off-loaded to the graphics card, our games could probably run really well on a 200mHz system.

This is also a very interesting trend IMO. In the not too distant future CPU performance won't matter any more to all those gaming freaks and they will buy cheaper solutions (i.e. AMD). Probably only designers (CAD, graphics) or scientist will need those high end CPU then. And P4 does very poorly in these areas without optimized software...

Andreas



To: Pravin Kamdar who wrote (19367)11/17/2000 7:12:22 AM
From: fyodor_Respond to of 275872
 
<Pravin: We are trying to write our code to work on multiple
platforms. PC, Mac, PS2, Linux, X-box.>

This from your friend, the lead programmer at a large game company.

Do you realize how many "large" game companies even THINK about non Win-x86 platforms? ;)

What I'm saying is, you've narrowed his identity down to a very few, select people.

-fyo