SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.
Technology Stocks : Advanced Micro Devices - Moderated (AMD) -- Ignore unavailable to you. Want to Upgrade?


To: fyodor_ who wrote (22706)12/17/2000 4:39:35 PM
From: Paul MaRead Replies (1) | Respond to of 275872
 
T&L is overhyped and there are currently no games that uses it much. Also it does not reduce memory bandwidth in any signiciant manner, it is suppose to be a secondary cpu so that the main cpu doesn't have to do work. Why does Nvidia have to use ultra fast 250 mhz DDR for their cpus if memory bandwidth isn't an issue? An example of the tile based rendering chip is the Kyro which uses 125 mhz SDRAM or around there and is almost the speed of a Geforce which uses 166 MHZ DDRAM. Also Gigapixel has alleged that their technology gives free FSAA, but since TVs are already antialiased, it wouldn't do much but for computers, free FSAA is a big thing, since traditional methods would decrease performance by 2x or 4x depending on type of FSAA.

Paul