To: Logain Ablar who wrote (2308 ) 5/2/2001 2:51:56 PM From: John Pitera Read Replies (1) | Respond to of 2850 as per my note about NVDA and MSFT's XBOX being ready for developers at the E3 show in two weeks noteMessage 15745261 here is an article talking about game developers for the XBOX -------------- Featured Stocks Apr 18 2001 4:04PM CST Xbox: Can Microsoft Rule Gaming Hardware? by Chris Connor Senior Technology Analyst, WallStreetCity.com In the Driver's Seat After the PlayStation2's somewhat disappointing launch, the door is now wide open for Microsoft's {MSFT} Xbox to steal away significant market share away from the sequel to the best selling console ever, if Microsoft plays its cards right. The Xbox already stands a great chance of being the top dog of consoles due to the plethora of game makers developing games for the system and its industry-leading specs. The fact is that no other console can match the Xbox in either processor speed or graphics. Looking under the hood shows why. Intel {INTC} will provide a 733 MHz chip for the main processor and 3D graphics king Nvidia {NVDA} will provide a 250 MHz graphics chip . Compare those numbers with Nintendo {NTDOY} (405 MHz and 203 MHz) and Sony {SNE} (300 MHz and 147 MHz) and you can see why the Xbox could eventually reign as the top video game console. Will Image Hurt the Xbox? While Nintendo has been making consoles for over a decade and Sony was making electronic products for years before it starting making the PlayStation, this will mark the first time that MSFT has made anything even close to a console. Remember the last time Microsoft tried to dominate a non-PC consumer product? Let's just say that the company has not had overwhelming success in the PDA market (it is currently no match for Palm's {PALM) operating system). The Xbox's image will also not be helped by the fact that some people just don't like Bill Gates or Microsoft. Right or wrong, this could have a significant effect on Xbox sales; however, the biggest hurdle image-wise is the Japanese market. Out of the top four console makers (if Sega can still be counted as a console maker for the moment), only MSFT is an American company while the rest are Japanese. This is a very important point because the Japanese normally shun American electronic products and video games. If the Xbox can't breakthrough to the Japanese market, both Nintendo and Sony will have a substantial competitive advantage. A PC Console? Microsoft may have made its fortune from the PC business and the Xbox may be more like a PC than any other console (hard drive, modem, Intel processor, graphics chip from PC graphics card maker), but Microsoft has specifically stated that the Xbox will simply be a game console. That said, users won't be able to play PC games on the Xbox, which is very disappointing but makes sense given the technical difficulties of pulling it off. To further emphasize that the Xbox is strictly a game console, Xbox buyers will have to purchase a remote control kit separately if they want to watch DVDs on the console. Even worse, Microsoft is not adding a keyboard and mouse either, which means no email and online chatting. If the Xbox is going to be a major player in online gaming, it better support a keyboard and a mouse so gamers can communicate with each other. Microsoft may not want the Xbox to compete with Web TV, but the Xbox still has to be the best product that it can be. Games and Game Makers As with the PlayStation2, Electronic Arts {ERTS} will have more exposure than any other third party game developer by a wide margin. Besides Electronic Arts, most publicly-traded game makers are only working on one or two games for the Xbox (Infogrames is rumored to be in talks with Microsoft about potential Xbox games, but nothing has been announced yet). Of those other game makers, look for Activision {ATVI} to reap substantial rewards with its Tony Hawk Pro Skater 2 and THQ {THQI} to continue to enjoy success with its latest wrestling title (WWF Raw is War). Still, ERTS will generate the most attention on the Xbox (excluding Microsoft of course) with its considerable name brand and numerous titles. When the PlayStation2 launched last fall, Electronic Art's stole the show with the two best games of the launch by far, Madden 2001 and SSX; however, those two games will just be the tip of the iceberg for the Xbox. MSFT's console will get about 10 total EA games for the launch, the highly anticipated OddWorld: Munch's Oddysee (originally targeted for the PlayStation2 but the system could not handle it), several games from Sega (some will be on an exclusive basis), and the Redmond company's own crown jewel, Halo. If Halo lives up to its lofty expectations (if the multiplayer is not hampered or cancelled to meet the launch date) it could turn out to be the Mario of the Xbox - in other words, Halo could be the game that the Xbox is known for. Why is Halo so special? This game will be one of the biggest beneficiaries of Nvidia's chips by displaying jaw-dropping graphics in a highly scenic science fiction world. In addition, players will be able to drive around in SUVs, tanks, and even aircraft, which is very rare for a 3D shooter. In fact, if the multiplayer experience is handled correctly, Halo could end up being the best 3D shooter on any console period, because most console 3D shooters are no match for their PC counterparts. When it is all said and done, Microsoft needs Halo to realize its enormous potential in order to go up against the exclusive blockbusters of Nintendo and Sony like Mario, Donkey Kong, Zelda, and Gran Turismo. Stock Exposure Breakdown for the Xbox Company Ticker Xbox Games In Development Exposure Grade Electronic Arts ERTS Medal of Honor: Allied Assault, Madden NFL 2002, Nascar 2002, SSX, Knockout Kings A+ Activision ATVI Tony Hawk's Pro Skater 2 B- THQ THQI New Legends, WWF Raw is War B Take Two TTWO Grand Theft Auto 3 C Interplay IPLY The Matrix C Eidos PLC EIDSY Mad Dash C Acclaim AKLM None F 3DO THDO None F Midway MWY None F Infogrames IFGM None F