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To: THE WATSONYOUTH who wrote (40503)5/18/2001 9:21:09 PM
From: Jim McMannisRespond to of 275872
 
RE:"I can assure you that they are off by a mile. It costs Intel
(as it does nearly everyone else) less than $2000 (not including depreciation) to process a wafer thru their 6 level metal process. I think P3 is somewhat less than 100mm2 (97mm2) on its last process iteration. That probably means about 270 chips per wafer of which (with 70% yield) you would expect about 190 good die per wafer. Thus, their cost is under $10 per chip. Even if it costs $10 per chip for packaging, that only comes to $20 per chip. Of course, if you want to confirm that Intel's yield is only 35%, then a $30 cost would be possible"

Thank you Watson...that's about what I figured...
$20-30 depending on what you add in. Yields are bound to be pretty good at 733 Mhz aren't they?
DO you think the XBOX cpu is a special die? Different pin out so they wouldn't go in an ordinary mobo? Intel wouldn't want those to make it out on the grey market like Cyrix had IBM do would they? lol.

Jim



To: THE WATSONYOUTH who wrote (40503)5/19/2001 3:58:41 AM
From: PetzRespond to of 275872
 
TWY, that $10 cost is only for the silicon die. Testing and packaging probably add $15 minimum.
But the $30 was only a wild guess. If it's $40 they are certainly capable of making a profit on them, although the opportunity cost of using Fab space to make such low-margin items probably means that Intel would be better off without XBox. The only saving grace would be that gameware companies will be optimizing for SSE, but even that is now a non-issue.

Petz