SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.
Technology Stocks : General Lithography -- Ignore unavailable to you. Want to Upgrade?


To: Andrew Vance who wrote (1266)8/9/2001 9:41:29 PM
From: SemiBull  Read Replies (1) | Respond to of 1305
 
Without getting to deep into the analysis component, the claims you have copied may be limited by the "file wrapper" in the prosecution of the patent application.



To: Andrew Vance who wrote (1266)8/10/2001 5:08:45 AM
From: Artslaw  Read Replies (1) | Respond to of 1305
 
Thanks for the informative response. I didn't even notice the general reference to step-and-scan because I was so amazed that this whole reticle swapping idea. . .

I couldn't find the patent number that has been used in previous lawsuits with ASML--that would be the easiest place to find the "real" step-and-scan patent, since it would either be that patent, or referenced in the patent.

Whatever the case, I ran across many interesting things in the process of looking for it. Here's a story on the development of step-and-scan by an SVGI engineer. No claims on owning the patent.

fabtech.org

Some references of interest from an IBM article, including one from the above author (Sewell):

C. Karatzas and J. D. Buckley, "Step-and-Scan: A Systems Overview of a New Lithography Tool," Proc. SPIE 1088, 424-433 (1989).
H. Sewell, "Step-and-Scan: The Maturing Technology," Proc. SPIE 2440, 49-60 (1995).

The authors of the oldest paper on Step-and-Scan (above) were from Perkin-Elmer (according to the SPIE webpage), which was ultimately acquired by SVG with the help of IBM. Now, who got the patents in the process? Probably SVG since they've sued in the past. . .

Interesting history of all the players with a decidedly Dutch (ASML) slant:
209.67.253.180

Anyway, enough of this, just thought I'd flood the thread with more links!

Regards,

Steve
(who used to teach lithography, but never had much knowledge of the actual patents involved!)