SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.
Strategies & Market Trends : Technical analysis for shorts & longs -- Ignore unavailable to you. Want to Upgrade?


To: Johnny Canuck who wrote (38084)8/26/2002 7:07:25 PM
From: Johnny Canuck  Read Replies (1) | Respond to of 68046
 
Gamers Drive High-End PC Market
Posted by CmdrTaco on Monday August 26, @02:45PM
from the department-of-the-obvious dept.
TibbonZero writes "CNN reports that "Gamers drive souped-up PC market". They talk about the cost of high end computers, as well as their place in the PC Market. For some reason I thought it was playing solitaire that drove us to buy a Geforce 4 ti 4600..."

( Read More... | 178 of 241 comments )

Tim Willits Interview: Lead Doom3 Designer
Posted by timothy on Monday August 26, @01:55PM
from the hey-someone-else-works-at-id dept.
Joe writes: "PlanetQuake3.net has a interview with id Software's Tim Willits who is the lead designer and project manager of Doom 3. Tim talks about the new generation of level editing in Doom3, his favorite maps of all time, how designers and coders work together, and many other subjects. One of the most interesting parts of the interview was this question: 'PlanetQuake3: Will it be possible to adjust the speed of the game for between single player and multiplayer play?' 'Tim Willits: Yes, most of the game logic is outside the main executable, this gives us great flexibility in changing basic game parameters between single and multiplayer.'"

( Read More... | 83 of 141 comments | Developers )

Competing (Commercial) Visions For The Internet Future
Posted by timothy on Monday August 26, @06:18PM
from the there's-not-even-a-free-snack dept.
Stirland writes: "This article in today's NYTimes says that AOL's new plan focussed on creating content for broadband could have cable companies over a barrel. It tries to compare programming on cable to 'programming' on the Internet. It's an important article to read because it gives us an idea of what cable companies' potential plans are for the broadband Internet. Given that they're not regulated like DSL, and they're the fastest growing providers of broadband Internet access, this has profound implications for the next generation of the Internet. This article omits the fact that Excite@Home tried this 'programming' approach on broadband. It failed. Another reason this article is important: Contrast AOL's approach described here with Amazon.com and Microsoft's .Net strategy. These are two polar opposite visions of the way the Internet will develop. The media vision vs. computing vision. The interesting story here is that it isn't that one is 'open' and the other 'closed.' They're just open and closed in different places -- places, obviously, that suit the companies' strategies. Why should you care, and what's in it for you? These competing visions are currently duking it out at the FCC under open-access proceedings. So the future of the Internet is hanging in the balance."

( Read More... | 37 of 53 comments )

slashdot.org