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Non-Tech : Marvel Enterprises (NYSE) -- Ignore unavailable to you. Want to Upgrade?


To: B.Long who wrote (51)1/23/2003 8:29:17 AM
From: stockamaniac  Respond to of 540
 
Well I honestly can't see Hulk doing $800 million like Spiderman did. It will also have the Matrix sequel to contend with. I'm pretty sure MVL has a cap on their gross box office participation, so it's more important to MVL that all the merchandising tie-ins work rather than if the movie earns $200 or $300 million.

They get a better box office % from Daredevil, but Feb is a tough month for movies; the Blade movies did about $80m US, so I'm shooting for $80-$100 US gross with hopefully the same from overseas. X2 should be huge. This should be a
good 6 months for the company; I hope the stock does as well.



To: B.Long who wrote (51)1/23/2003 11:07:47 AM
From: stockid  Respond to of 540
 
Will cut and paste for you.

SK



To: B.Long who wrote (51)1/23/2003 11:13:46 AM
From: cyberman  Respond to of 540
 
Interested in MVL, but noticed the outstanding lawsuit with Stan Lee -- Is that creating any sort of an overhang with the stock, considering his high profile with the company. For instance, would this create any problems for the production of the Spider-Man sequels. If I were Marvel, I would try to settle this out-of-court real fast --



To: B.Long who wrote (51)1/23/2003 11:18:03 AM
From: stockid  Respond to of 540
 
Cut and pasted for your info.........

ADVERTISEMENT
Chief,

I have been an investor in Marvel for over almost 2 years now. According to
a recent (1/14/2003) Bleichroeder analysis report, Marvel received about 15
Million in licensing fees based on Online & Interactive software in 2002. In
2003, they are expected to receive 18.6 Million. The general structure for a
Marvel license is an upfront fee and a % of the gross sales of the video game
(this percentage is generally small -- under 5%). Activision took in huge
revenues with the Spider-Man game (well over 100 Million), and Marvel's take
was relatively meager at a couple million. I can't give you exact figures
because Marvel does not release the details of their individual licensing
deals.

Marvel's licensing division has been working not-stop recently, and many of
their major characters have games set to release when the feature films are
released. The films are generally spaced throughout the year with Daredevil
coming out in Feb, X2 in May, Hulk in June, Punisher spring 2004, Spider-
Man 2 May 2004, and Fantastic Four summer 2004 (possibly).

Whether or not this is oversaturation, I can not tell -- the sales will tell
the real
story. Although I am positive Marvel is one of the best stocks to own.

Goodeye

--- In videogamestocksgroup@yahoogroups.com, chief peeinpool <
chiefpeeinpool@y...> wrote:
>
> With the addition of the Dreamworks deal, it looks like more videogames are
going to be based on movies. With the Hulk, Daredevil, Xmen, Iron Man,
Fantastic Four etc all hitting the market in 2003-2004 I was wondering if
anyone has an update on this item below. I can across this when trying to
figure out some cost basis. In terms of the Marvel license, does Marvel just
lend out the intellictual property between ATVI and THQI among others for
games? Seems like theres a chance the vg market might get oversaturated
with comic book heroes by the time 2004 is here. Thnks
>
> THQ Partners with Marvel; The Punisher in 2003
> 2002-04-08 | posted by Chairman Steve
>
> Captain America, The Punisher, and Nick Fury Teaming Up On The Call
>
> THQ and Marvel Enterprises today announced a worldwide agreement
naming THQ exclusive interactive game licensee of some of Marvel's hottest
comic and entertainment properties including Captain America, The Punisher,
and Nick Fury. The all-inclusive relationship grants THQ rights to all classic,
TV and film versions of each of the properties for every viable game system
including those manufactured by Sony, Nintendo and Microsoft, as well as PC
through 2007.
>
> The two companies also announced they will collaborate on the upcoming
comic series, The Call. Based on the adventures of real-life heroes in New
York City, The Call may feature many of the most popular characters in the
Marvel Universe such as Spider-Man and the X-Men. The Call is scheduled to
make its comic debut in fall of 2003 followed by an interactive debut in spring
of 2004.
>
> "Working with Marvel not only on rich properties like The Punisher but in
jointly creating a brand-new property like The Call is a huge win for THQ as
we continue to execute on our strategy of bringing the best gaming content to
market," stated Germaine Gioia, vice president, licensing, THQ. "THQ looks
forward to tapping into the essence of these characters from their comic book
roots and creating true digital experiences that reflect Marvel's future plans
for
the franchises."
>
> "Marvel is looking forward to a true partnership," said Bill Jemas, President
and COO, Marvel Enterprises, Inc. "THQ's top developers will work closely
with Marvel's best creators to produce the most exciting games on the market.
We are especially excited about jointly developing The Call - an all-new
property about real-world heroism."
>
> Jemas added, "The interactive category has become a cornerstone of
property development, and we feel very fortunate to be working with a
company that knows how to build a property and bring it to the mass
audience."
>
> "This deal has come together during an especially exciting time for these
Marvel brands," stated Russ Brown, Executive Vice President, Marvel
Enterprises, Inc. "Rolling Stone just declared Nick Fury the `certified cool'
comic book of 2001, The Punisher has been outselling Batman ever since its
2000 re-launch and, based on initial orders from comic shops, Captain
America will be the top selling comic in America this May - right in the middle
of the Spider-Man movie hype."
>
> The first game under the new agreement is The Punisher (working title)
scheduled for release holiday 2003. SOURCE: THQ
>
>
> Yahoo! Groups SponsorADVERTISEMENT
>
> To unsubscribe from this group, send an email to:
> videogamestocksgroup-unsubscribe@yahoogroups.com
>
> Also, please note that at any time you can change your message delivery
preferences by clicking on 'edit my membership' to set whether messages
posted to the club are sent to your email or not.

SK



To: B.Long who wrote (51)1/23/2003 11:19:11 AM
From: stockid  Read Replies (2) | Respond to of 540
 
Cut and pasted for your enjoyment.....

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   Msg # Go
From:  chief peeinpool <chiefpeeinpool@y...>
Date:  Tue Jan 21, 2003  7:13 pm
Subject:  Marvel

ADVERTISEMENT
With the addition of the Dreamworks deal, it looks like more videogames are going to be based on movies. With the Hulk, Daredevil, Xmen, Iron Man, Fantastic Four etc all hitting the market in 2003-2004 I was wondering if anyone has an update on this item below. I can across this when trying to figure out some cost basis. In terms of the Marvel license, does Marvel just lend out the intellictual property between ATVI and THQI among others for games? Seems like theres a chance the vg market might get oversaturated with comic book heroes by the time 2004 is here. Thnks 

 

  THQ Partners with Marvel; The Punisher in 2003
2002-04-08 | posted by Chairman Steve
Captain America, The Punisher, and Nick Fury Teaming Up On The Call
THQ and Marvel Enterprises today announced a worldwide agreement naming THQ exclusive interactive game licensee of some of Marvel’s hottest comic and entertainment properties including Captain America, The Punisher, and Nick Fury. The all-inclusive relationship grants THQ rights to all classic, TV and film versions of each of the properties for every viable game system including those manufactured by Sony, Nintendo and Microsoft, as well as PC through 2007.
The two companies also announced they will collaborate on the upcoming comic series, The Call. Based on the adventures of real-life heroes in New York City, The Call may feature many of the most popular characters in the Marvel Universe such as Spider-Man and the X-Men. The Call is scheduled to make its comic debut in fall of 2003 followed by an interactive debut in spring of 2004.
“Working with Marvel not only on rich properties like The Punisher but in jointly creating a brand-new property like The Call is a huge win for THQ as we continue to execute on our strategy of bringing the best gaming content to market,” stated Germaine Gioia, vice president, licensing, THQ. “THQ looks forward to tapping into the essence of these characters from their comic book roots and creating true digital experiences that reflect Marvel’s future plans for the franchises.”
“Marvel is looking forward to a true partnership,” said Bill Jemas, President and COO, Marvel Enterprises, Inc. “THQ’s top developers will work closely with Marvel’s best creators to produce the most exciting games on the market. We are especially excited about jointly developing The Call - an all-new property about real-world heroism.”
Jemas added, “The interactive category has become a cornerstone of property development, and we feel very fortunate to be working with a company that knows how to build a property and bring it to the mass audience.”
“This deal has come together during an especially exciting time for these Marvel brands,” stated Russ Brown, Executive Vice President, Marvel Enterprises, Inc. “Rolling Stone just declared Nick Fury the ‘certified cool’ comic book of 2001, The Punisher has been outselling Batman ever since its 2000 re-launch and, based on initial orders from comic shops, Captain America will be the top selling comic in America this May - right in the middle of the Spider-Man movie hype.”
The first game under the new agreement is The Punisher (working title) scheduled for release holiday 2003.

SK