SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.
Strategies & Market Trends : The Epic American Credit and Bond Bubble Laboratory -- Ignore unavailable to you. Want to Upgrade?


To: shades who wrote (53299)2/9/2006 7:07:14 PM
From: Roads End  Read Replies (1) | Respond to of 110194
 
Atari, some good memories and look at who survived, what an ice hole.

April 13, 1976
The ultimate in Pong, Breakout was designed by "this non-degreed engineer, but sharp kid from Palo Alto, "explains Steve Bristow, "named Steve Jobs. "(Do you know him? He's only the iCEO of Apple Computer.) Jobs had an unusual working arrangement with Atari at the time. Bushnell would describe a game and specify a certain number of integrated circuits (ICs) he wanted jobs to use. For every IC he saved he received a $1OO bonus. Jobs turned out a very compact prototype of what turned into Breakout. "I think he brought it down from 80 to 30 ICs, " says Bristow. "It wasn't common but that's how that one happened. " In truth it was Job's friend Steve Wozniak who designed Breakout, not Jobs. However jobs received a $5,000 bonus and told Wozniak it was only $700 and gave Steve Wozniak his "50%" ... $350. Years later this truth would come out and it would add to the already increasing friction between the two which eventually lead to Steve Wozniak quitting Apple. Meanwhile at Atari, the Breakout design was ingenious, however no one could figure it out so production could not begin, so it had to be redesigned all over again by someone else.

atarimuseum.com