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Technology Stocks : Advanced Micro Devices - Moderated (AMD) -- Ignore unavailable to you. Want to Upgrade?


To: Petz who wrote (189137)3/8/2006 9:31:00 PM
From: eracerRespond to of 275872
 
Re: No it couldn't.

No it couldn't.

You can't change the number of characters or outdoor maps. They are fixed in the demo file. Nobody makes their own demo file, it probably has a proprietary format. The demos directory contains a bunch of demo files, one of which is named...


That's quite odd considering the Sharkey's link you provided says this about their botmatch test:

Botmatch performance is also more reflective of CPU power than Flyby, giving UT 2004 special significance in processor testing. For this benchmark, we've used the UMark GUI interface with the following options and settings: 3 Botmatch maps, 12 players and maximum detail graphics.

Let's look at the UMark site and what it says about the UMark GUI Sharkey's used:

UMark is an open source graphical user interface that allows gamers and hardware reviewers to easily configure and run benchmarks on Unreal® Tournament 200x (UT2003 and UT2004, both demo and retail versions).

It supports "botmatch", "flyby", and "timedemo" benchmarking. Users have the availability to save/load their benchmark scores. Benchmarking with UMark is very flexible, as it can run totally customizable benchmarks. At the same time, it also offers standard benchmarking which imitates the official UT200x benchmark batch file tests.


Notice in the following UMark screenshot the ability to select maps and number of bots:

unrealmark.net

Now tell me again how all botmatches are the same?



To: Petz who wrote (189137)3/8/2006 9:56:45 PM
From: fastpathguruRead Replies (3) | Respond to of 275872
 
Give it up... You can't win.

The false graciousness afforded to anyone who complemented the Anand scores is quickly shed the moment any aspect of those figures are questioned, and it's back to the usual tooth 'n nail defense.

For they now have the solitary, unreproducable data point they need.

Every chink in the Conroe Armor, no matter how trivial, will now be defended to the death. No matter how ridiculous the argument sounds.

Simply put, to question the Anand results is to open the floodgates of hell.

Butt he answer is simple: Wait. The 40% delta in this data point will be made up, easily. Say:

10% underrepresented AMD performance in Anand "test"
10% overrepresented Intel performance in Anand "test"
10+% frequency increase between now and Conroe's debut
10% performance increase from 100% bandwidth increase
10% performance increase from 4MB L3
10% multi-socket benefit from faster HTT
?% IPC increase from Rev F

Wildcards:

Quad-core
cHTT licencees
New process
Volume increase
Lawsuit

Yes, it will be a less one-sided fight, but AMD is definitely still in the game, bigtime.

And if I see one more idiot talking about Intel holding the performance crown in the present tense, I swear to God I'll...

I'll...

I'll write another message or something...

fpg



To: Petz who wrote (189137)3/8/2006 10:03:02 PM
From: j3pflynnRead Replies (1) | Respond to of 275872
 
Petz are you sure about that? I know that America's Army, which I believe is based on Unreal's engine allows you to record your own demo, which I did and Johan used in one review awhile back. As a matter of fact, you must be able to, because that's what Scott W. over at Tech Report did here:
techreport.com

If he (Damage) was "putting the smack down on some bots in an Onslaught game", that certainly would suggest some variability in that demo, wouldn't you say?