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Gold/Mining/Energy : Maxam Gold Corp. OBB:MXAM -- Ignore unavailable to you. Want to Upgrade?


To: paunch13 who wrote (10911)9/8/2006 11:04:56 AM
From: Chuca Marsh  Read Replies (1) | Respond to of 11603
 
Nice..we wait on metals, only a 2 day supply of NICKLE is on hand now so says....this NL guy so wasn't Nickle one of the serveral metals? Also Check out a Game Play I'm in : SDVI
Subject: Should You Grab This Metal Spike?
Date: Thu, 7 Sep 2006 22:47:59 +0000
With metal prices hitting 19-year
highs, it's time to decide: is it too late,
too risky or just too damned easy to make a killing?
METAL GETS RED HOT
Nickel prices jumped another 2% yesterday as inventories plunged 82%.

We now have two days’ worth of nickel stockpiles. Copper, aluminum, zinc and other metals are also soaring to 19-year highs.

The Great Penny
Shortage
The price of nickel has risen so sharply, it now costs the U.S. Mint 1.4 cents to make a penny.

So expensive have the coins become, Republican Congressman Jim Kolbe recently tabled legislation to withdraw the penny from circulation. All transactions would be round up or down 5 cents. My hunch is, all transactions would be rounded up. Call me a cynic.

But we’d save nearly $900 million a year by withdrawing the penny. That’s a pretty penny saved.


Copper’s price has doubled this year and aluminum stockpiles have plunged: we now have less than eight days supply.

Even lead got the lead out—and soared 5% yesterday!

The buying panic got so bad, the London Metal Exchange has had to close down to restore order and head off massive defaults among the metals shorters.

None of this is a surprise to Quantum Growth subscribers, who are making a killing in metals…but not in stocks like Phelps Dodge or Alcoa.

Mines: Too Risky!
The metal mining majors are locked in an expensive battle to take each other out. Phelps Dodge, Inco, Falconbridge, Xstrata, Tech Cominco and now Brazil’s Companhia Vale do Rio Doce are wrestling for control of the metals market and perhaps, when the dust settles, we’ll see value.

Until then, it’s a battle between warthogs. Investors should steer clear.

The reason this is happening is simple: metal supplies are limited and new mines expensive to bring on-line. There aren’t even enough engineers, drills and trucks to open a new mine.

But there’s no shortage of cash. Miners are flush with money because metal prices have doubled and doubled again. So it’s billions in cash that are fueling the great takeover war.

This Is Very Important
In the next 3 months, you’ll look around and not even recognize the mining landscape. The headlines about Mittal and BHP Billiton, Peruvian copper stocks and Russian tin-kings merely HINT at the cyclone of change now hitting the base-metals industry.

Fortunes will be made in mining over the next 13 weeks—and many fortunes lost, believe me.

The stakes are almost as high now as they are for oil. But oil has gone through its period of creative destruction, leaving pretty much first-tier companies and their suppliers.

Every thing else has been absorbed, bought out, or driven into oblivion.

Plug Nickel
Nickel is added to steel to make it rust-proof. So high are nickel prices, stainless steel producers are raising prices each and every month this year.

Example: Nippon Steel just announced its eighth-in-a-row monthly price rise. A ninth looks likely.

The boom in base metals hasn’t grabbed the headlines, but it is one of the big investment opportunities of 2006. Two small-fry metal fabricators are going parabolic. Details in today’s issue of Quantum Growth.



For investors, the news in base metals fabricators is more encouraging. There are still plenty of small, third-tier metal fabricators that are making money, hand-over-fist.

And each one is bait for the big boys.

We love that.

Stock A:
Triple-And-Slump,
Triple Again
The way our first base metals stock acts, you’d think it was a Chinese Internet play. Actually, it simply provides all the miles of wiring inside your home.

But it repeatedly STUNS analysts with its earnings. It’s very focused. Very much dominating a small, valuable niche.

In 1997, the stock tripled on six consecutive earnings surprises.

Then a slump.

2004: A Taste of
What’s To Come
Then it takes off again in 2004 on the housing boom. Sales doubled, and profits jumped 861% as the company found itself on the leading edge of surging copper demand.

Earnings surprises shot the stock up 93% in the first quarter of ’04, and pushed it up another 327% in 6 months.

Then in ’05, the darn thing slumps again as builders put off copper tubing buys, imagining that copper prices MUST come down. The stock loses 150%--but those delayed orders cause a turnaround—and that’s where matters stand today.

Poised for Another 327%?
UP 1,480%

UP 1,480% since 1998. The S&P 500 was up 33.4% in the same period. So while an index fund would have turned $100,000 into $133,400, Navellier’s Quantum approach could have grown your initial stake to nearly ONE POINT FIVE MILLION DOLLARS!

UP 695% during the bear market of the last 3 years, during which time the market lost 19.9%

UP over 85% in 2003, versus the market, which was up 13%.



This is the only pure-play on copper wire. Gross margins are increasing: proof that this company can and does pass higher raw material prices directly on to builders. The company’s second-quarter earnings rose an amazing 2,310% to $2.41 per share compared with just 10 cents per share last year! These earnings were 168% higher than the analysts’ estimate of 90 cents per share.

And sales rose 113.8% to $362 million.

No wonder, then, that in the one week run-up to the last quarter’s earnings season, the stock bolted ahead 20%.

Yes—It’s A Copper Tiger
Catch it by the tail this week, while valuations are still in the bargain-basement area. (A Price to Earnings ratio of 7? You've gotta be kidding me!) In the last 7 trading days the stock’s up 14% so you’ve got to act fast.

Establish your position today, as directed in the current issue of Quantum Growth. Click here to begin.

We may sell this Quantum at or soon after earnings come out for a quick double. But that 327% profit looks awfully tempting, so we may hang on.

I’ll keep you posted. Click here.

Stock B:
Steady Tripler
In The Making
Our second base metals stock is much less volatile, but it has surprising potential to triple, as you shall see.

The company recently reported that its second-quarter earnings surged to $1.57 cents a share compared with 46 cents a share last year. Sales rose 90% to $779.7 million. Analysts expected the company to earn 84 cents per share on $650 million in sales, so the stock posted an 87% earnings surprise AND a 20% sales surprise.

That’s nice, but can it really triple? If it is bought out, it could do so almost overnight, but my argument for a triple is much more basic.

Top Quantum stocks have soared. These stocks are up a cumulative 177%.

The requirements we have for a stock to become a Quantum and to be included on our buy list are so rigorous, only 1 in 300 stocks ever qualify.

But make it to the TOP of this super-exclusive list, a stock has to be a Perfect 10.

But just look at this:
Taser grabbed our #1 slot for two weeks—and rewarded us with a 28% gain

Georgia Gulf gave us a 13% gain in two weeks

Commercial Metals, in our #1 spot for 4 weeks, handed us a 17% gain in that time. It went on to give us an 87% profit!

Tenaris, a 7-week champion of the top place in Quantum Growth, rewarded us with a 30% gain. And we closed this position with a 65% total profit!

Lamson & Sessions recently gave us a 32% gain in three weeks.
My returns since subscribing have been phenomenal. In the first six months, I had completely covered my two year subscription cost. Keep up the good work. And thanks.

Rick L.
Birmingham, AL


I could go on, but I’m sure you see my point: it pays, and pays quickly, to own these cream-of-the-crop Quantums.

Our second base metal stock is in this category. In TWO DAYS in August, this stock raced ahead 11%. We’ll strike it rich if it does get bought out but even if it doesn’t, we’ve got another tripler on our hands.

Buy today, exactly as instructed in the current issue of Quantum Growth. Click here.

Buy these two base metal stocks immediately for what could be your smartest move of the year.

Act today!

Sincerely,

Louis Navellier
Navellier Quantum Growth
It’s ALL About Performance

P.S. URGENT! Base metal prices are surging in London again today. That’s money in the bank for our two stocks. Details in your issue of Quantum Growth. Download it here.


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SDVI PLay a GAME while we wait on MXAM
Signature Devices' Game Developer and Publishing Subsidiary, Graffiti Entertainment, Set to Publish Its Fifth Video Game in Just Five Months
Graffiti Entertainment, LLC (www.GraffitiEntertainment.com) is poised to publish its fifth video game for national or international release since being established five months ago as a wholly owned subsidiary of Signature Devices, Inc. (PINKSHEETS: SDVI) (www.signaturedevices.com).

"Obtaining the publishing rights to five superb interactive video games in just five months is quite an accomplishment," says Kenneth Hurley, CEO of Signature Devices and Graffiti Entertainment. "Acquiring these rights from superior developers, especially those with a franchise character as well known and popular as Crazy Frog, clearly demonstrates how rapidly we have made the transition from developing games for some of the best known publishers, to becoming an integrated developer and publisher of world-class interactive entertainment games for the most popular platforms, such as PC, PlayStation 2, XBox and Game Boy Advance/Nintendo DS.

"We've been developing very successful games for a number of different publishers over the past 3 years," continued Mr. Hurley. "We believe that publishing our own proprietary games and publishing games for independent developers will prove to be the most logical way to expand our business exponentially with games that offer an opportunity for great commercial success.

"As developers, with 25 years of industry knowledge, we have recognized that too often large publishers rehash their products," says Mr. Hurley. "Instead, we prefer to invest in creative ideas and original programming that we feel will produce the next blockbuster game. This is gives us extraordinary opportunities to work with outstanding developers on breakthrough products.

"We're taking a page out of Pixar's remarkable success, that is based on new original creative concepts," says Mr. Hurley. "The fact that we have our own internal development team, gives us the ability to respond quickly and act decisively, in a most cost-effective manner.

"In a world where you may only be as good as your last game, we already have an aggressive publishing schedule, backed up with several concepts under development and discussions with other developers," concludes Mr. Hurley.

Among the games that Graffiti Entertainment is publishing for independent developers are:

"Chain of Command: Eastern Front," developed for the PC by Interactive Video Games, is the follow up game to the widely popular "Chain of Command," a historical WWII, 3D Real Time Strategy (RTS) and combat game. This new installment with US forces conducting 20 campaign missions against German forces will not disappoint RTS fans. Players take control of American forces during a campaign that stretches from North Africa over Normandy to the Ardennes. The game starts the player with a small squad of soldiers, and progressively introduces more troops until they are in command of a full attack force in the last of 20 missions.

"Red Jets," developed for the PC by Interactive Video Games, is a 3D combat jet plane game inspired by the Cold War conflict and the USSR Air Force in its prime. It features realistic flight physics, detailed cockpit and external views. Players pilot classic Russian jet fighters, such as the MiG-29 Fulcrum, Yak-141 Freestyle, and Su-27 Flanker, with advanced weapons and targeting systems. 20 missions are flown over realistic landscapes rendered from actual satellite maps. In addition, all types of weather conditions, during day and night flights, are visually simulated.

"Back To Stone" developed for the Nintendo Game Boy® Advance hand-held video game system by Neko, is a Role Playing Game (RPG) based on an original story with 20 different environments and about 15 hours of quest challenges that lead to magical revelations and surprise endings. A cast of cunning characters, such as Blobs, Explosive Dragons and Lobots, wage war against one of the last descendents of a world long-obliterated from the universe who can't remember his own name but has hands with the power to turn flesh to stone!

"Crazy Frog Racer," developed for the PC by Mercury Games, is the high-speed, high-octane game based on the phenomenal success of the animated cell phone ring-tone Crazy Frog character "The Annoying Thing(TM)" that is aggravating his way into mainstream popularity -- starting with 12 million ring-tone downloads worldwide. The Crazy Frog Axel F single tune has reached number one in over 20 countries. Its album received 2.5 million pre-orders in the United Kingdom alone. The Crazy Frog Racer video game that is being introduced here was this past Christmas' number one seller in the PlayStation and All Formats in the UK.

"Mazes of Fate," developed by Sabarasa Entertainment, is the first Latin American game developed specifically for the Nintendo Game Boy® Advance hand-held video game system. It an RPG set in a chaotic world of dark dungeons and wicked warfare. Mazes of Fate combines first person action, with a semi-turn combat system and many challenging levels for an unforgettable gaming experience.

About Graffiti Entertainment & Signature Devices:

Based in Sunnyvale, Calif., Graffiti Entertainment, LLC (www.GraffitiEntertainment.com) is a full service developer and publisher of interactive entertainment software for advanced entertainment consoles. Its focus is on creating, developing, and publishing trend setting titles with mass-market appeal. It is a wholly owned subsidiary of Signature Devices, Inc. (PINKSHEETS: SDVI) (www.signaturedevices.com) that creates, develops and manufactures advanced information technology, including computer systems, software and electronics products. One of the company's premier technologies includes a blend of hardware and software for Image generation technology used in video games and simulations.