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Gold/Mining/Energy : Gold and Silver Juniors, Mid-tiers and Producers -- Ignore unavailable to you. Want to Upgrade?


To: koan who wrote (32536)2/10/2007 7:40:34 PM
From: ralfph  Read Replies (1) | Respond to of 78421
 
Silver - great in medicine , great at killing fungus in your house . Some places spray a silver solution on the whole house after the roof is on . Stops mold dead .

Water pipes now use the stuff too . much better than lead .

EC- you need to stop drinking out of that puter cup of yours.....it is actually lead .



To: koan who wrote (32536)2/10/2007 7:47:23 PM
From: E. Charters  Respond to of 78421
 
well I predict with moore's law stuff, that so far proceeds unabated, that handheld, and maybe weatherproof, low light fast lens, shake reduced hdtv 4 hour consumer grade price, 1/1000 snr vid cams will be out in 2 years. I can take poor qual videos at night with my cell phone. good qual vids allowing hdtv and good qual sound is not far away. computers actually have to play catch up as well as batteries, which for now look like li-ion. compression tech has to be worked on too.

I don't believe that the limit of area same-runs true .. they only get 50% reduction.. I think there is a parameterized method to use differential methods with gas fet chips to allow 100 trillion colors out of pallette teckniques. but let's say compress is best 150k per frame for 2400 X 1200 is best. the 16 g sd will take care of that for one hour memory.. what about computation speed for compress, decompress? 150K pixels that take 3000 machine calcs per pixel to algorithm to a master pallete, even register shifts, at 30 frames a sec, is 13.5 giges machine instructions per second. 25% of that is overhead and memory addresses, bus commands. takes 6 smt processors running at 3 giges cmos.

bus speed to load pixels from sensor or to screen could be multi busses per screen. at one gige bus speed at 30 frames only 100 to 300 million bytes per second and out put to comp screen would have to be same. with a shifting pallete, you only load 3 bits per pixel from the matrix in memory. so load and unload display is anemic in processor but back end map to larger base pallette by algorithm to make shifting pallettes is major work for cpu's.

large scale colour memory for super colour would require algorithm repro as look up pallettes would be too large even on computer. 100k giges ram for master pallette? display would need special grafix cards to keep up with pix by pix algorithm to compute colour. semi analog is best the way monitor work.

EC<:-}