To: Mathon Dabasir who wrote (3589 ) 11/18/1997 10:26:00 PM From: John M. Zulauf Read Replies (2) | Respond to of 14451
phhhhhhhtttttt!! > two obscure, incompatible software companies... These are two companies that between them are responsible (to be fair, along with SoftImage) almost entirely for the mainstreaming of 3D computer graphics in entertainment. You look at essentially every "holey, moley, how did they do that!" f/x shot over the last 10 years, and you'll find an Alias, Wavefront, or Alias|Wavefront product involved. As for our cultures, each side has brought different strength to the table. Anybody that has seem our next generation product (Maya) demo'd **knows** that the skills and technologies from both companies are well represented. JMHO, but, how much serious butt Alias|Wavefront is going to kick in the animation market place with this product, is going to make heads spin. As for our physical distance, Wavefront had Vancouver BC, Santa Barbara CA, and Paris France development centers, Alias Research had Seattle WA and Toronto Ontario offices. Together we have developers in 3 countries, and 3 time zones spanning 9 hours -- and it works. One group may may have more surfers (totally, dude), another more hockey players (that's a board check, eh?) but we are strongly interconnected by systems, infrastructure, meetings, personel exchanges (TDY), and a desire to build the best products for our customers. > And, while you're at it: How much do you > think Alias/Wavefront would fetch on the open market today? With Maya soon to ship, and our NT software strategy **well** in hand... more! We are technically stronger, deeper in product and customer relationships, and heading for the open waters of NT. Vincent seems to think that going up against 3DSMax is going to be a new problem for us. Not so we already have to compete with them, but with porting our rendering software and Maya to NT, we're **removing** competitive barriers. Unofficially, (and with some small degree of partisan bias, YMMV etc.) john