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Technology Stocks : Smartphones: Symbian, Microsoft, RIM, Apple, and Others -- Ignore unavailable to you. Want to Upgrade?


To: Eric L who wrote (1261)2/3/2012 12:35:18 PM
From: zax  Read Replies (1) | Respond to of 1647
 
Thats huge that WP8 will be based upon the Windows 8 kernel. Big-time convergence.



To: Eric L who wrote (1261)2/4/2012 11:42:27 AM
From: zax  Respond to of 1647
 
Will Windows Phone 8 Launch Microsoft Back In the Game?

Message 27927927



To: Eric L who wrote (1261)2/4/2012 1:49:15 PM
From: Eric L  Respond to of 1647
 
More Commentary on Windows Phone 8 ‘Apollo’ ... (II)

>> How Windows Phone 8 ‘Apollo’ Would Stack Up Against iOS 5, Android 4

Christina Bonnington
Wired | Gadget Lab
Software and Operating Systems
February 3, 2012

wired.com

Microsoft’s Windows Phone OS is often criticized for lagging far behind iOS and Android, the other major operating systems in the mobile space. But on Thursday, a leaked description of Microsoft’s next big mobile OS, Windows Phone 8, came to light, revealing how the operating system will improve.

The leak, reported by blog Pocketnow and validated by Windows insider Paul Thurrott, shows that Apollo (the codename for Windows Phone 8) will be a major improvement over the current iteration, Windows Phone 7.5, otherwise known as Mango.

“Currently, we have to work around some limitations with Mango, and many of those limitations would be removed with the upcoming Apollo version,” Eric Setton, CTO of mobile VoIP app Tango, told Wired.

Mango is the current version of Windows Phone. It launched in October, bringing with it a slew of new features, including built-in social media and chatting tools, groups for organizing contacts, multitasking, and improved Live Tiles. A small update called Tango (not to be confused with the VoIP app) is slated next, and then the world will see Apollo, which is rumored to launch in mid-2012.

Microsoft wouldn’t tell us whether Thursday’s leak report is accurate, but offered insight on its OS plans in general.

“We think your smartphone should be smarter,” a Microsoft spokesperson told Wired. “When I take a picture, a ‘smart’ phone should anticipate that I may want to share it with a friend or on Facebook and help me easily do that. With Windows Phone these kinds of things are just built in, and we think there’s always room for a better way.”

A number of Windows Phone developers (several whom also write iOS and Android apps) were eager to share their thoughts on this rumored “better way.”

“I am very excited to hear that Microsoft is making a strong push to catch up to the iOS and Android platforms,” Sina Mobasser, co-founder of iOS and Windows Phone app BarMax said. “But while the specs that were leaked are certainly appetizing, they will not be enough.” Mobasser thinks Microsoft is still “holding a lot of cards close to its chest,” and we have to agree. But Thursday’s leak is still a tantalizing look at what Windows Phone could offer in the near future.

All of which begs the question: Is Windows Phone Apollo enough? If it were released right now, how would it measure up against its biggest competitors, iOS 5 and Android 4, aka Ice Cream Sandwich? Here’s our take on how it may fare in six key areas.

Hardware Support

Right now, Windows Phones are limited to single-core processors. They also lack support for removable storage. But Windows Phone Apollo will support multi-core processors, as well as microSD storage.

Because iOS devices do not include removable storage, Apollo would trump iOS there. But both the iPhone 4S, which was released in October 2011, and the iPad 2, released in March 2011, are dual-core devices that run Apple’s A5 processor. Apple’s next iPad is rumored to be built on a quad-core A6 processor, so it’s imperative for Microsoft that Windows Phone run multi-core processors, if only to remain modern and relevant.

Of course, Android began supporting multi-core devices as far back as Android 3.0 (Honeycomb) in February 2011. And pretty much every Android smartphone allows for SD or microSD storage. The Android OS has supported this feature for quite a long time.

“Hardware-wise, I’m not a big fan of what I call the ‘arms race’ because I think there is still a lot of room to optimize software to use hardware like GPUs more effectively,” Windows developer Kelly Sommer said via e-mail. Indeed, current Windows Phones don’t exhibit any major performance shortcomings, despite their specs handicap. But it never hurts performance — or public perception — to match industry-standard specs.

Apollo will also allow for more screen resolutions and device form factors than Mango currently does. “As a user, different screen resolutions and more powerful phones will help to sell more compelling hardware to better compete with iOS and Android,” Setton said.

Verdict: Apollo essentially reaches parity with iOS and Android in terms of hardware support, but doesn’t offer earth-shaking innovation.

Mobile Payments

Windows Phone Apollo will use NFC technology to facilitate mobile payments. With a swipe of your phone on a point-of-purchase RFID tag, you’ll be able to buy coffee, cigarettes, and sundry other consumables. Sound familiar? That’s what Google is doing — or is attempting to do — with its Google Wallet mobile payment platform.

Google Wallet is currently available on the Nexus S smartphone. Photo: Jon Snyder/Wired.com

Unlike Wallet, however, it looks like Microsoft’s version of NFC payments will play by carrier rules. According to the PocketNow report, “The ‘Wallet experience‘ “will have the capability to be carrier-branded and controlled.” This is a point of contention for Android’s Wallet feature. Google has been battling carriers like Verizon over whether Wallet will appear on upcoming Android 4 devices. Wallet, in fact, did not make an appearance on the latest flagship Android device, the Samsung Galaxy Nexus.

Carriers such as AT&T, T-Mobile and Verizon want a piece of the mobile-payment pie through their own version of Wallet, dubbed Isis. This leaves Sprint as the only U.S. carrier that currently offers Google Wallet. And it also opens up a huge window of opportunity for Windows Phone to take charge in the mobile payments arena.

Developers could also take advantage of the technology, if the API is exposed. “Developers can leverage that to create some brand-new experiences for smartphone users,” Sommers said.

Although many people expected — hoped? hypothesized? — that Apple’s 2011 iPhone, the 4S, would include NFC, Apple hasn’t yet adopted the burgeoning technology.

Verdict: When it comes to mobile payments and NFC, Apollo is ahead of Apple’s current curve, though this could change if the iPhone 5 supports NFC in a big way. As for Android, Apollo’s NFC support might actually trump Android’s, if only because it would receive carrier blessings.

Desktop Integration

Windows Phone 8 Apollo will offer “companion” experiences with its desktop counterpart, Windows 8, which is also set to launch mid-year. Right now, Apple’s Mac OS and iOS are completely separate code bases and platforms. The upshot? Apollo could offer an unprecedented level of what we’ll call “pan-OS unification.”

One of the most interesting elements of OS unification is how it will be implemented: Windows Phone 8 will use the core system from Windows 8. Specifically, the updated OS will be based on the NT kernel rather than the Windows CE kernel, which is currently employed in Windows Phone (the kernel is the core layer of any OS — the interface between hardware components and applications that run on the device). In short, Windows Phone 8 will be very closely related to Windows 8, even to the level where desktop apps could be more easily ported to simplified phone versions.

Geeky kernel discussions aside, Microsoft plans to make user-experience models very similar across its desktop, mobile and Xbox platforms. Syncing information and content sharing across these three platforms will be made easier, as well.

In the world of Google, a deliberate focus on product compatibility helps keeps user data synced across Android phones and tablets, desktop web browsers, and Chromebooks. That said, Google doesn’t have a desktop OS the way Microsoft does (and, no, we won’t count Chrome). What’s more, the Google user experience is very different between mobile and web, from smartphone to tablet, and even from smartphone to smartphone, due to fragmented OS versions and rampant OEM and carrier UI skinning.

In iOS land, the interface is essentially consistent across iPhones and iPads. But the Mac OS desktop interface, of course, despite a bit of window dressing, is a completely separate experience, both in terms of UI and cross-platform app compatibility. As for cloud support, the iOS iCloud ensures your data and apps are synced across devices. In Windows Phone Apollo, SkyDrive will do the same.

Verdict: Awesome sauce! Apollo looks to offer a heretofore unseen level of integration between Microsoft’s desktop and smartphone products.

App Ecosystem

Microsoft plans to have at least 100,000 apps in its app market by the time Windows Phone 8 debuts later this year.

That’s all? By Apple’s latest counts, there are more than 550,000 apps in the iOS App Store. And according to the unofficial count from AndroLib, the Android Market has more than 750,000 apps at the moment.

Microsoft is working hard to offer incentives such as funding, guidance, and marketing opportunities to attract developers to its mobile platform. Windows Phone is currently the fastest-growing mobile app platform and just crossed the 50,000 app mark in late 2011. But it’s still got a long, long way to go before its offerings are on the same level as iOS and Android.

And let’s not forget that Windows Phone 8 will allow for native code support, which means devs can easily port apps they’ve already written for another platform to Windows Phone. This is definitely something developers are excited about.

“The vast majority of mobile app developers have built apps for iOS or Android,” Mobasser said. “We hope the porting of code is well thought-out and allows us to smoothly transition our app to Windows Phone without having to deal with a number of compatibility issues and bugs.”

Windows Phone 8 will also allow for app-to-app communications, something both iOS and Android already offer. “App-to-app communication can create some really interesting user experiences between applications,” Sommers said.

Windows Phone Mango’s Yelp-like Scout feature, which helps find local restaurants, businesses, and activities based on their proximity and rating, will get personal recommendations added to its list of functions. This is something the Foodspotting app just added to its repertoire as well.

Apollo should also feature its own Skype app, or have Skype baked right into the OS — the exact implementation isn’t quite clear from the leaks. Skype is already available on iOS and Android, if you’re keeping score.

Finally, for its camera app, Apollo will include new “lens apps” for more powerful smartphone image-capture abilities. Now, there are plenty of third-party photography apps already available on iOS and Android. And many Android phones currently have robust filters and scene options built in to their native camera apps. So while the Apollo camera update looks promising, it may not offer much of anything new to the smartphone scene.

Verdict: Windows Phone is still playing a serious game of catch-up in the apps arena. But sharing a code base with Windows desktop, along with native code support, will certainly help Microsoft’s app-related fortunes.

Data Management

Apollo will use a tool called “DataSmart” to make sure you’re able to easily track your monthly data usage. Available as a Live Tile that you can pin to your home screen, it will break down your data usage (helping you make smarter decisions about what you download) and give Wi-Fi networks — even carrier-operated Wi-Fi hotspots — precedence over cellular data connections whenever possible.

In iOS 5, you can track your cellular usage, but it’s buried inside the General settings menu. Yes, there are indeed a number of third-party iOS apps you can download that do the trick, but these features should really be exposed directly in the OS — like they are in Android.

Data management is better than ever with the advent of Android 4, aka Ice Cream Sandwich. The built-in Data Usage app provides numerous charts and graphs that reveal your data-gobbling habits, and you can even set governors and alerts to help you control data usage. Android sets the new standard for data management, so while Windows Phone’s solution sounds helpful, it will have a long way to go in matching Android’s approach.

Verdict: We’ll see. We’ll see. But if nothing else, Microsoft is moving in the right direction.

Enterprise

Apple CEO Tim Cook pointed out that iPhones and iPads are rapidly being adopted in the enterprise environment.

To grab a piece of that market (many members of which are in search of new handsets now that BlackBerry fever is fading), Windows Phone 8 will offer the same native BitLocker encryption as Windows 8. That’s 128-bit, full-disk encryption. This could be good news for potential switchers, as built-in encryption in iOS devices reportedly has some security flaws. For Windows Phone 8, companies will also be able to create personalized, proprietary software for their employees, which Windows 8 will allow as well.

Now, does anyone besides developers use Android for enterprise applications? I kid — sort of. Google also offers storage encryption, as well as third-party encryption solutions.

Verdict: It looks like Microsoft will be ahead of the curve. And it should be. This is a Windows product, after all. If Microsoft can’t appeal to the mobile enterprise crowd, it’s got problems.

So What’s It All Mean?

Windows Phone Apollo looks like it will address a number of the issues currently holding back the OS from equal footing with its peers. But there are still a few areas that need improvement. “I think the biggest gaps are still software and design,” Sommers said. “Microsoft needs to be obsessed with paying attention to detail in its user experiences.”

This is an area that Android addressed in its Ice Cream Sandwich update in late 2011, and an area where Apple absolutely excels.

Based on the information that was leaked, Windows Phone 8 should achieve essential feature parity with its competitors — assuming no significant improvements are made to iOS or Android by the time Apollo arrives. And if the leaked info is merely a tease of what Apollo has in store — a mere subset of greater feature riches — then Windows Phone 8 will be quite compelling indeed. ###

- Eric -



To: Eric L who wrote (1261)2/4/2012 1:53:57 PM
From: Eric L  Respond to of 1647
 
More Commentary on Windows Phone 8 ‘Apollo’ Unification ... (III)

>> Microsoft Windows 8 Unification Plan: Grand, But Risky

Windows 8 and Windows Phone 8 appear to look very much alike. That's great news for users, but can Redmond pull off one OS across desktops, mobile and more?

Paul McDougall
Information Week
February 04, 2012

informationweek.com

According to Windows Phone 8 leaks, the mobile OS will share code with the Windows 8 client--a clear sign that Microsoft wants a single operating system that can stretch across PCs, tablets, phones, and even entertainment devices. The strategy could give Redmond a big edge over rivals who've split their software into desktop and mobile products. But it also carries some real risks.

New details emerged this week on Windows Phone 8, which (no big surprise here) will be the successor to Windows Phone 7. Video said to be viewed by the site PocketNow showed Windows Phone VP Joe Belfiore touting new features on the platform, which Microsoft is developing under the code name Apollo.

Components such as the kernel and networking stack, as well as a number of security features, including BitLocker, are taken directly from Windows 8, not Windows CE--on which Windows Phone 7 was built.

Additionally, if the leaked video is authentic--and Microsoft so far hasn't said it isn't--Windows Phone 8 will, like its PC cousin, offer support for C/C++ programming, multi-core processors and multiple screen resolutions, and external hardware like microSD cards. Windows 8 and Windows Phone will also both run Metro apps.

On the video, Belfiore reportedly says that, in writing for Windows Phone 8, developers will be able to "reuse--by far--most of their code" from Windows 8. This news comes after Microsoft has already made clear that Windows 8 will be both a desktop and a tablet OS. The company now seems to be merging phones into the mix as well. "It appears that Windows Phone 8 will leverage important parts of Windows 8 while running the same application base," IDC analyst Al Hilwa tells me.

This grand unification strategy could give Microsoft an edge over Google and Apple. Most significantly, if apps developed for Windows 8 can run across PCs, tablets, and phones with minimal porting issues, then the platform should be a huge magnet for developers anxious to get the most bang for their buck. One issue currently hampering the Windows Phone ecosystem is that it "only" has about 60,000 apps. That sounds like a lot, but it pales in comparison to more than 500,000 apps for the iPhone and, if you can believe Wikipedia (since Google does not release a number,) more than 300,000 apps for Android.

Windows Phone's app count could jump exponentially if Windows 8 creates a common development environment across desktop and mobile products while Apple continues to push Mac OS for PCs and iOS for the iPad and iPhone and Google splits desktop and mobile between Chrome OS and Android.

Now to the risky part. Microsoft’s plan to unite PCs, tablets, and phones under a single OS sounds great in theory, but there are questions as to whether Microsoft can pull it off. If the effort flops, or is beset by delays caused by the many technical issues involved, the company could fall even farther behind its competitors. It's already so far behind that it risks getting lapped. (Arguably, it already has been—Apple will assuredly release iPad 3 before we see the first Windows 8 tablet).

There are already signs that the plan might not go smoothly. Microsoft ideally wants Windows 8 to be hardware agnostic, possibly through the use of abstraction layers and some virtualization and cloud technologies. But already there are questions about Windows' cross-platform potential.

Windows chief Steven Sinofsky has said that Windows 8 tablets that are powered by ARM-based chips won't run legacy Windows apps. And Intel execs have said that Windows 8 devices powered by anything other than their processors won't offer the full Windows experience.

Intel, of course, is biased. But that doesn't make it any less true that the Windows client, to date, has never officially run on anything except Intel processors or x86 and x64 clones. How the Windows client performs on chips, like Qualcomm's Snapdragon, that were built to run operating systems that carry a light footprint--something Windows has never been accused of--is an open question.

"It remains to be seen how hard or easy it will be for developers to modify apps written for one OS for the other," says Hilwa. Such questions become more pointed given Microsoft’s history of significant delays in bringing out new versions of Windows for the x86 platform alone, with which it is well familiar.

Risks aside, Microsoft's apparent plan to unify its operating systems makes a lot of sense in an era in which consumers and workers are jumping from device to device to access personal or business information. Users want that information to be the same, in terms of content and look and feel, regardless of where they get it. Microsoft should be lauded for attempting to give users that experience. Let’s just hope the company can really do it. ###

- Eric -



To: Eric L who wrote (1261)2/4/2012 2:09:32 PM
From: Eric L  Respond to of 1647
 
More Commentary on Windows Phone 8 ‘Apollo’ Unification ... (IV)

>> Windows Phone 8: What's on the feature list

Mary Jo Foley
ZDNet
February 2, 2012

zdnet.com

Summary: Two reports with lists of alleged Windows Phone 8 “Apollo” features have leaked. Developers and business users may find a lot to like, if the information is true.

It looks like information about Windows Phone 8’s operating system, codenamed “Apollo,” is starting to leak in earnest.

On February 2, PocketNow.com posted a list of what the site says are Windows Phone 8 features revealed in “a video hosted by senior vice president and Windows Phone manager Joe Belfiore, and intended for partners at Nokia.” (The site seems to have seen a video of Belfiore’s talk, but has not posted it to the Web or referenced where its editors saw the video.)

Shortly thereafter, Windows SuperSite Editor Paul Thurrott posted about some of those same Apollo features, which he said he can corroborate will be in the product.

Microsoft isn’t commenting as to whether or not these features will be in Apollo. (In fact, Microsoft still has not officially confirmed even the Apollo codename, as far as I know.) But here’s what both of these sources said are coming:

• Support for multicore processors

• Support for new screen resolutions (four, although actual pixel counts weren’t specified)

• Support for removable microSD card storage

• Support for NFC and an associated “Wallet Experience”

• Inclusion of Windows’ core elements, including kernel, networking stacks, security, and multimedia support. (I believe this is confirmation that elements of Windows 8’s MinWin core will replace Embedded Compact with Windows Phone 8.)

• New data-tracking capabilities, showing users a breakdown of their data consumption by various networks.

• Use of a proxy server to deliver pages more efficiently & quickly to Internet Explorer 10 Mobile

• Of special interest to enterprise users: Addition of native BitLocker encryption and Secure Boot

• Of special interest to developers: New app-to-app communication capability that sounds like Windows 8’s contracts feature, as Thurrott noted

• Separate but improved Skype application, but not integration of Skype into the OS.

• Replacement of the Zune PC client software with an update mechanism more akin to ActiveSync

The Mobile World Congress (MWC) show kicks off later this month and Microsoft’s Windows Phone team is going to have a big presence there. I’ve heard from my contacts that Microsoft is going to start talking about Apollo at MWC.

I have to say I’m doubtful the Redmondians are going to talk about it publicly at the show. If I were to place bets, I’d say Apollo talk will be mostly if not entirely behind closed doors with select partners and carriers.

Why? Microsoft and Nokia haven’t even launched their “hero” device — the Nokia Lumia 900 — here in the U.S. yet. That is supposedly happening around March 18. If Microsoft were to start talking about all the great features in Windows Phone 8 (allegedly due to ship on phones before the end of 2012) now, it would be like the Windows team talking about Windows 9. Momentum for the soon-to-be-announced products would plummet before it even had a chance to build.

I can’t say for sure whether these new reports about Windows Phone “Apollo” are on the money, but I’d have to say they definitely seem plausible. ###

- Eric -



To: Eric L who wrote (1261)2/4/2012 2:22:26 PM
From: Eric L  Respond to of 1647
 
More Commentary on Windows Phone 8 ‘Apollo’ Unification ... (V)

>> Leaked Windows Phone 8 vid: Windows 8 Kernel and Integration, Multiple Cores

Peter Bright
Ars Technica

arstechnica.com

Windows Phone 8 will be based on the same kernel as Windows 8, and will support multicore processors, NFC, and full device encryption according to a leaked video seen by PocketNow. This in turn inspired Paul Thurrott to reveal a little more about the software too. In the video intended only for internal consumption by Microsoft and its partners, Joe Belfiore, director of the Windows Phone program, describes the extensive features that Windows Phone 8, codenamed "Apollo," will contain.

Addressing widespread concerns about Windows Phone's mid-range hardware specification, Apollo will support processors with up to four cores, four different (and unspecified) screen resolutions, NFC for contactless payment, and removable microSD storage.

In a move that will make Windows Phone a better option for enterprise users, Windows Phone 8 will include full device encryption, based on the same technology as desktop Windows' BitLocker encryption. Apollo will sport richer support for Exchange ActiveSync policies, and Systems Center inventorying and management. There will also be greater support for private deployment of custom line-of-business applications.

Under the hood, the operating system will be built on the same foundation as Windows 8. Belfiore mentions that the kernel, networking stacks, security subsystems, and multimedia support will heavily overlap between the two.

The Web browser, too, will be in common, with Internet Explorer 10 making its way to the phone. Microsoft also plans to follow in Amazon and Opera's footsteps, using server-side compression and proxying to reduce the amount of data needed to load webpages by a claimed 30 percent.

Full compatibility with current Windows Phone applications—expected to number 100,000 by the time Windows Phone 8 is launched—is assured, and there will be added support for native code development in addition to the current Silverlight-based model. Belfiore promises that "most" code will be portable between the desktop and the phone. We would expect this to mean that Metro-style applications written using Windows 8's WinRT will be readily portable.

Windows Phone 7 applications are currently completely isolated from one another. Windows 8 will include a system called "contracts" that enables applications to communicate with each other in certain standard ways: for example, a Twitter client might implement the "sharing" contact, so that links in the Web browser or photos in the photo gallery can be shared over Twitter. This same contract system will be included in Windows Phone 8.

Windows 8 includes smarter tracking of metered and unmetered Internet connections, and a similar capability, dubbed "Data Smart" will also be a part of the phone operating system. This may go further than the desktop feature, for example making phones preferentially using carrier-affiliated Wi-Fi hotspots when available. The Live Scout local search feature will also show the location of nearby hotspots.

Skype will be built-in, and hook directly into the phone's dialer, allowing VoIP calls to be made as if they were regular calls over the phone network. Hardware vendors will have more control over the camera application, enabling features such as smile detection and burst shooting.

Desktop integration is going to receive a substantial upgrade, too, with SkyDrive becoming a central part of the Microsoft's sync strategy. Windows Phone currently uses the desktop Zune client to sync music and video; this will be scrapped in favor of a broader sync feature between Windows Phone and the desktop via SkyDrive. In the video, Belfiore describes being able to listen to your music collection on a new Windows Phone 8 handset without ever having to pair it to the PC. This syncing will also extend to the Xbox.

In addition to using NFC for contactless payment, Microsoft will also implement a "tap to share" capability, to enable easy sharing of content between phones, desktops, laptops, and tablets.

We wrote that 2012 would be the year that many of Microsoft's long-standing goals come to fruition. The common Metro interface, coupled with the tight cross-device integration, unifying the "three screens" (desktop/tablet, phone, TV) with (and via) "the cloud" (using SkyDrive) is going to be a key part of the value of Microsoft's ecosystem in coming years. ###

- Eric -



To: Eric L who wrote (1261)2/10/2012 12:53:15 PM
From: Eric L  Read Replies (1) | Respond to of 1647
 
WinPhone 8/ Windows 8 & The Apps Future

>> Why Apps Could Make Windows Phone THE Dominant Mobile OS

Andrew Hoyle
Crave c|net UK
9 February 2012

tinyurl.com

Windows Phone hasn't made much of an impact since its launch in 2010. For all the praise from reviewers, it's still trailing miserably behind Android and iOS. But with Windows Phone 8 just around the corner, I reckon its fortunes are about to change.

Calling Microsoft an underdog feels about as ridiculous as calling Jupiter a mere asteroid, but that's exactly what Windows Phone is. Next to the goliaths of Apple's iOS and Google's Android operating systems, WP is a drop in the ocean and appeared on just over 1 per cent of smart phones at the end of 2011.

So what's wrong with it? Very little, in terms of functionality. Windows Phone is clean, simple and arguably very attractive. I often read comments by new users raving about the interface and the way it takes the simplicity of iOS and adds some of the customisability of Android. It even managed to tempt our very own Rich Trenholm. [see clip below]

No Longer Hard To Port

A key part of the update will see Windows Phone apps being built with similar core structures to iOS and Android apps, which would allow an existing app to be ported over without having to rewrite the entire thing, saving devs time and money. If you're currently making a hit app for other platforms, you won't need to shell out your kids' inheritance to pay for the app to be rebuilt from the ground up for Windows.

Ideally, apps currently in use on iOS and Android should only need a few relatively small tweaks in order to have them run on Windows Phone. It won't attract developers to build solely for the platform, but it may very well persuade many to launch a WP version of their current apps. If Microsoft can get this right, it'll be a definite ace in the hole for Windows Phone 8.

Perhaps more important, though, is Windows Phone 8's integration with Windows 8 for PCs. Windows Phone 8 and Windows desktop 8 will share the same kernel (the core architecture on which the software is built), which could potentially mean apps purchased through the upcoming Windows 8 app store would also be able to run on Windows Phones.

A Market of Millions

While this has yet to be properly discussed by Microsoft, it would mean -- in theory -- that Windows Phone developers would immediately have a potential market in the hundreds of millions of Windows desktop users worldwide.

Apple has a similar setup with the iOS and Mac app stores, but they're treated as totally separate entities -- if you buy an app for your phone, you'll have to buy it again for your Mac. If Windows apps could be offered as a one-time purchase, however, simultaneously running across desktop and phone platforms, Microsoft would have a huge incentive for hungry consumers like me to pick WinPho over iOS.

Of course, many apps -- such as Microsoft Office or Adobe Photoshop -- wouldn't be identical on a PC and phone, but if they were built on the same basic foundation, it would be much more simple to build mobile versions, which would keep costs low for developers. If costs were minimal, it would be much easier for both apps to be offered together as a single purchase.

With such a vast potential market, we may well see developers flooding to Windows Phone in the near future. Couple that with Windows Phone 8's support for multi-core processors and micro SD storage and I fully expect to see it posing a serious threat to Android and iOS.

If Microsoft plays its cards right with these updates and allows developers to easily bring their apps to Windows Phone and Windows desktop cheaply enough to be offered as a one-time purchase, it won't be long before the store is bursting at the seams and Windows Phone can become the platform of choice for the hundreds of millions of Windows users across the globe. ###

>> Why I Don't Want an iPhone Any More

Rich Trenholm
Crave c|net UK
28 November 2011

crave.cnet.co.uk

I can barely remember a time before smart phones. How did I know where I was supposed to be -- and when? How did I tweet? When the iPhone 3G came along, with its elegant software and giant screen and the Internet in it, it was like going from black and white to colour, like when Dorothy crashlands in Oz. Ding dong, the WAP is dead.

I loved the iPhone. It was pretty, it was fun, it did everything I wanted it to. Which makes it all the more weird that just a few short years later, I wouldn't be seen dead with one.

The original iPhone was revolutionary. That's just a fact. (This is the point where some early adopters start banging on about the Nokia N95 having the Internet and apps, but that's like comparing a steam engine to an Aston Martin because they both have wheels.)

Android came shortly after, and the new narrative was established for the mobile story: Apple's refined but restricted walled garden versus Android's liberated but chaotic hippy dreamland. I'm not going to argue that one is better than the other. I've lived with both and loved both -- but always with something missing, something that can only be found in the other.

The iPhone and iPad get the apps first, in classy and refined hardware. But Android puts you in charge of every aspect of your phone, with a far wider choice of blowers. If only there was some middle ground...

With the Nokia Lumia 800 and Windows Phone, I reckon there is.

Wait, what just happened?

When the new world order of iPhones and Androids began, the old lags were caught flat-footed and left dazed for years. Nokia, BlackBerry and Sony Ericsson found themselves staring at Apple, Google, Samsung and HTC (who came from nowhere) and wondering what the chuff just happened. Microsoft too.

Microsoft at least had the nous to start afresh, chucking out the rubbish Windows Mobile and going back to the drawing board. On that drawing board some touchy-feely type drew some big squares, and the best mobile phone interface ever was born.

Interface is King

Yes, there are many aspects to an operating system. The app ecosystem. The extent to which it can be customised. The integration with the hardware.

But ultimately, the interface is the most important thing about a mobile phone. Everybody has a phone nowadays, so it has to be easy to use even if you don't know your app store from your elbow. We use them all the time, usually for very small tasks, so they have to be usable with one hand and one eye without breaking off from a conversation. We have to be able to dip into them while barely engaging our brains.

Processor speeds, screen sizes, app stores; all those things are important, but they mean nothing if the software fails to harness those smarts to an interface that's enjoyable to use. You could have the world's cleverest octo-core, eleventy-megapixel, high-definizzle phone in your pocket, but if the interface is a chore to grapple with then you're going to leave it there.

This may be news to some of the tech-frenzied readers who go ballistic at us in the comments whenever we emphasise interface -- hi guys! luv ya! -- but not everybody wants to feel like they're doing a maths exam every time they make a phone call, look up a film time or download an app. Interface is king.

Sure, we tech-savvy early adopters like a challenge, but mobile phones are no longer the domain of nerds like us who want a gadget to be complicated, so we can feel like we've mastered it. Mobile phones belong to our mums and dads now, our nieces and nephews, our ditzy co-workers who don't even read XKCD. The chumps.

My dad loves cars, but he wouldn't want to drive even the most souped-up supercar if it had a Rubiks Cube instead of a steering wheel and you had to line up all the greens to turn left. No sir: Interface. Is. King.

The King is Dead

Until not so long ago, that meant Apple. But something insane has happened. Something that we simply wouldn't have countenanced just three short years ago.

One company makes a beautiful, intuitive, elegant interface, and the other makes a dated, clunky interface. But now it's Microsoft showing off the thing of beauty, and Apple that's behind the times. Microsoft is the underdog and Apple is the monolithic, restrictive monopoly. Has the world gone mad?

Sure, the iPhone and iPad interface is still slick and simple. But the shine is gone -- iOS 5 looks almost exactly the same as iOS 4. Android showed what you can do when you can truly customise the look and feel of your phone, with its flexible home screens, handy widgets placing information right at your fingertips, and the capacity to alter any feature you like.

Long Live the King

Windows Phone strikes the perfect middle ground between the two. The slick, instantly recognisable and totally intuitive live tile interface is playful without being toylike, knocking Apple's once-revolutionary front end into a cocked hat. And on the other hand, widgets and dynamic live tiles give you the flexibility that marks Android.

It's utterly compelling, and that's why I won't be swapping my Nokia Lumia 800 for an iPhone any time soon.

Nope, Apple will have to do more than nick Android's notification system to tempt me back to that dated interface. No widgets? Pssh. Delving into the menus for simple tasks like killing the Wi-Fi? Whatevs. iTunes? See ya, most definitively would not wanna be ya.

Of course, I'm not saying Windows Phone is perfect. The pool of apps is more like a muddy puddle. It's only the arrival of Spotify in the Marketplace that has triggered this damascene conversion in your humble correspondent, as that's the first app I download on any new phone. And I still haven't got used to how when you zoom right in to a map it switches to satellite view.

But I love it how the directions tell you if you reach a certain road, you've gone too far. I love how if there's a problem with a text message, the smiley face messages icon turns to a frowny face. And I bloomin' love those big colourful tiles. Because, lest we forget, when you look at a gadget a hundred times a day it should make you smile every time, not want to kick it against a wall (the fate of my last iPhone).

My God. We're through the looking glass here, people. I'm a Windows fan now. ###

- Eric -