SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.
Microcap & Penny Stocks : QSOUND LABS INC - - QSND - - ACER GROUP - - IBM -- Ignore unavailable to you. Want to Upgrade?


To: HeyRainier who wrote (87)12/16/1997 5:14:00 PM
From: HeyRainier  Respond to of 857
 
Here's more:

-----

"More Noise"

"Lawsuits aside, VideoLogic really would rather talk about its entry into 3D audio. Although specifics didn't arrive at PC Games until after our A3D update story in Technobabble went to press, VideoLogic is moving in on Aureal's emerging all-in-one PCI audio empire. Unlike Aureal, VideoLogic is building its own boards, and it's sourcing its positional 3D audio from QSound. Right now, details are sketchy, but Aureal claims the $99 SonicStorm will support Aureal's A3D format, which means A3D games in development would work just grandly. VideoLogic says the SonicStorm will also have Sound Blaster Pro support. If you're the adventurous sort, VideoLogic is adding its 3D audio to the Apocalypse 5D video accelerator. The 5D, which is already an all-in-one 2D/3D video card, will now come in special versions with the Sonic package. The 6MB Apocalypse 5D Sonic will go for $299, while the 8MB version will top out at $329."

From page 41 of the January 1998 issue of PC games.

Rather interesting. I haven't yet checked the claims made concerning VideoLogic and QSound. The lawsuit mentioned in the beginning was a referrance to an earlier "At the Wire" clip concerning 3Dfx choice to include VideoLogic in its lawsuit against Sega.

---



To: HeyRainier who wrote (87)12/16/1997 5:16:00 PM
From: HeyRainier  Read Replies (1) | Respond to of 857
 
And..

---
ENOTS,
A splendid analysis of the evolution of NCTI particularly over the past six quarters. I studied the impact of the abrupt end to engineering fees and the remedy of alliances and licensing fees and came to the same conclusions. My personal slant includes the reduction of both manufacturing and operational costs to offset the engineering losses. I also expect NCTI technology to be available in plug n' play (mass production) version which would streamline marketing debuts. I expect too much, but I expect revenue to be impacted significantly in the first three quarters of 1998. The true test for NCTI will be its long term push for consumer awareness. A strategic alliance with other quality sound plug ins (Qsound for example) might make it a more marketable "package" or option.

---