SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.
Technology Stocks : ADI: The SHARCs are circling! -- Ignore unavailable to you. Want to Upgrade?


To: Tom Caruthers who wrote (733)12/9/1997 12:07:00 AM
From: SteveG  Respond to of 2882
 
<You Mean:> Yup, wrong url. Thanks. Also: <A> Analog Devices Announces Industry's First Microsoft Windows 98-Based Audio Accelerator Supporting Intel AC'97, USB, 1334 Sound, Modem Adaptors

NORWOOD, Mass. -- Analog Devices (NYSE: ADI) today took a leadership position in the PC audio/modem industry with its announcement of SoundMAX(TM) 64, the industry's first audio accelerator optimized for Microsoft Windows 98 multimedia applications and supporting Intel AC'97 motherboards and PCI cards, as well as USB and IEEE 1394 audio and modem adaptors. SoundMAX 64 has been designed for accelerating PC audio applications such as DVD/Dolby Digital playback, Microsoft Windows-based 3D gaming, and DLS wavetable music, with modem extensibility that supports 56K Internet access and telephony.

"As the PC industry increasingly makes the transition from ISA to PCI audio and modems, it is also moving from Windows 95 to Windows 98," said Campbell Stras, Analog Devices' SoundMAX product line manager. "SoundMAX 64 provides an attractive solution for PC system OEMs because it supports and complements Intel's and Microsoft's strategic initiatives with MMX processors, AC'97, ACPI and Windows 98. It concurrently accelerates multiple DirectX APIs -- and supports extensible features, including audio/modem integration, that fundamentally attack the system cost structure. All this contributes to the OEM's ability to provide more exciting features for the PC user's dollar, particularly in the rapidly-growing home PC market -- where PC users want interactive 3D and multiplayer gaming, faster Internet access, multimedia conferencing, DVD playback capability -- and compatibility with their installed base of applications."

"A forward-looking audio solution must accommodate several emerging applications such as DirectSound mixing, downloadable MIDI samples, 3D positional audio and multi-channel decoding," said Andy Fischer, senior analyst at Jon Peddie Associates. "OEM's can no longer settle for compatibility with a legacy sound standard, but must investigate ways to distinguish their multimedia offerings. The work that Analog Devices and EuPhonics have done to deliver SoundMAX 64 and EuSynth/Wave-64 demonstrates skillful management of both DSP and host resources in the Windows environment, and should serve as an impressive calling card to both add-in board and system OEMs."

Analog Devices' continuous time oversampling (CTO) sample rate conversion technology delivers professional audio quality for multimedia PCs. CTO performs 64 streams of variable sample rate conversion, synchronization and digital mixing.

The SoundMAX 64 mixer supports variable-rate redirectable streaming under WDM, maintaining PC 98 system performance with USB speakers or other IEEE 1394 audio/video peripherals. Variable sample rate conversion becomes central to PC audio architecture as audio I/O migrates outside the PC enclosure. Systems disaggregate into purely digital accelerators, speakers, DVD drives, voice modems, DBS or CATV receivers, etc. -- each with their own time base. SoundMAX 64 resolves these issues by resampling up to eight independent, asynchronous sample rates.

"Analog Devices used a balanced application of general-purpose DSP and algorithm-specific CTO in architecting the SoundMAX 64 accelerator," commented Will Strauss, president of Forward Concepts. "The result is a powerful, yet low-cost audio/telephony engine delivering 1.23 GOPS DirectX and 56K modem acceleration as measured using industry-standard benchmarks."
Because the embedded 723 MOPS programmable DSP core supports a wide variety of algorithms and technology, it can be rapidly customized to OEM-specific requirements, and is "future proofed" since Windows audio and communications drivers can be upgraded in the field.

Pro-Quality Digital Audio and Scaleable Music Synthesis

SoundMAX 64 is fully compliant with PC 98 advanced audio specifications, featuring 90dB system SNR digital audio playback and mixing, as well as independent recording and playback sample rates. To further enhance audio quality, SoundMAX 64 supports DSP-accelerated tone control, speaker equalization and 3D spatial enhancement for any set of OEM speakers as Windows driver configurations.

A powerful PCI bus master with 72-stream scatter-gather DMA engine accelerates DirectMusic and effects -- providing high-quality music synthesis at low cost. SoundMAX 64 incorporates the EuPhonics' EuSynth/Wave64 Synthesizer with DIVA (dynamic interprocessor voice allocation) technology, which provides up to 64 simultaneous voices. DIVA makes best use of the DSP and CPU by accelerating the first 32 voices and synthesizing the rest in the CPU.

"With SoundMAX 64, Analog Devices has finally solved the industry riddle of 'why move audio from ISA to PCI?,'" said EuPhonics' president and CEO Dr. Jeffrey Barish. "The combination of a PCI bus mastering variable rate mixer/resampler and a programmable DSP engine sitting on a high-bandwidth bus to powerful Intel MMX processors and main memory yields an extremely powerful, flexible and cost-effective audio/communications architecture.
It perfectly complements EuPhonics' scaleable DIVA technology and SoundCore algorithm suite. OEMs and end users get 64-voice polyphony and a no-compromise gaming experience for mass-market home PCs."

Interactive Windows-based 3D and Multiplayer Gaming

With algorithms from Aureal, Bose, EuPhonics and Harman, SoundMAX 64 accelerates the latest generation of DirectSound 3D-compatible games. The high-performance DSP core localizes up to 24 sounds within a 360 arc around a player's head, and the sound dynamically tracks the on-screen 3D graphics, contributing to a more immersive and realistic experience for the user.

"In SoundMAX 64, Analog Devices developed a solution that completely utilizes the new audio features in Windows 98. Through the Win32 Driver Model (WDM), SoundMAX 64 can deliver robust legacy compatibility, full hardware acceleration, and the ability to transfer audio through digital busses like USB and IEEE 1394," said Jay Torborg, director of graphics and multimedia, Windows Operating Systems Group at Microsoft Corp. "By providing the ability to concurrently accelerate DirectSound, Direct3D, and the upcoming DirectMusic APIs, Analog Devices is well positioned for the future of audio."

For multiplayer gaming and H.324 multimedia conferencing, the SoundMAX 64 architecture supports full-duplex speakerphone operation using redirectable WDM streaming, thereby obviating the need for wiring between the audio subsystem and the network adapter. Optional DSP-accelerated monaural or stereo echo cancellation enables hands-free, open-room conversations without voice dropout in conferencing and multiplayer gaming. And users can enjoy these applications over standard POTS lines because SoundMAX 64 will support V.70 DSVD and H.324 conferencing, using DSP-accelerated G.728 and G.723 voice codecs.

PC Theater Expandability

SoundMAX 64 decodes various multichannel formats such as Dolby Digital, Dolby Pro Logic and MPEG II to support audio playback of old and new movie content on DVD (Digital Video Disc). The PCI device also supports multipoint AC-Link configurations of up to three AC'97 codecs, thereby supporting 5.1 output channels for two front and two rear satellites, and one center channel speaker, plus a subwoofer.

Audio/Modem Integration for Fast 56K Internet Access

SoundMAX 64 provides PC system OEMs with the additional benefits of conserving system resources while driving down costs because it eliminates the need for a separate PCI modem. "The trend toward audio/modem integration is accelerating with the move to PCI audio and modem devices and higher performance host microprocessors," said Dean McCarron of Mercury Research. "Integration of these low-bandwidth devices reduces the number of PCI loads to one, which saves OEMs a valuable PCI load and slot for additional high- performance hardware."

SoundMAX 64 supports MMX-based and DSP-accelerated audio/modem integration via AC'97 Rev. 2 extensions, which facilitate this trend for both native host and hardware-accelerated modem configurations. The RAM-based DSP architecture supports software acceleration of up to 56K modems including x2(TM) and K56FLEX(TM) technologies and future ITU standards since it is field upgradeable. SoundMAX 64 will also provide a highly-integrated, visually- appealing user interface for telephony or communications applications, audio playback and recording, and DVD playback, because it incorporates the innovative WillowMedia audio/telephony applications front end from Willow Pond.

"We applaud the initiative that Analog Devices has taken in audio/modem integration based on native Pentium and hardware-accelerated solutions," said Russ Hampsten, Audio Marketing Manager of Intel. "Our new AC'97 Revision 2.0 specification supports this trend with standard interfaces to scaleable devices for stereo audio, as well as handset and telco line interfaces."

Availability and Pricing

SoundMAX 64 board-level OEM evaluation units will be available in the first quarter of 1998, with volume production in the second quarter. For audio configurations, OEM chipset pricing starts at under $20.00.

With sales of $1.2 billion for fiscal 1997 Analog Devices is a leading manufacturer of precision high-performance integrated circuits used in analog and digital signal processing applications. Headquartered in Norwood, Massachusetts, the company employs approximately 7,500 people worldwide and has manufacturing facilities in Massachusetts, California, North Carolina, Ireland, the Philippines and Taiwan.

NOTE: SoundMAX is a trademark of Analog Devices, Inc. All other trademarks are the property of their respective owners.

READERS SHOULD CONTACT: Analog Devices, Inc., Ray Stata Technology Center, 804 Woburn Street, Wilmington, MA 01887, Tel: 781-937-1428 or Fax: 781-821-4273/

/EDITORS' ADVISORY: These industry analysts have been briefed on Analog Devices' SoundMAX 64:

Forward Concepts, Will Strauss, 1-602-968-3759

"Copyright(c) 1997, PR Newswire"
"Provided by Dow Jones & Company, Inc."



To: Tom Caruthers who wrote (733)12/9/1997 12:11:00 AM
From: SteveG  Read Replies (2) | Respond to of 2882
 
<A> EuPhonics and Analog Devices Announce 64-Voice Polyphony on ADI SoundMAX 64 Accelerator

BOULDER, Colo. -- EuPhonics, Inc. (www.euphonics.com) announced today the most cost-effective 64-voice wavetable synthesizer solution for Windows platforms. Called EuSynth(TM)/Wave-64 with Dynamic Interprocessor Voice Allocation(TM) (DIVA(TM)) technology, and available on the SoundMax64 accelerator from Analog Devices, Inc., (NYSE: ADI), it delivers up to 64 simultaneous DirectMusic(TM) voices, 32 of which are accelerated concurrently with DirectSound(TM), DirectSound3D(TM), and telephony.

"This cost effective solution meets the need of content developers for 64-voice polyphony without sacrificing system performance," said EuPhonics president and CEO, Dr. Jeffrey Barish. "Because our EuSynth/Wave technology is scalable, computer manufacturers can configure the audio subsystem to fit the needs of their diverse product offerings. EuPhonics has raised the standard for wavetable synthesis and its attendant architecture."

EuSynth/Wave-64 with DIVA Technology

EuSynth/Wave-64 with DIVA technology is the first dynamically scalable 64-voice wavetable synthesizer to support Microsoft's DirectMusic API (Application Program Interface) for wavetable music synthesis. It accelerates the first 32 voices, placing the primary computational burden on the SoundMAX 64 hardware. Demands for additional voices -- which occur infrequently -- are dynamically allocated to the host Pentium(R) processor.

Because the hardware accelerator fully supports typical loads, the host CPU is free to focus on its primary purpose, efficiently running the application. The hardware accelerator is spared the additional cost of circuitry that would be used infrequently. Thus, this "Dynamic Interprocessor Voice Allocation" preserves overall system performance at low incremental hardware cost.

DLS Standard Creates Demand for 64-Voice Polyphony

"The downloadable sound (DLS) technology supported in Microsoft's DirectMusic(TM) API will increase the demand for more sounds and better synthesis, especially of interest for computer gaming applications," said Tom White, president of the MIDI Manufacturers Association (MMA). "Given a standard API for downloading sounds supported by DirectMusic(TM), developers can embed in their product the original music instrument and effects samples used during the design. Game and application developers can now embrace wavetable technology as a vehicle not just for music synthesis, but for sound effects as well."

Game Developer Endorsement

"Consumers want three things from the audio in their PC software," added Nick Skrepetos, president, Human Machines Interfaces, Incorporated. "First, consumers want a rich, high quality, audio-visual experience. Second, consumers want interactive audio that changes during the experience. Third, consumers want this high quality, interactive audio experience with fast system performance. EuSynth/Wave-64 with DIVA is the system architecture breakthrough that HMI's been waiting for. We now have complete control of the sound palette, up to 64 simultaneous sounds, and a balanced architecture for the audio subsystem. EuSynth/Wave 64 and DIVA are the foundation on which HMI can exceed the consumers' expectations for a PC audio experience."

SoundMAX 64

SoundMAX 64 is the industry's first Windows '98 audio accelerator to support Intel AC '97 motherboards, PCI cards, as well as USB and IEEE 1394 sound and modem adapters for home personal computers. Analog Devices' fully digital audio architecture and EuPhonics' audio software address the demands of DVD audio and PC gaming audio for higher sonic quality in '98 and satisfy Intel's Digital Ready/Digital Only Audio '98 recommendations.

"EuPhonics is the clear technology leader in music synthesis for multimedia PCs," said Analog Devices' Dave French, VP and General Manager of Computer Products Division. "EuSynth/Wave-64 delivers sonic quality and performance commensurate with our 64-stream DirectSound mixer and variable sample rate technologies. And DIVA technology is the catalyst that allows SoundMAX 64 to hit mass-market price points."

The Seamless Solution

EuSynth/Wave-64 with DIVA technology uses a MIDI router -- unique to EuPhonics -- to allocate audio processing tasks between the DSP and host synthesis engines. Timbre is invariant with platform because both engines use the same synthesis algorithm and the same EuPatch(TM) instrument sample set. Solutions that require the user to control the routing of MIDI commands between hardware and host CPU produce different timbres depending on which platform synthesizes the voice and they make it impossible to synthesize more than 32 voices of any particular instrument. DIVA is the first multi-platform solution whose operation is transparent to users.

EuPhonics' SoundCore(TM)

As a member of EuPhonics' SoundCore family of products, EuSynth/Wave-64 is designed to work synergistically with other SoundCore algorithms to deliver a comprehensive and concurrent multimedia audio solution. SoundCore is the most complete suite of DirectX compatible multimedia audio technology available today. EuSpace(TM) algorithms for spatial enhancement include EuSpace/3D for DirectSound3D acceleration, EuSpace/DVD for Dolby Digital acceleration, and EuSpace/Wide for stereo field expansion.
EuSynth(TM) music synthesis algorithms include EuSynth/Wave for wavetable synthesis with companion General MIDI wavetable sample sets and EuSynth/Legacy for FM emulation with Sound Blaster compatibility. EuFx algorithms include audio effects such as reverberation, chorus, flange, echo, delay, EQ, and pitch changing.

Analog Devices, Inc.

With sales of $1.2 billion for fiscal 1996, Analog Devices (NYSE: ADI) is a leading manufacturer of precision high-performance integrated circuits used in analog and digital signal processing applications. Headquartered in Norwood, Massachusetts, the company employs approximately 7,200 people worldwide and has manufacturing facilities in Massachusetts, California, North Carolina, Ireland, the Philippines and Taiwan.

Human Machine Interfaces, Inc.

HMI publishes Rapid Fire and licenses its Sound Operating System technology to the developers of Tomb Raider, Red Alert, Legend of Kyrandia, MDK, Pandora Directive, and Links LS.

EuPhonics, Inc.

EuPhonics, Inc., of Boulder, Colorado, develops software that drives the hardware of major companies in the multimedia and music synthesis industries. Founded in 1987, EuPhonics licenses music synthesis and audio effects software to volume manufacturers of integrated circuits, sound cards, computers, consumer electronics, and games. EuPhonics has provided technology for industry leaders Analog Devices, Digidesign, Emu, Lexicon, Roland, S3, VLSI Technologies, and Yamaha.

EuPhonics, EuSynth/Wave-64, DIVA, EuPatch, EuSpace, Dynamic Concurrency Scaling, and SoundCore are trademarks of EuPhonics, Inc. All other trademarks belong to their respective owners.

/NOTE TO EDITORS: A EuSynth/Wave-64 with Diva graphic diagram is available from EuPhonics, Gus Skinas, 303-938-8448 x231, or it can be downloaded from the EuPhonics web site at www.euphonics.com/press9.html./