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Strategies & Market Trends : 2026 TeoTwawKi ... 2032 Darkest Interregnum -- Ignore unavailable to you. Want to Upgrade?


To: Snowshoe who wrote (131749)3/8/2017 3:53:40 AM
From: TobagoJack  Respond to of 217713
 
re <<some of us have been around here long enough to remember that you copied your thread idea from tradermike_1999! ;)>>

... and certainly remember how a possibly built-in / DNA-based fatal flaw cost elmat his thread, when he essentially pleaded for presumably his better to continue the thread.

but ... i forgot, history doesn't matter :0)



To: Snowshoe who wrote (131749)3/8/2017 4:11:30 AM
From: TobagoJack  Respond to of 217713
 
ai is a space i watch and interesting stuff is happening on this side of the pond

anyway, i watch & brief and serve up in the cafe, and readers can determine for themselves the implications to trending, etc etc hopefully of higher signal to noise ratio then average and median

i am occasionally guided to trending by bridging the language divide and search in english by having noticed something in chinese - oops ... meaning i am in danger of copying ;0)

and yes, my copier is bigger than some other's copier, and if unhappy, i take my copier home ... lol

chinamoneynetwork.com

Here Are China's Top 10 AI Companies Challenging US Tech Leadership

Nina XiangMarch 7, 2017 — 14:18 HKT



,

Chinese face recognition firm Face++ powers the face scan function used by 150 million users out of the 450 million users of Ant Financial's third-party payment provider, Alipay.

Think of China as the world's factory no more. The Middle Kingdom has been rising in technological sophistication at light speed in recent years, fueled by top-down policy encouragement and venture capital funding.

Ten years from now the world's second biggest economy – though China should already be the world's biggest economy long before that – could well be the leading power in the next exciting tech frontier: artificial intelligence (AI), projects Dr. Kai-Fu Lee, founder of Sinovation Ventures and former head of Google China.

Chinese authors already pen more academic papers on deep learning, a key AI category, than writers in the U.S. By Sinovation's estimates, around 43% of the most influential AI papers, taking up 55.8% of total quotations in the field, were authored by Chinese nationals or people with Chinese ancestry.

"Even though American, Canadian and European researchers are still the core group driving the AI revolution, China will soon become a solid pillar in AI research and commercialization capitalizing on its talent pool," states an AI white paper published by Sinovation in January.

The Chinese government has been quick to support the trend. Realizing the importance of AI, China's State Council has set objective for strategically important emerging industries, including new-generation information technology, to account for 15% of GDP by 2020.

Specifically, companies are asked to accelerate their research and development of AI hardware and software, including AI-based vision, voice and bio-metrics recognition, man-machine interface and smart controls, according to China's 13th Five-Year Plan.

Venture funding in AI companies has exploded as well. In the 12 months ending June 30, 2016, 202 Chinese AI start-ups raised around RMB6.8 billion (US$1 billion) in total, a record high. The number of AI companies receiving venture funding and their aggregate venture financing during 2015 and 2016 outstripped both aggregate deal volume and deal value for all previous years combined, according to a research report co-authored by Netease. In comparison, over 550 startups using AI as a core part of their products raised US$5 billion in venture funding globally in 2016, according to data from CB Insights.

China's technology giants such as Baidu, Tencent and Alibaba are moving into AI on a more formidable scale. Baidu has launched a US$200 million venture fund to back AI projects and hired renowned AI expert and former Microsoft executive Lu Qi to lead its AI push. Alibaba is already applying artificial intelligence to make personalized recommendations to online shoppers and improve efficiency in logistics and product delivery.

Chinese user adoption of AI applications is far ahead of any other nation. Alibaba says that 150 million users – equal to roughly half the U.S. population – have used its face recognition tool embedded in its financial affiliate Ant Financial's third-party payment service, Alipay.

Going forward, China's AI application market is projected to grow 50% annually in coming years, outstripping the 20% projected compound annual growth rate in the global market, according to a McKinsey & Co. report.

Against this backdrop, China Money Network is launching a China Top 10 AI Ranking for the first time. The ranking is based on a simple metric: Total venture financing raised and revealed by each company. Our reasoning is that each venture deal is the result of research into dozens or even hundreds of similar start-ups. As a vote of confidence, what else could weight more than investors putting money into a venture?

We also considered the quality of the investors in terms of their track record, performance and industry reputation. Government capital is not included as it may not be purely commercially driven. Only private companies are included. Those affiliated with publicly listed companies are excluded as well.

Lastly, we define AI companies as those whose core businesses are AI development and research, or those who rely on AI to power every element of their operations. With AI being applied and utilized in nearly every industry, we determined whether a company qualifies based on how central AI is in the company's operations. For example, online education and smart car companies, even though they incorporate AI technology to their products, were excluded from this list.

The final top ten list include three voice recognition companies and two facial recognition companies, indicating strong demand by Chinese companies from refrigerator maker to smartphone manufacturer eager to incorporate these functions into their products. Three companies are robotics firms, as China's strong manufacturing capabilities make the country an ideal place for making consumer-facing family robots. One company is in the healthcare sector while another provides AI-enabled marketing services.



Below, we provide a profile of each company for further reading.

Ranking: Number 1
Company Name: iCarbonX
Field: Healthcare
Funding Total: US$155 Million
Valuation: US$1 Billion

(iCarbonX announced plans in January to invest US$400 million in seven companies to form a Digital Life Alliance.)

Founded in 2015 by a team headed by Wang Jun, former chief executive officer at Chinese genomics pioneer BGI, iCarbonX aims to create an artificial intelligence-enabled platform for individuals to better manage their health and receive precision medical treatment.

The Shenzhen-based start-up, having raised RMB1 billion (US$155 million) in total from strategic investors Tencent Holdings Ltd. and financial backers including China Bridge Capital, is busy constructing a massive data pool incorporating proteins, bacteria, metabolites, DNA and numerous additional biological metrics. It then plans to utilize deep learning technology to study how health is maintained, why people get sick, and how to treat diseases using precision medicine.

Having achieved unicorn status just six months after establishment, the world's fastest to obtain a US$1 billion valuation, iCarbonX revealed a US$400 million investment in seven companies in January to form a Digital Life Alliance, an information ecosystem designed to fulfill founder Wang's vision of helping people better understand and manage their lives.

Ranking: Number 2
Company Name: Face ++
Field: Face Recognition
Funding Total: US$147 Million
Valuation: Unknown




Face++ is best known as the face recognition technology partner of Ant Financial, Alibaba's financial services affiliate. Face++ powers the face scan function currently used by 150 million users of Alipay, Ant Financial's third-party payment provider, which has 450 million users in total. Its services are also used by other major Chinese technology companies including ride sharing giant Didi Chuxing, smartphone and photo retouch app maker Meitu, computer maker Lenovo and online dating portal Jiayuan.com.

The Beijing-based company, having raised US$147 million in total venture funding, claimed in 2014 that its human face recognition success rate was 97.27%, slightly higher than Facebook’s 97.25%. There is no update on this information and the company did not respond to inquires from China Money Network to provide more details.

Operating under its five-year-old parent Megvii, Face++ provides application programming interface (API) that can detect facial appearance, age, as well as information on an ID card. Its solutions can also conduct face detection, face comparing and face searching.

Ranking: Number 3
Company Name: Cloudminds
Field: Robotics
Funding Total: US$130 Million
Valuation: Unknown

(Cloudminds' guide helmet for the blind helps the visually challenged to navigate their environment.)

Founded by the former head of research at China Mobile in 2015, Cloudminds is building robots and partnering with robot vendors to form a worldwide ecosystem of smart machines, as well as providing networks that function as the nerve transmission system for intelligent robots.

Founder Huang Xiaoqing believes that Cloudminds will become the artificial brains, eyes, ears, legs, arms and hands for the robots of the future, as humanoid robot will require a cloud system – hopefully provided by Cloudminds – to see, hear, listen, think and walk.

The company's only publicly revealed product is a guide helmet for the blind called META, designed to help the visually challenged navigate their environment, using GPS positioning, voice commands and image recognition.

With US$130 million in total venture funding raised from investors including electronics manufacturing giant Foxconn Technology Group and SoftBank Group Co., CloudMinds struck two partnerships within the past two months to create a virtual reality platform and build a 3D holographic reality experienced delivered on mobile devices.

Over the long term, the company plans to launch a full-service housekeeping robot to serve individual families.

Ranking: Number 4
Company Name: Ubtech Robotics
Field: Robotics
Funding Total: US$122 Million
Valuation: US$1 Billion



(Ubtech's Alpha 2 robot has more artificial intelligence capabilities, including voice chatting and simultaneous interpretation.)

Founded in 2012 in Shenzhen, Ubtech has launched a number of small humanoid robots for entertainment and education purposes. Its Alpha 1, Alpha 1S and Alpha 2 humanoid robots can dance, play music and make simple moves.

The company also has a do-it-yourself robot kit, Jimu Robot, which is currently being sold in Apple stores. The company plans to officially release a new product in partnership with Amazon's Alexa voice assistant system later this year.

With US$122 million raised from top investors, including CDH Investments, CITIC Securities, Qiming Ventures and Shenzhen-listed speech recognition company iFlytek Co., Ltd., Ubtech is the only robotics unicorn in China, being valued at over US$1 billion. The company's ultimate objective, after having perfected its small scale humanoid robots, is to make a human-size humanoid robot that can be a family member serving multiple purposes.

Ranking: Number 5
Company Name: SenseTime
Field: Face Recognition
Funding Total: US$120 Million
Valuation: Unkown



Founded in 2014, Beijing-based SenseTime is a competitor to Face++, and provides similar services for companies looking to incorporate face recognition capabilities into their products and services. It says its human face recognition technology has an error rate below of one in 100,000.

The company, with offices in Beijing, Shenzhen and Hong Kong, also provides text, vehicle and image recognition to mobile Internet companies, financial services and security companies.

With US$120 million venture funding from investors including CDH Investments, IDG Capital and StarVC, SenseTime claims China UnionPay, JD.com Inc., Huawei Technologies Co. Ltd. and Xiaomi Inc. as its clients.

Ranking: Number 6
Company Name: Roobo
Field: Robotics
Funding Total: US$100 Million
Valuation: Unknown



(Roobo's Pudding robot retails at RMB999 (US$145) and has voice recognition, chatting capabilities to serve as a family companion.)

Founded in 2014, Roobo makes a number of robotics products include an AI robot for kids called Pudding, head mounted virtual reality display Idealens, intelligent drone Skye Orbit, and smart sports headset Runbone.

The company, having raised US$100 million led by Shenzhen-listed speech recognition company iFlytek Co., Ltd., is also launching an AI pet companion robot called DOMGY, as well as a housekeeper robot with indoor navigation planning, sports control and remote control, facial recognition and voice control.

ROOBO's objective is to make a home service robot that can manage smart hardware and other Internet of things (IoT) devices at home, making family life more intelligent.

Ranking: Number 7
Company Name: Unisound
Field: Voice Recognition
Total Funding: US$80 Million
Valuation: US$1 Billion



(Unisound's voice recognition technology is used by Chinese robotics firm Canbot.)

Founded in 2012, Beijing-headquartered Unisound provides voice recognition, language processing and big data solutions to home appliances, automobile, healthcare and education companies. It's Chinese language recognition solutions are used by LeEco's smart TVs, smart light company Uchao and Chinese robotics firm Canbot.

Having raised US$80 million from undisclosed investors, Unisound confirmed to China Money Network that its current valuation is US$1 billion. Its services currently have 180 million users, with its speech cloud system covering 470 cities in China.

Unisound's technologies are used to control home appliances such as air conditioners, televisions and robots using speech commands and without having to use any mobile apps. It is also used for in-vehicle navigation systems to power voice commands by drivers.

Ranking: Number 8
Company Name: Mobvoi
Field: Voice Recognition
Total Funding: US$75 Million
Valuation: US$300 Million



(Mobvoi launched its smart watch Ticwatch product in 2015.)

Mobvoi, also known as Chumenwenwen in Chinese, specializes in applying speech recognition and Chinese language processing to smart wearable devices.

Founded in 2012 by former Google research scientists Li Zhifei and Mike Lei, Mobvoi became a strategic partner to Google's Android Ware in 2015, providing Chinese language recognition and processing capabilities. At the same time, Google invested in Mobvoi to bring the company's total fundraising to US$75 million.

In 2015, Mobvoi launched its Ticwatch product, a smart watch powered by voice and gesture touch to handle emails, voice commands, task management, fitness tracking and contact directories. The company's technology is also used by in-vehicle systems, robots and smart home devices. It also has a voice driving assistant mobile app named Ticauto.

Ranking: Number 9
Company Name: Appier
Field: Marketing
Total Funding: US$49.5 Million
Valuation: Unknown



Founded in 2012, Appier is a Taiwan-based artificial intelligent company helping advertisers target key audiences in today's cross-screen era. It serves 500 global brands and agencies by helping them manage their online marketing campaigns across multiple screens as users increasingly use PCs, iPads and smartphones to conduct searches and make decisions.

With US$49.5 million in venture funding raised from top global investors such as Temasek Holdings and WI Harper Group, Appier's technology identifies which devices share a common owner by evaluating user behavior and patterns. It also builds behavioral profiles by modelling how people move between different screens; for example, what types of content they prefer and what time of day they browse on phones or tablets.

Ranking: Number 10
Company Name: AISpeech
Field: Voice Recognition
Total Funding: US$45 Million
Valuation: Unknown



(AISpeech powers voice command capabilities for smart home device and appliances makers.)

Founded in 2007 by University of Cambridge graduate Gao Shixing, AISpeech provides speech recognition solutions for auto makers, smart home device manufacturers, robot makers and voice recognition functions used by mobile app developers.

Its tools are used by a number of companies including Sony's wristband, Chinese smart watch brand INwatch, Chinese smartphone maker Meizu and Chinese home appliances maker Haier, allowing users to perform certain functions by giving voice commands.

Suzhou city-based AISpeech has raised a total of US$45 million in a series B round form Alibaba Group Holding Ltd. It also raised a series A round worth tens of million U.S. dollars and an undisclosed series C round, which was not included in the total funding tally.

(China Money Network reporter Pan Yue also contributed to this article.)




To: Snowshoe who wrote (131749)3/8/2017 4:26:35 AM
From: TobagoJack  Respond to of 217713
 
here is a gentleman who seems to know what he is talking about in the neo-china-engagement arena of vr art,

and do not feel obliged to pen articles re the has-been craft of cellular plumbing

giving a good-enough synopsis of what be happening in china vr space, but linking the elemental data points into the greater fabric of what makes it all tick, as we wait for the next tock

like i mentioned, so many article writers, plenty of ideas to wade through, and our job is to take in what we are DNA-able, form an actionable opinion, and navigate past 2032 - and do so in the comfort of a cafe

i suppose in the not too distant future we should be able to organise vr webinar where folks can sit down and share a meal, each eating goodies from own 3D kitchen, time zone allowing

uploadvr.com

6 Reasons Why China is Leading VR Growth Worldwide



During the Fall, I was invited by Tsinghua, “China’s MIT”, to design a new blend of curriculum for their students. In a country where education is characterized by a predominance of test-taking and rote memorization, my goals were to unleash their creativity and critical thinking, while exploring the frontiers of learning through new pedagogy and the revolutionary potential of technologies such as virtual and augmented reality. This was the opportunity for me to meet several actors of the sector like the former-startup-now-giant Xiaomi, in a very busy period for the brand. Let’s see how Xiaomi’s latest headset is illustrating the growing leading role of China in the VR industry, and its particularities compared to the Western market.



Prelude: Xiaomi Mi VR RevealA few months ago, Xiaomi held a major event at the Peking University in Beijing, to officially reveal the Mi Note 2. But it was not the impressive phablet that caught our interest. It was a virtual reality headset, the Mi VR. This device is particularly promising for the democratization of VR hardware as it’s going far beyond the brand’s first inroad at the market, the Xiaomi VR, a simili-Cardboard remarked for its quality and its great affordability.

Much like the Samsung Gear VR with the Samsung Galaxy line, Mi VR requires a smartphone and is expectedly compatible with Mi Note 2, the Mi 5, Mi 5s, and Mi 5s Plus. More exciting is the price tag of 119 Yuan, around $17,56, continuing the aggressive pricing after the introduction of Xiaomi VR at 49 Yuan (less than $8 locally, although it costs up to $19 to acquire it outside of China).

Interviewed just a week before this announcement, Senior Operation Manager Chris and Content Manager Keri confirmed the strategy of popularizing virtual reality in China through widespread dissemination of devices and a user and developer-friendly environment. This augurs a platform war as becoming the dominant distribution channel of a potential mega-billion Yuan industry is tempting ( VR market could represent 55 billion Yuan in 2020) and many other Chinese firms like Tencent, Baidu, Alibaba, IQiyi are introducing competing systems.

Mi VR is shipped with a 9-axis inertial motion controller, much like Google’s Daydream View, demonstrating that Chinese’s companies can offer similar features to their Western counterparts at an accelerated rhythm. Moreover, the presence of such control scheme in what is a cheap mid-range device is promising for the future of virtual reality in general, heralding more complex interactions than what we’ve got so far with products characterized by limited user interactions (activating something by looking at it for seconds, or only one button) and the ensuing relatively simple experiences they allowed.



There is more to Virtual Reality than hardware. Like game consoles and smartphones, content is king. So far, Mi VR has attracted more than 200 VR studios to offer 500 panoramic videos and 30 apps.

After a beta period during November, the first limited batch of headsets were launched mid-December and sold out the first day. So did the second batch. Keri confirmed that this was a way for them to test the market, and so far the response has been very satisfying. They plan to scale up production so the device will always be available in stores.



Reason One: The Multiplication of Actors in the SectorThere are hundreds of Chinese hardware and software companies. When I’ve visited incubators like MadNet, as much as 10% of their startup batch was about VR. Two out of the four HTC Vive X accelerators in the world are located in China, in Beijing and Shenzhen.

This is partially explained by the absence of Western actors like Google and Oculus, which has triggered an upsurge of players wanting to fill the void, seen in the countless of Cardboard and other headset variants, facilitated by the manufacturing power of China, especially Shenzhen. As an illustration, just one brand, Baofeng, has sold more than one million of their half-dozen type of headsets in just 3 months, and there are numerous stakeholders like that.



Reason Two: Investment FeverAs an article from TechNode states, “Total VR investment in 2015 and 2016 reached 4 billion RMB ($593 million USD). Investment in 2016 Q1 reached its peak, up 20% from the previous quarter.” Lately, 1,5b RMB have been invested for VR in Shenzhen alone.

There are fears of a VR bubble given the usual ingredients of such phenomenon like a peak of inflated expectations as per Gartner’s Hype Cycle. It derives into a discrepancy between the fundamental value that VR is bringing to the world now and in the coming years and its valuation materialized in the borderline-crazy sum invested in projects by funds that oftentimes don’t carefully consider their intrinsic quality. It’s a given that a good part of VR startups will simply die out once the peak will be passed.

What is encouraging is that many people are aware of it, and are contributing to the maturation and structuring of the sector with dedicated funds and alliances like the Virtual Reality Venture Capital Alliance ( VRVCA), combining capital and a growing expertise in the subject. Their competitive advantage compared to the West is the pace at which they are created, their number, and their capital which is really substantial.



Reason Three: VR Kiosks and HardwareI’ve observed countless mothers and grandmas using the impressive virtual reality installations in shopping centers, just to have fun, showcasing how the popularization of VR is one or two steps ahead of Europe for instance where it mostly remains the private meadow of my beloved geeks.

The tech is truly democratized through a burgeoning of VR arcades, more than 3000, mostly in malls. Thousands of consumers are going in such place casually after their shopping, paying 20 to 70 Yuan for rather long play sessions, in stunning booths, that stand out by an extensive use of hardware like special seats and reproductions of vehicles. This factor alone may explain why this second wave of VR, following the failed one from the 90s, may well gain true momentum this time (read this piece from Polygon about it here).



Reason Four: MediaThis structuring of the VR/AR industry is obviously accompanied by the multiplication of media, such as 87870, 83830, Yivian, and 7tin. Much of those actors are mindful of the decade-long difficulty of focusing only on news online delivery, and have quickly sought to grow beyond their starting nature. 87870, for instance, promotes itself as the biggest Chinese VR platform, providing information, reviews, editorials, but also a portal to access the content itself.

CEO Andrew D Kim, told me how 87870 is set out to bridge Western to China and VR technologies to traditional industries. They have defined this effort as “VR+” and support it through the Industry Ecosystem Alliance (IEA) built with Chinese corresponding government entities and key industry leaders. VR+ IEA will be officially announced in March 16th.



Reason Five: Backing from the State and InstitutionsChina has launched an “Internet Plus” initiative, set to transform traditional businesses and industries and to fuel their expansion through digitalization and new technologies, and there are high hopes from officials that VR and AR can play a major role in this. This explains why in most of the VR related activities and physical setups where i have been, I’ve noticed golden plaques indicating the support from Chinese government. There were also pictures of the Chinese president Xi Jinping and quotes of his speeches where VR is considered as a centerpiece of China’s growth. From his B20 Summit intervention:

First, we need to build an innovative world economy to generate new drivers of growth. Innovation holds the key to fundamentally unleashing the growth potential. The new round of scientific and industrial revolution with Internet at its core is gathering momentum, and new technologies such as artificial intelligence and virtual reality are developing by leaps and bounds. The combination of the virtual economy and the real economy will bring revolutionary changes to our way of work and way of life.

The fact that the top officials have acknowledged the existence of this technology so often is leap beyond what I’ve observed in many Western countries were the terminology around VR is seldom heard. And it’s evidently not limited to recognition as VR is officially a part of China government’s 13th “5 years plan”, meaning it receives official backing. Xinhua, China’s official news agency, opened a VR/AR channel in May 2016. The Ministry of Industry, Information and Technology plans on formulating standards for VR/AR and on opening a R&D lab on VR. For that matter, those laboratories are proliferating, the fruits of collaborations between companies like HTC, and official bodies such as the Municipality of Shenzhen.

Reason Six: Ridiculous ProjectsOften times, when a technological trend is gaining steam, one of the most visible manifestations is the advent of bold, heading towards eccentric projects. This is the case of VR in China, with for example, Donghu VR Town, a whole city built in the south of the country, designed with virtual reality intertwined in every aspects from services, healthcare, education, to entertainment.

Some of these undertakings barely hide their “buzz-making” nature, surfing on the trendiness of the VR terminology for sometimes very shallow or irrelevant projects in terms of virtual experience. Still we can bet that a few of those initiatives will act as moonshots, further stimulating the industry.



Implications for the VR IndustryThis frenzy will have some good repercussions for the industry such as a wide propagation of devices capable of running VR. Then, once the hardware dissemination phase will slow down, the further focus on content will hopefully have a positive influence on its overall quality thanks to more experienced developers and other factors (read an article about this trend here).

Nonetheless many observers are circumspect in front of the craze, especially for the investment. An anonymous developer said to me “they are giving millions to startups doing lame panoramic videos or very basic survival horror games. Content quality is average to subpar for now. Many of these actors are simply not thinking of the specifics of VR development, what this new medium allows in terms of experience. Both the founders, and the investors, want fast cash-in”. This pattern translates into real negative impact for the industry as the majority of the VR startups created for the past years are declaring bankruptcy.

What is reassuring is that numerous players are acknowledging this situation and trying to do something about it. Xiaomi’s Chris and Keri openly recognize that there is much to do and that they are hard at work to build a qualitative ecosystem, raising up the overall quality of VR output to go beyond sensational short 360° movies. Their position is pretty similar to their CEO Lei Jun, who perceives VR as a formidable ground for exploration, but which may take up to 5 years to really mature. For the VR startups, the attrition rate was expectable, and while many of them will succeed and satisfy us with their product, the failed ones will learn from their letdown which will benefit their following undertakings.

The Innovation of China’s VR CrownAll in all, this combination of manufacturing power, low cost, capital availability, and “readiness” of Chinese urbanites?—?which goes beyond what I saw so far in Europe where most of VR remains the private turf of my peers, the nerds?—?could very well crown China as the main drive of the global VR market.

Even more interesting is that we see a pattern of Chinese companies not satisfied with doing copycat work anymore. Tencent’s WeChat goes beyond its Western counterpart such as Messenger; the Mi Mix will feature a borderless screen potentially 8 months ahead of the next iPhone or Samsung Galaxy.

It’s the same with VR. For hardware: Dloldo is crafting since 2013 cutting-edge glasses that bring hope for better user experience through a more comfortable and lightweight device that what we are using so far. We can also reveal that Xiaomi wants to cover most of the VR segments so an independent headset with its own display and hardware is to be expected, with the usual slashed cost.

For content:

Cinema and animation: China is at the forefront of this field with numerous native and foreign studios like Magic Dumplings, Secret Locations and Sandman Studios, experimenting and developing cinematic experiences for what is the fastest growing movie market in the world (read a MIT Technology Review’s article about this here).

Games: as an example, the billion-dollar Chinese gaming company Hero which announced a joint venture with US based Virtuix Omni to adapt their famous games to the latter’s motion platforms.

Tools: TPCast, a Chinese startup incubated in Vive X, has developed a long-awaited solution for untethered virtual reality.

Services: Alibaba’s Buy+ virtual store and its VR-enabled mobile payment solution.

All this bodes well for VR as the Chinese ecosystem, enriched by a new generation of entrepreneurs and employees who increasingly want to develop and unleash their creativity, will certainly surprise us by going beyond what Western and Taiwanese studios are proposing us in terms of hardware and software.

Feel free to reach out or use the comments section to discuss this Chinese role, its various factors and implications, and name some innovative Chinese VR/AR companies.

— —






This article was contributed by Yoni Dayan, a Futurist, Entreprenuer, and Co-Instructor at Stanford, specialized in education technology, virtual and augmented reality, and future tech. The author would like to afford special thanks to James McGirk, Andrew D Kim, Mitch Altman, and Julien Buty, for their help in writing this article. You can read the original version of this article on the author’s Medium blog. Follow him on Twitter.

Tagged with: china, growth, virtual reality




To: Snowshoe who wrote (131749)3/8/2017 4:59:26 AM
From: elmatador  Read Replies (1) | Respond to of 217713
 
I did not took over Tradermike and renamed with a funny name. Tradermike thread is still as it is.