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Technology Stocks : CYRIX / NSM -- Ignore unavailable to you. Want to Upgrade?


To: Pravin Kamdar who wrote (23244)1/26/1998 1:52:00 AM
From: Jeff Kirk  Read Replies (1) | Respond to of 33344
 
It seems to me that Cyrix's products only exist to give the appearance of potential competition so Intel can avoid anti-monopoly actions by the US Department of Justice .
Shortly after CYRIX became a potential nusence to Intel by introducing the Media GX chip , they were bought by NSM who's CEO B.L. Halla, is a recent employee of INTEL corp.
The sole producer of Cyrix chips has been IBM who is one of Intel's top five customers , never used Cyrix chips in their own U.S. PC products , and were conviently slow in ramping up Cyrix products in time . All due respect to Robert G. and Fuchi . JK



To: Pravin Kamdar who wrote (23244)1/26/1998 11:43:00 AM
From: Steve Porter  Respond to of 33344
 
Pravin,

Let's not forget that it takes a lot of operations to setup, and then texture map a polygon. If the voodoo2 is doing 3million triangles in 50BOPS that sounds about right.. here's why:

Geometry setup:

Get necessary information from system
compute trinagle position and necessary z buffer information

Textures:

Get texture from memory.. (1-4 bytes at a time) texture size/(1-4)*latency ops..

map texture to object.. 1 op per pixel
filter texture.. 2-5 ops per pixel.

render scene 1-3 ops per pixel.. it all adds up in a hurry.

Steve

Cyrix/NSM Rules!